Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 31
  1. #11
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Synestr View Post
    Yes...

    /ac "Manawall"
    /wait 1
    /ac "Manaward"
    /s Ya missed me B*tch!!!!
    What a waste to tie a physical and magical barrier into one button when each attack is either physical OR magical. If you're trying to be pro, why not push the separate button.

  2. #12
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    What I could see here:

    - making a real dungeon-like setting, killing the worshippers along the way up to the actual 'god' -
    (0)

  3. #13
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Lemon8or View Post
    What a waste to tie a physical and magical barrier into one button when each attack is either physical OR magical. If you're trying to be pro, why not push the separate button.
    Lol coz all da pro's do da macs like dat, fo sheeezy leetsy!!!

    Ur a funny guy!
    (0)

  4. #14
    Player
    Bombast's Avatar
    Join Date
    Jan 2014
    Posts
    321
    Character
    Bombastica Davion
    World
    Balmung
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Synestr View Post
    Lol coz all da pro's do da macs like dat, fo sheeezy leetsy!!!

    Ur a funny guy!
    Are you having a stroke?
    (2)
    Quote Originally Posted by Lyniaer View Post
    Now that you've been sufficiently called on the carpet; your move, rhetorical, flatulent, fustian, gaseous, gassy, grandiloquent, oratorical, orotund, windy, bloated, elevated, florid, flowery, grandiose, highfalutin (also hifalutin), high-flown, high-sounding, inflated, lofty, ornate, pompous, pontifical, pretentious, stilted, tumid, turgid; overdone, verbose, wordy - BOMBASTIC.

  5. #15
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    So... what... you want the traditional tank and spank stuff where everyone just stand in the same spot forever? For every single fight?
    (0)

  6. #16
    Player
    Unmotivated's Avatar
    Join Date
    Sep 2013
    Posts
    32
    Character
    Ivanna Vitali
    World
    Balmung
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Chihaya View Post
    So... what... you want the traditional tank and spank stuff where everyone just stand in the same spot forever? For every single fight?
    Point to where they ever suggested they do it for "every single fight".

    Now, we all know that because of ARR's extremely streamlined gear a high level tank and spank just wouldn't work, but I'm also getting a little tired of the gimmick-heavy fights. It's really rough on new players because it's so different than everything leveling dungeons taught them to expect, as most of them really were just simple tank and spanks.

    What I'd like to see is more "serious" 4 man content. Frankly, the AoE-heavy gimmicks of Primals and other progression content would be right at home in 4 man dungeons as it means less people have to be on point to win, making all 4 man content casual dungeons for tomestones was seriously a mistake.
    (0)

  7. #17
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,433
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    I think only Titan is not forgiving, at least so far.

    Personally, I would like to see less dodging AoEs and more platforming, switches, or weird buffs/debuffs instead of the usual one that tanks seem to get in every Primal EX/Coil (think Giglamesh's fight).
    (0)

  8. #18
    Player
    melisande's Avatar
    Join Date
    May 2012
    Posts
    185
    Character
    Meli San
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    I agree with the OP.. a lot of the fights (not just primals - coils included) are simply just a 'dance' and don't have much to do with a person's real capability of play.
    (0)

  9. #19
    Player
    Shake0615's Avatar
    Join Date
    Dec 2013
    Posts
    268
    Character
    K'atya Jhamei
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by melisande View Post
    I agree with the OP.. a lot of the fights (not just primals - coils included) are simply just a 'dance' and don't have much to do with a person's real capability of play.
    I'm on SeleneVenizelos's side with this. What would you define as "a person's real capability of play" if not being able to put out significant damage while dealing with mechanics that require you to multitask and make snap decisions? Anyone can memorize a spell rotation and pump out big numbers like every fight I can remember from WoW. One of the major raids of Vanilla WoW (Onyxia) had like one mechanic: dodge the wave of lava. Other than that you stood still and did the same rotation over and over. Compare that with a monk doing Garuda EX: they have to dodge Wicked Wheels, DPS the right adds at the right time (Chirada, Suparna, Razor Plumes, Satin Plume, Spiny Plume), stand far enough away from pillars so that Friction doesn't destroy them, transition through Tornados without dying, all while keeping 3 stacks of Greased Lightning up for maximum damage. And you think this is anything other than the epitome of a person's real capability of play?
    (3)

  10. #20
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Unmotivated View Post
    -stuff-
    Quote Originally Posted by Eldelphia View Post
    Please, for the love of Eorzea can we have a different style of Primal fight? I enjoy the dungeons (even if they get repetitive). I dabble in treasure hunting, beastman quests, crafting and gathering.

    I have beaten Coil 1-5 and all the Extremes except Leviathan which I'm currently learning. Frankly, I hate it.

    What I'm really missing is a fight where it's not about movement. I'm predominantly a healer (i94 SCH, i90 WHM, i87 SMN and i84 WAR). I understand that it's an important mechanic but it seems all of the Primal fights are about positioning and movement only. It completely penalises casters and is exhausting for healers. The fights are not about how well you can heal or MP management. They're about running around.

    Make us hit switches, switch tanks, switch DPS type or something but let us stand still for a change. It's incredibly rough on people who have lag.

    I abhor this style of fight, it feels lazy.
    Pretty saying she doesnt want to move... ever... cause making player move is... uhh... lazy?
    (1)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast