What's with all the hate for Holmgang? It does its job fine. It provides you with 6 seconds wherein if you would have died, you don't. I cannot count the number of times this has saved me in Turns 8 and 9. I also learned something new about it from this thread... did not know I could interrupt the golem abilities in T9 with its pull effect. Even more use provided from it.

The only real complaints I can make about the ability is that I wish its range were longer and/or I wish that you couldn't be killed when in the chain animation... but these are QoL adjustments.