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  1. #21
    Player
    Angry_Goat's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    24
    Character
    Angry Goat
    World
    Siren
    Main Class
    Conjurer Lv 50
    We're all being lazy sitting there playing this game.


    That's why we have to move in the game


    Problem solved
    (0)

  2. #22
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    We just need fights with changing BGM as phase changed like titan!
    (0)

  3. #23
    Player
    Angry_Goat's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    24
    Character
    Angry Goat
    World
    Siren
    Main Class
    Conjurer Lv 50
    We should be forced to change our role in order to complete some new trials.

    Like... The Navel (Nightmare)

    Everyone has to be a tank to survive a blast, than all of us have to dps at the same time to do ANY damage.. Than you switch to Healer because you can only heal yourself in the fight.
    (0)

  4. #24
    Player
    ZackNeko420's Avatar
    Join Date
    May 2014
    Location
    Jacksonville
    Posts
    3
    Character
    Zack Neko
    World
    Balmung
    Main Class
    Marauder Lv 50

    Yo

    I agree that dodging is indeed paramount to keeping the game challenging though i must say it would be nice if the landslides on titan ex only broke off into two instead of three lol. Other than that the challenge of this game is great.
    (0)

  5. #25
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    EX Primal encounter design:

    Phase 1: There are four things in a pattern to dodge, which are all attacks you've seen before.
    Phase 2: There are now SIX things in a pattern to dodge, and one of the old things has a new twist!
    Phase 3: Dodge all the things while killing the new targets that appear in time for the overdrive attack!
    Phase 4: Can you dodge EIGHT THINGS!? Stand in the designated Safe Spot for your role and kill the adds! This phase repeats until the boss is dead. At sometime just after ten minutes, an enrage attack will kill the entire party if you suck.

    EXTRA CREDIT! Randomly insert one of the following: Party members can fall off the arena, an add you SHOULDN'T kill, tank swap, repeated iterations of the Phase 3 ultimate attack.

    Compared to the stuff in Coil, I gotta say, 'traditional' Primal battles feel lazy and formulaic. The ones that are kind of off the beaten path (Moggle Mog, Greg) tend to be interesting, but the mainline primals are just...ehh.
    (0)

  6. #26
    Player
    Logo's Avatar
    Join Date
    Aug 2013
    Posts
    332
    Character
    Thera Logo
    World
    Sargatanas
    Main Class
    Lancer Lv 52
    Quote Originally Posted by Eldelphia View Post

    What I'm really missing is a fight where it's not about movement. I'm predominantly a healer (i94 SCH, i90 WHM, i87 SMN and i84 WAR).
    The stuff people complain about really blows my mind.

    "I don't want dodging."
    "I don't want random."
    "I don't want memorization."
    "I don't want movement."


    Square has made some really cool encounters that are a step above stuff seen in WoW. Even giving players a way to get some pretty epic gear without raiding.

    Yet what we get in response.
    A community picks apart abstract aspects of encounters and complains.
    In what MMO did you play where you did just stand during endgame content?
    How did you think it was going to work?
    (3)

  7. #27
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Logo View Post
    The stuff people complain about really blows my mind.

    "I don't want dodging."
    "I don't want random."
    "I don't want memorization."
    "I don't want movement."


    Square has made some really cool encounters that are a step above stuff seen in WoW. Even giving players a way to get some pretty epic gear without raiding.

    Yet what we get in response.
    A community picks apart abstract aspects of encounters and complains.
    In what MMO did you play where you did just stand during endgame content?
    How did you think it was going to work?
    Blows my mind too. Might as well not play video games ever again because boss battles will have one of these elements.
    (0)

  8. #28
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Logo View Post
    Square has made some really cool encounters that are a step above stuff seen in WoW. Even giving players a way to get some pretty epic gear without raiding.
    They are the same exact stuff you see in Warcraft with prettier graphics.

    You can break almost all the encounters down into the basic elements of "Don't get hit by shit, don't stand in shit, hit shit." Truly new elements are few and far between, even in Warcraft, and there's so very little in FF encounters that really makes it a 'step above' the rest.

    For presentation, yes, the encounters are pretty (And the musical score top notch), but the encounters themselves? Meh.
    (0)

  9. #29
    Player
    TurnBased's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    128
    Character
    Etoile Elysium
    World
    Tonberry
    Main Class
    Conjurer Lv 90
    Errr...

    For majority of the Levi fight, I'm pretty much just hanging around in the center throwing heals. I only reposition myself so people don't get hit by the aoe that targets healers. And of course, slides and slams but that's a necessary evil and dodging is fun once you get the hang of it. Ditto with King Moggle, I just hang around the side of the arena, mind everyone's HP and watch out for debuffs while evading the occasional pomflare.
    (0)

  10. #30
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Eldelphia View Post
    Make us hit switches, switch tanks, switch DPS type or something but let us stand still for a change.
    Actually, with the healer debuff the tank gets dealing with the tail, healswapping is a viable option, to allow more aggressive heals yet still allow max range casting.
    (0)

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