For everyone claiming that AA won't dramatically change things:

- Did you ever seriously play XI and see just how overpowered Haste was? (still is)
- Do you realize who exactly it is that's programming this game?

Yeah, I have every reason to be highly skeptical. I'm seeing Matsui & the other devs repeating the exact same mistake that made ranged attacks obsolete in XI. RNG is still a total mess because even though it recently gained a very powerful WS (Jishnu's Radiance) and an equally devastating job trait (Dead Aim), it still faces the same 2 problems it always has:

- Lack of Haste to abuse auto-attack for DPS & TP gain
- Too fragile for the kind of enmity it can generate with it's strongest attacks


So excuse me if I rather liked ARC the way it was in this game, you know, relevant and fun.