Well I for one think there should be MORE surplus! So much surplus that it makes leveling even more of a challenge.. because I love the challenge.![]()
Well I for one think there should be MORE surplus! So much surplus that it makes leveling even more of a challenge.. because I love the challenge.![]()
I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!
I'm being challenged by reading troll posts!
maybe instead they should make a server for all the hardcore people who dont like SP and take it away. Just so they would stop nagging away about it. LOL
It's too bad the people who have quit cannot post in this thread.
They probably can, if they didn't close their account, for no reason but to spite FF14. It was never charged monetary value.
Problem is, they don't care, and that's the worse result of all.
Surplus makes players play less, and that's a bad thing when FF14 is losing players at a massive slide.
If you want more challenge, the better solution would be to offer harder mobs that require more strategy and cooperation to take down and give you better SP rewards.
Tony Montana is right. Wasting a player's time is not a challenge. Tasks that require the player to think and use strategy to win is the most fulfilling type of challenge.
I agree removing fatigue would be amazing. I kinda see it from a developers point of view, you know, imposing a time sink while one cranks out more content but seriously, fatigue sucks.
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