Cause, you know, there are absolutely no secondary targets or priority actions such as weaken one target with the death of another at all...
Please stop spreading misinformation. While movement is the highest concern in the fight, there is much more to it than simply being at the right place at the right time.
T5 is the first brick wall to come up against in coil now. It is much easier now with the buff and everyone in i90+ gear but it is still easy to mess up. One of the first fights where 8 people have to pay attention to mechanics or the group fails. It takes practice and patience even with the echo buff and gear for most people the first time in there. None of the mechanics are inherently that difficult but you just can't forget about them or ignore them (well DS and conflags you can to a degree now).
If you are struggling, take a deep breath and enjoy the challenge the game is finally presenting to you. There is no need to get past T5 unless you enjoy doing progressively harder content. So if you don't like getting together with 8 other people to work on content that takes time to learn, don't worry about T5. It's a good gate to get party's ready for SCOB.
The reason I think T5 is hard for a lot of people...
The echo doesn't save you from one shot mechanics that doesn't rely on your HP or a dps check. There are a few things in T5 that one shot you simply because you or your party didn't handle properly.
Getting dive bombed into a wall
hit by twisters
hit by the dread knight if it's not killed fast enough or standing too close to it
the eggs if there is not a tank soaking them in the neural link or not running to a neural link if one is loose
tanks and healers not ready for death sentence
not moving from liquid hells in the last phase
her two hour after snakes wether by standing too close to the little ones when they die or not standing in the neural link.....
There are a lot of mechanics that have to be handled properly. The echo can't do shit for some of that.
Weird how different people are on forums, as opposed to in game because in game it seems people who have made it past turn 5, and into the late turns and so on still state that turn 5 is the hardest content in the game that they've done.
Those of you saying Turn 5 isn't hard, maybe you're right. Maybe difficult was the wrong term of me to use because the only trouble I've had with the fight is finding other people who know what they're doing. I've made it close to the end of the fight just fine, until someone screws something up. 20% Buff does absolutely nothing when you have a party that doesn't know the fight setup/cant learn it/doesn't pay attention.
I don't know who you've been talking to, haha. But, T5 is far from the hardest content in the game. Meh, guess it's all objective.
Last edited by Escadora; 05-17-2014 at 05:49 AM.
Meh most of the players that say it isn't hard probably spent hours upon hours a week to get it down. Only few hardcore players probably need less time. On the forums everyone here are super pros but in game reality is totally different.
For myself it only took 2 days. But I take into account that I played with people who learned the fight. All I needed to learn was dives and twisters.
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