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  1. #81
    Player
    viion's Avatar
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    Mar 2011
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    Uldah
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    Sky Box
    World
    Ragnarok
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    Marauder Lv 90
    Quote Originally Posted by Holland View Post
    No where does it say either leves will be EXCLUSIVELY for solo players. So what is the problem with increasing the links?
    I never said that it says its exclusively for solo players so what you on about? I said IT is ment to be revolved around soloing, as quoted from the official page:

    guildleves will be reborn as solo-oriented content
    Solo oriented content that is not worth it unless you get 4-8 people is bad game design. Its contradicting itself.
    (0)

  2. #82
    Player
    Holland's Avatar
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    Limsa Lominsa ^^
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    Character
    Holland Stark
    World
    Faerie
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    Marauder Lv 24
    It seems you misunderstood me. I apologize. I am saying this: Solo oriented content does not mean it will be for solo players only. What SE is saying is that it will be more worthwhile to solo guildleves as opposed to what it is now. Meaning, if you do not have enough time it is still worthwhile to solo the guildleve as opposed to knowing you would be getting max sp with a full party. Options is the only thing SE is giving us.
    (0)

  3. #83
    Player
    Leknaat's Avatar
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    Mar 2011
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    Gridania
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    495
    Character
    Leknaat Phoenix
    World
    Hyperion
    Main Class
    Miner Lv 70
    It depends on if the person that doesn't have the leve active gets sp for helping or not. Obviously they won't get the lump sum at the end.

    If you only get sp if you have the leve active, then people would be able to 8x link at the same time to complete it in half the time (instead of 2 runs of 4x - it could be done in 1). You'd be able to make the mobs harder and the reward would probably be higher than just soloing it at a lower difficulty.

    If you still get SP for helping, then it could take 4x longer to complete since you'd have 8 people activating their links one at a time.

    It's really hard to say how partying up for leves will work out now. Only time will tell
    (0)

  4. #84
    Player
    viion's Avatar
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    Uldah
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    Sky Box
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    Ragnarok
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    Marauder Lv 90
    Quote Originally Posted by Holland View Post
    It seems you misunderstood me. I apologize. I am saying this: Solo oriented content does not mean it will be for solo players only. What SE is saying is that it will be more worthwhile to solo guildleves as opposed to what it is now. Meaning, if you do not have enough time it is still worthwhile to solo the guildleve as opposed to knowing you would be getting max sp with a full party. Options is the only thing SE is giving us.
    How is it more worthwhile to solo?

    The way I see it:
    You get less SP from the mobs than you do now, only to get it back at the end and it will just end up being the same, until you add more people and what would before only need 3-4 links to be worthwhile will now need 6-8 links to be worthwhile as it is now, which is not Solo orented, its not even making it easier, its making it worse. And Solos well it will either be super nerfed or just be same.

    Right now:
    Solo - Set SP - Finished 0 SP

    New System
    Solo - Less Set SP - Finished SP Bonus

    Seems like one side gets less, other gets more, in the laws of scales it balances out to be identical, seems like a change but no change unless the finish SP Bonus is Insane, but this is SE so I am suspected it to be sucky, because if its Insane

    Could I leve share and get insane boost? Seems not as they said you get less for Leve-Sharing.

    So as a 2nd Player joining player 1's PT, I will get LESS sp from the mobs, and then LESS sp shared boost, and then either: No SP at end OR Same SP boosted as p1 at end OR nerfed SP boost at end


    Right now:
    Max SP Boost granted @ 4

    New System:
    Max SP boost granted near 8.

    Requiring more people to get an optimal beneficial output for a system that is supposedly getting put to the side and is supposed to be solo oriented and getting the nerf hammer? Seems all a bit messed up.

    Maybe the SP reward at end will be worthwhile, but unless I get my 15kSP Dinners, its worse.
    (0)
    Last edited by viion; 06-30-2011 at 10:58 AM.

  5. #85
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by viion View Post
    How is it more worthwhile to solo?

    You get less SP from the mobs than you do now, only to get it back at the end and it will just end up being the same, until you add more people and what would before only need 3-4 links to be worthwhile will now need 6-8 links to be worthwhile as it is now, which is not Solo orented, its not even making it easier, its making it worse. And Solos well it will either be super nerfed or just be same.

    Right now:
    Solo - Set SP - Finished 0 SP

    New System
    Solo - Less Set SP - Finished SP Bonus

    Seems like one side gets less, other gets more, in the laws of scales it balances out to be identical, seems like a change but no change unless the finish SP Bonus is Insane, but this is SE so I am suspected it to be sucky, because if its Insane

    Could I leve share and get insane boost? Seems not as they said you get less for Leve-Sharing.

    So as a 2nd Player joining player 1's PT, I will get LESS sp from the mobs, and then LESS sp shared boost, and then either: No SP at end OR Same SP boosted as p1 at end OR nerfed SP boost at end


    Right now:
    Max SP Boost granted @ 4

    New System:
    Max SP boost granted near 8.

    Requiring more people to get an optimal beneficial output for a system that is supposedly getting put to the side and is supposed to be solo oriented and getting the nerf hammer? Seems all a bit messed up.

    Maybe the SP reward at end will be worthwhile, but unless I get my 15kSP Dinners, its worse.
    im said this before somewhere else, they are basically lowering the linking bonus, and putting it into completion bonuses, in theory.
    say you get your 15sp dinners, well first of all they will probably reduce its effecientness, so now say its a 12k dinner
    now take half of that bonus and put it on the completion bonus.
    boom 6k from battle with four links, and 6k from completion.
    before with links you could boost sp gains by what 200%?
    so before a solo person doing the exact same work as you would get 4k for dunesfolk. now he will get 4k+6k for completion.
    boom huge boost for solo players who do leves.

    but lets now look at groups,
    they still get an additional 4k for the kills during it, and while its lower than before, its still pretty good, and advanatgeous to grouping, now throw in speed and difficulty completion bonuses, and its probably even better for groups, and more entertaining.

    the major difference is it wont take a soloer 10 resets to get one level.

    it really depends on the bonus, but i can only imagine it will be signifigant.
    (0)

  6. #86
    Player
    AlexiaKidd's Avatar
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    Alex Kidd
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    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by viion View Post
    How is it more worthwhile to solo?

    The way I see it:
    You get less SP from the mobs than you do now, only to get it back at the end and it will just end up being the same, until you add more people and what would before only need 3-4 links to be worthwhile will now need 6-8 links to be worthwhile as it is now, which is not Solo orented, its not even making it easier, its making it worse. And Solos well it will either be super nerfed or just be same.

    Right now:
    Solo - Set SP - Finished 0 SP

    New System
    Solo - Less Set SP - Finished SP Bonus

    Seems like one side gets less, other gets more, in the laws of scales it balances out to be identical, seems like a change but no change unless the finish SP Bonus is Insane, but this is SE so I am suspected it to be sucky, because if its Insane

    Could I leve share and get insane boost? Seems not as they said you get less for Leve-Sharing.

    So as a 2nd Player joining player 1's PT, I will get LESS sp from the mobs, and then LESS sp shared boost, and then either: No SP at end OR Same SP boosted as p1 at end OR nerfed SP boost at end


    Right now:
    Max SP Boost granted @ 4

    New System:
    Max SP boost granted near 8.

    Requiring more people to get an optimal beneficial output for a system that is supposedly getting put to the side and is supposed to be solo oriented and getting the nerf hammer? Seems all a bit messed up.

    Maybe the SP reward at end will be worthwhile, but unless I get my 15kSP Dinners, its worse.
    Don't forget that by completing the leve you will not be guaranteed it again on the reset so you probably won't have Dunes to do anyway. This makes it less desirable to group as if the SP is given on completion then is it only given to the starter and linkers or will sharers also get the bonus too? If it is only given to the Leve starter and Linker and you can not get the same Leves as other people, grouping up will die very quickly for Leves but then they are being aimed at solo so mission achieved I guess.

    I hope that by doing this in 1.18 they have another form of gaining SP ready for people that like to play in a group, I do not think it will be the dungeons as they are on a cool down and I would hope they are not expecting people to run the same R25 Dungeon from 25-44.
    (0)
    Last edited by AlexiaKidd; 06-30-2011 at 11:48 AM.

  7. #87
    Player
    Davorok's Avatar
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    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    Regional Levequests

    The skill point bonus will be abolished for battlecraft leves. The amount of skill points awarded for slaying individual enemies will be reduced, but this will be offset by the inclusion of skill points as a reward for leve completion. To accommodate this change, factors such as recommended/actual rank disparity, completion time, and partial participation will be made to influence the amount of points yielded. In addition, leve linking and sharing bonuses will be reduced, while the maximum number of linkable leves will be raised.
    More LeveLinks = More SP Bonuses = More SP (possibly)
    (0)

    Papa was a rolling stone...wherever he laid his barbut was home.





  8. #88
    Player
    Haru's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Haru Miaru
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    This will move the players around. But what I see becoming a problem is wont you get all one type of class in one area..

    All the Conj will be in Grid, all the Swords in UD and so on. You wont be able to make a "complete" party, as there would be people trying to get marks for certain classes only.

    Although I'm glad they are making changes I just dont see how it will work out in the end.

    I'm also worried about the SP changes making it harder XD
    (0)

  9. #89
    Player
    viion's Avatar
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    Uldah
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    Sky Box
    World
    Ragnarok
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    Marauder Lv 90
    Quote Originally Posted by Davorok View Post
    More LeveLinks = More SP Bonuses = More SP (possibly)
    No because they are reducing the amount you get from Killing the Mobs and the amount you get from leve link bonus.

    Say you got 500 SP per mob, and the bonus was another 200 on top of that. You get 700 per kill. 10 kills got yourself 7k.

    Now it will be like 350 per mob, the bonus will be less, say 100, then you complete and might get 250 (per mob) so you're back to 7k but you've had to get more links in order to get back to where you was.

    We dont know how much we're going to get on the end, but right now if seems like the reductions you get from Sharing/Linking/Killing will just be rewarded as a Bonus at the end, so it will even out, but you're forced to link more to get back. Whatever SP you get with 4 links now, you'll need 7-8 links.

    Not to mention since you cant really Fail now, they've ruined the only decent way to level, since grinding normally is no good. So way to go SE.
    (0)

  10. #90
    Player
    Holland's Avatar
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    Limsa Lominsa ^^
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    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    Quote Originally Posted by viion View Post
    No because they are reducing the amount you get from Killing the Mobs and the amount you get from leve link bonus.

    Say you got 500 SP per mob, and the bonus was another 200 on top of that. You get 700 per kill. 10 kills got yourself 7k.

    Now it will be like 350 per mob, the bonus will be less, say 100, then you complete and might get 250 (per mob) so you're back to 7k but you've had to get more links in order to get back to where you was.

    We dont know how much we're going to get on the end, but right now if seems like the reductions you get from Sharing/Linking/Killing will just be rewarded as a Bonus at the end, so it will even out, but you're forced to link more to get back. Whatever SP you get with 4 links now, you'll need 7-8 links.

    Not to mention since you cant really Fail now, they've ruined the only decent way to level, since grinding normally is no good. So way to go SE.
    You believe they have ruined the only decent way to level because you keep treating Guildleves as the main form for exp for groups, which, as you have said too, is now solo oriented.... Do we even have information on what will replace the guildleves? No. Do you think he (The producer.) would have missed this obvious issue?...

    Grinding normally is no good. But who's to say this wont be changed?. We dont even know what will be introduced to replace the leves.

    "But what will I do in the meantime to level up?"

    Most of you already have a Rank 50 class. You will be either busy with dungeons or doing other stuff. Even though you are free to do as you please, it is my believe you guys keep trying to play a game, that unfortunately is not finished. Only to complain that the game is missing this, that, etc. (In other words, to complain that is unfinished.)

    I thought it was the general consensus that leveling up using leves is boring and repetitive? Well. You are being given the chance to put it off for a few weeks. Take a break, until the main form of exp in groups is introduced (In case it is not so in 1.18)
    (1)
    Last edited by Holland; 06-30-2011 at 09:21 PM.

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