Please, for the love of Eorzea can we have a different style of Primal fight? I enjoy the dungeons (even if they get repetitive). I dabble in treasure hunting, beastman quests, crafting and gathering.

I have beaten Coil 1-5 and all the Extremes except Leviathan which I'm currently learning. Frankly, I hate it.

What I'm really missing is a fight where it's not about movement. I'm predominantly a healer (i94 SCH, i90 WHM, i87 SMN and i84 WAR). I understand that it's an important mechanic but it seems all of the Primal fights are about positioning and movement only. It completely penalises casters and is exhausting for healers. The fights are not about how well you can heal or MP management. They're about running around.

Make us hit switches, switch tanks, switch DPS type or something but let us stand still for a change. It's incredibly rough on people who have lag.

I abhor this style of fight, it feels lazy.