
Originally Posted by
viion
How is it more worthwhile to solo?
You get less SP from the mobs than you do now, only to get it back at the end and it will just end up being the same, until you add more people and what would before only need 3-4 links to be worthwhile will now need 6-8 links to be worthwhile as it is now, which is not Solo orented, its not even making it easier, its making it worse. And Solos well it will either be super nerfed or just be same.
Right now:
Solo - Set SP - Finished 0 SP
New System
Solo - Less Set SP - Finished SP Bonus
Seems like one side gets less, other gets more, in the laws of scales it balances out to be identical, seems like a change but no change unless the finish SP Bonus is Insane, but this is SE so I am suspected it to be sucky, because if its Insane
Could I leve share and get insane boost? Seems not as they said you get less for Leve-Sharing.
So as a 2nd Player joining player 1's PT, I will get LESS sp from the mobs, and then LESS sp shared boost, and then either: No SP at end OR Same SP boosted as p1 at end OR nerfed SP boost at end
Right now:
Max SP Boost granted @ 4
New System:
Max SP boost granted near 8.
Requiring more people to get an optimal beneficial output for a system that is supposedly getting put to the side and is supposed to be solo oriented and getting the nerf hammer? Seems all a bit messed up.
Maybe the SP reward at end will be worthwhile, but unless I get my 15kSP Dinners, its worse.