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  1. #1
    Player
    Cailae's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    49
    Character
    Cailae Ekisho
    World
    Excalibur
    Main Class
    Machinist Lv 70
    Quote Originally Posted by kukurumei View Post
    Every world except the one in your imagination. It's call hitting the right target.

    In almost any case of "hp enrage" it's because people are not hitting the proper target, be it nails, conflags, spiny, or in this case bubbles. Any number of games much less MMO games hitting things at wrong time wrong place is unutterably your own darn fault, and no one but your own /whine.

    It's call being an idiot and then defending why you didn't do an idiotic thing.

    Maybe we should never invite you to garuda ex as well, because obviously you can't not hit something shinny on your target box. Heck you probably wake sleeping targets as well, or stun resist bosses to wipe parties.

    Here are the facts of what happens.
    Levi pops splumes at xyz hp. You are stupid and start hitting levi while ignoring plumes, then complain that levi enrages because you can't leave levi alone while killig splumes. If you do it like you should, Levi will move on to the next phase once the splumes are dead.
    Spumes already have an auto-fail mechanic, if you fail to down spumes, the converter is too low, you wipe. If the DPS in the party Take out all the spumes in time, they have passed said mechanic. They hit the correct target.

    I don't understand why an enrage mechanic exists at all. You don't enrage when the tank has too much enmity, you don't enrage when the healers do a good job and keep everyone alive, so why is it acceptable for efficient DPS to cause it? It's double bad when there's also a hard timer based enrage. Hurry up and get him down, just you know, not too fast.

    This is also an issue that will only get worse as DPS climbs. At some point we're going to all have i110 weapons.
    (3)

  2. #2
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Cailae View Post
    Spumes already have an auto-fail mechanic, if you fail to down spumes, the converter is too low, you wipe. If the DPS in the party Take out all the spumes in time, they have passed said mechanic. They hit the correct target.

    I don't understand why an enrage mechanic exists at all. You don't enrage when the tank has too much enmity, you don't enrage when the healers do a good job and keep everyone alive, so why is it acceptable for efficient DPS to cause it? It's double bad when there's also a hard timer based enrage. Hurry up and get him down, just you know, not too fast.

    This is also an issue that will only get worse as DPS climbs. At some point we're going to all have i110 weapons.
    And Echo buff next patch...
    (0)

  3. #3
    Player
    Nyxilin's Avatar
    Join Date
    Jul 2012
    Posts
    30
    Character
    Ravyre Sinclaire
    World
    Cactuar
    Main Class
    Marauder Lv 50
    The only real point i see here is the Hp% which is an oversight on SE's part, the idea that pushing a boss too hard causing a wipe while not done in this exact way Has been done before in other MMOs. So the real issue here is Not knowing exactly when to slow up the dps but as stated by someone in a previous post the boss in T1 people flat out stoped dps to make sure he didnt split with stacks up so not like people havent figured out how to handle not dpsing.
    (0)

  4. #4
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by kukurumei View Post
    Every world except the one in your imagination. It's call hitting the right target.

    In almost any case of "hp enrage" it's because people are not hitting the proper target, be it nails, conflags, spiny, or in this case bubbles. Any number of games much less MMO games hitting things at wrong time wrong place is unutterably your own darn fault, and no one but your own /whine.

    It's call being an idiot and then defending why you didn't do an idiotic thing.

    Maybe we should never invite you to garuda ex as well, because obviously you can't not hit something shinny on your target box. Heck you probably wake sleeping targets as well, or stun resist bosses to wipe parties.

    Here are the facts of what happens.
    Levi pops splumes at xyz hp. You are stupid and start hitting levi while ignoring plumes, then complain that levi enrages because you can't leave levi alone while killig splumes. If you do it like you should, Levi will move on to the next phase once the splumes are dead.
    As I already said before you even posted this, the parties hitting this enrage have already killed spumes. They attacked all the right targets in all the right order, then died for it. Why don't you understand basic English?

    Quote Originally Posted by Nyxilin View Post
    The only real point i see here is the Hp% which is an oversight on SE's part, the idea that pushing a boss too hard causing a wipe while not done in this exact way Has been done before in other MMOs. So the real issue here is Not knowing exactly when to slow up the dps but as stated by someone in a previous post the boss in T1 people flat out stoped dps to make sure he didnt split with stacks up so not like people havent figured out how to handle not dpsing.
    Caduceus doesn't enrage shortly after he splits, though. He certainly doesn't hard enrage and instantly wipe the entire raid if you don't kill him fast enough. As Cailae pointed out, SE is expecting us to DPS fast enough to avoid the timer enrage while going slow enough to avoid this enrage, and the % enrage is tuned so tight that ilvl 90 parties are hitting it.
    (0)

  5. #5
    Player
    Nyxilin's Avatar
    Join Date
    Jul 2012
    Posts
    30
    Character
    Ravyre Sinclaire
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Viridiana View Post


    Caduceus doesn't enrage shortly after he splits, though. He certainly doesn't hard enrage and instantly wipe the entire raid if you don't kill him fast enough. As Cailae pointed out, SE is expecting us to DPS fast enough to avoid the timer enrage while going slow enough to avoid this enrage, and the % enrage is tuned so tight that ilvl 90 parties are hitting it.
    Yes he doesnt instantly cause a wipe, that wasnt my point you still had to manage your dps before the phase change or a wipe would happen if he split with stacks eventual or instant a wipe is still a wipe. And do we even know if this is an intended mechanic or a bug ive only seen it a few times and if it is intended im sure the "Tight enrage window" will be nerfed/tuned properly to account for higher ilevels seem to be just lack of testing imo.
    (0)

  6. #6
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Nyxilin View Post
    Y........ And do we even know if this is an intended mechanic or a bug ive only seen it a few times and if it is intended im sure the "Tight enrage window" will be nerfed/tuned properly to account for higher ilevels seem to be just lack of testing imo.
    Seriously that is what I want to know. Is it a Bug or a mechanic.
    (1)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  7. #7
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Nyxilin View Post
    Yes he doesnt instantly cause a wipe, that wasnt my point you still had to manage your dps before the phase change or a wipe would happen if he split with stacks eventual or instant a wipe is still a wipe. And do we even know if this is an intended mechanic or a bug ive only seen it a few times and if it is intended im sure the "Tight enrage window" will be nerfed/tuned properly to account for higher ilevels seem to be just lack of testing imo.
    I'm quite certain that Cad splitting with a stack does not inevitably lead to a wipe.
    (1)