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  1. #1
    Player
    Holland's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    It seems you misunderstood me. I apologize. I am saying this: Solo oriented content does not mean it will be for solo players only. What SE is saying is that it will be more worthwhile to solo guildleves as opposed to what it is now. Meaning, if you do not have enough time it is still worthwhile to solo the guildleve as opposed to knowing you would be getting max sp with a full party. Options is the only thing SE is giving us.
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  2. #2
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Holland View Post
    It seems you misunderstood me. I apologize. I am saying this: Solo oriented content does not mean it will be for solo players only. What SE is saying is that it will be more worthwhile to solo guildleves as opposed to what it is now. Meaning, if you do not have enough time it is still worthwhile to solo the guildleve as opposed to knowing you would be getting max sp with a full party. Options is the only thing SE is giving us.
    How is it more worthwhile to solo?

    The way I see it:
    You get less SP from the mobs than you do now, only to get it back at the end and it will just end up being the same, until you add more people and what would before only need 3-4 links to be worthwhile will now need 6-8 links to be worthwhile as it is now, which is not Solo orented, its not even making it easier, its making it worse. And Solos well it will either be super nerfed or just be same.

    Right now:
    Solo - Set SP - Finished 0 SP

    New System
    Solo - Less Set SP - Finished SP Bonus

    Seems like one side gets less, other gets more, in the laws of scales it balances out to be identical, seems like a change but no change unless the finish SP Bonus is Insane, but this is SE so I am suspected it to be sucky, because if its Insane

    Could I leve share and get insane boost? Seems not as they said you get less for Leve-Sharing.

    So as a 2nd Player joining player 1's PT, I will get LESS sp from the mobs, and then LESS sp shared boost, and then either: No SP at end OR Same SP boosted as p1 at end OR nerfed SP boost at end


    Right now:
    Max SP Boost granted @ 4

    New System:
    Max SP boost granted near 8.

    Requiring more people to get an optimal beneficial output for a system that is supposedly getting put to the side and is supposed to be solo oriented and getting the nerf hammer? Seems all a bit messed up.

    Maybe the SP reward at end will be worthwhile, but unless I get my 15kSP Dinners, its worse.
    (0)
    Last edited by viion; 06-30-2011 at 10:58 AM.

  3. #3
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by viion View Post
    How is it more worthwhile to solo?

    You get less SP from the mobs than you do now, only to get it back at the end and it will just end up being the same, until you add more people and what would before only need 3-4 links to be worthwhile will now need 6-8 links to be worthwhile as it is now, which is not Solo orented, its not even making it easier, its making it worse. And Solos well it will either be super nerfed or just be same.

    Right now:
    Solo - Set SP - Finished 0 SP

    New System
    Solo - Less Set SP - Finished SP Bonus

    Seems like one side gets less, other gets more, in the laws of scales it balances out to be identical, seems like a change but no change unless the finish SP Bonus is Insane, but this is SE so I am suspected it to be sucky, because if its Insane

    Could I leve share and get insane boost? Seems not as they said you get less for Leve-Sharing.

    So as a 2nd Player joining player 1's PT, I will get LESS sp from the mobs, and then LESS sp shared boost, and then either: No SP at end OR Same SP boosted as p1 at end OR nerfed SP boost at end


    Right now:
    Max SP Boost granted @ 4

    New System:
    Max SP boost granted near 8.

    Requiring more people to get an optimal beneficial output for a system that is supposedly getting put to the side and is supposed to be solo oriented and getting the nerf hammer? Seems all a bit messed up.

    Maybe the SP reward at end will be worthwhile, but unless I get my 15kSP Dinners, its worse.
    im said this before somewhere else, they are basically lowering the linking bonus, and putting it into completion bonuses, in theory.
    say you get your 15sp dinners, well first of all they will probably reduce its effecientness, so now say its a 12k dinner
    now take half of that bonus and put it on the completion bonus.
    boom 6k from battle with four links, and 6k from completion.
    before with links you could boost sp gains by what 200%?
    so before a solo person doing the exact same work as you would get 4k for dunesfolk. now he will get 4k+6k for completion.
    boom huge boost for solo players who do leves.

    but lets now look at groups,
    they still get an additional 4k for the kills during it, and while its lower than before, its still pretty good, and advanatgeous to grouping, now throw in speed and difficulty completion bonuses, and its probably even better for groups, and more entertaining.

    the major difference is it wont take a soloer 10 resets to get one level.

    it really depends on the bonus, but i can only imagine it will be signifigant.
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  4. #4
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by viion View Post
    How is it more worthwhile to solo?

    The way I see it:
    You get less SP from the mobs than you do now, only to get it back at the end and it will just end up being the same, until you add more people and what would before only need 3-4 links to be worthwhile will now need 6-8 links to be worthwhile as it is now, which is not Solo orented, its not even making it easier, its making it worse. And Solos well it will either be super nerfed or just be same.

    Right now:
    Solo - Set SP - Finished 0 SP

    New System
    Solo - Less Set SP - Finished SP Bonus

    Seems like one side gets less, other gets more, in the laws of scales it balances out to be identical, seems like a change but no change unless the finish SP Bonus is Insane, but this is SE so I am suspected it to be sucky, because if its Insane

    Could I leve share and get insane boost? Seems not as they said you get less for Leve-Sharing.

    So as a 2nd Player joining player 1's PT, I will get LESS sp from the mobs, and then LESS sp shared boost, and then either: No SP at end OR Same SP boosted as p1 at end OR nerfed SP boost at end


    Right now:
    Max SP Boost granted @ 4

    New System:
    Max SP boost granted near 8.

    Requiring more people to get an optimal beneficial output for a system that is supposedly getting put to the side and is supposed to be solo oriented and getting the nerf hammer? Seems all a bit messed up.

    Maybe the SP reward at end will be worthwhile, but unless I get my 15kSP Dinners, its worse.
    Don't forget that by completing the leve you will not be guaranteed it again on the reset so you probably won't have Dunes to do anyway. This makes it less desirable to group as if the SP is given on completion then is it only given to the starter and linkers or will sharers also get the bonus too? If it is only given to the Leve starter and Linker and you can not get the same Leves as other people, grouping up will die very quickly for Leves but then they are being aimed at solo so mission achieved I guess.

    I hope that by doing this in 1.18 they have another form of gaining SP ready for people that like to play in a group, I do not think it will be the dungeons as they are on a cool down and I would hope they are not expecting people to run the same R25 Dungeon from 25-44.
    (0)
    Last edited by AlexiaKidd; 06-30-2011 at 11:48 AM.

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