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  1. #11
    Player
    Capita's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    318
    Character
    Souma Kisa
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Demacia View Post
    UH OH, big man calling me a child because it gives your argument that extra UMPH and makes you seem oh so mature and superior right? Yeah I'm done with you, kid. Go back to watching anime.

    See what I did there? Totally didn't make an ass of myself because this is how adults actually talk to each other.
    You could, you know, make a decent argument outside of "OMG ammo I'm right you're wrong rage rage rage". Hence the LoL reference, because it's quite obvious to me that you belong there with all the other kiddie ragers.

    Now, please, give me a good reason why we shouldn't be able to ranged AA when the mob is at range and melee AA when the mob is in melee.

    CC? Please. Many other games with ranged AA dealt with "break on hit" CC all the time. Other classes with AA in this game are no different.

    Ammo? Again, other games have dealt with the ammo system just fine. Hell, the early days of WoW had arrows only stacking up to 200. That's not very much for a class whose DPS was a good amount of AA.

    Endgame? You're telling me it's a good idea for us, assuming AA DPS is significant enough, to have to go into melee to match melee DPS? As a ranged class? And risk getting hit by an AOE?
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    Last edited by Capita; 07-02-2011 at 12:55 AM.