Mercy stroke is available to all melee and tanks, misery's end is available to archer. Yes, SE's intention is to prevent parties of all casters. Do you have a problem (regardless, both tanks have it so you make yourself look like an idiot)?
My problem is that all DPS do not have access to the information required to moderate their DPS. As I stated earlier, if you stop DPS only when the 20% thing lights up, there is a good chance that remaining DoTs etc will push it over the edge.
Having to rely on tanks for the information required to dps is poor design in this instance. To use an illustrative example, it would be like if a mechanic similar to Briny Mirror had information about it which was only displayed to two DPS or similar, so the healers had to rely on these DPS to tell them when to stop healing (or they'll wipe the raid instantly, in this example) - and god forbid they have Regen or Whispering Dawn running...
Yes it is, because if a dev has provided a way for that to happen then I hardly see instant death as a good solution.
I would think providing a hyper phase would be more challenging where more adds spawn or the pattern of Levi's moves change, instant KO is just cheap and basically SE adding a "WTF no you don't" button.
As someone else said above having immunity would be better although its still cheap and lazy.
In what world is it right to punish players for being too good ? .. SE's one obviously!
Last edited by Jinko; 04-29-2014 at 11:45 PM.
Every world except the one in your imagination. It's call hitting the right target.
In almost any case of "hp enrage" it's because people are not hitting the proper target, be it nails, conflags, spiny, or in this case bubbles. Any number of games much less MMO games hitting things at wrong time wrong place is unutterably your own darn fault, and no one but your own /whine.
It's call being an idiot and then defending why you didn't do an idiotic thing.
Maybe we should never invite you to garuda ex as well, because obviously you can't not hit something shinny on your target box. Heck you probably wake sleeping targets as well, or stun resist bosses to wipe parties.
Here are the facts of what happens.
Levi pops splumes at xyz hp. You are stupid and start hitting levi while ignoring plumes, then complain that levi enrages because you can't leave levi alone while killig splumes. If you do it like you should, Levi will move on to the next phase once the splumes are dead.
Last edited by kukurumei; 04-30-2014 at 02:11 AM.
Here are the facts of what happens with good dps:Here are the facts of what happens.
Levi pops splumes at xyz hp. You are stupid and start hitting levi while ignoring plumes, then complain that levi enrages because you can't leave levi alone while killig splumes. If you do it like you should, Levi will move on to the next phase once the splumes are dead.
Levi pops plumes at xyz hp. You kill plumes, and then hit Levi. Levi then enrages due to arbitrary mechanic.
You've attacked the correct targets throughout. You've still died due to the arbitrary nature of the mechanic.
Last edited by Raenryong; 04-30-2014 at 02:41 AM.
Spumes already have an auto-fail mechanic, if you fail to down spumes, the converter is too low, you wipe. If the DPS in the party Take out all the spumes in time, they have passed said mechanic. They hit the correct target.Every world except the one in your imagination. It's call hitting the right target.
In almost any case of "hp enrage" it's because people are not hitting the proper target, be it nails, conflags, spiny, or in this case bubbles. Any number of games much less MMO games hitting things at wrong time wrong place is unutterably your own darn fault, and no one but your own /whine.
It's call being an idiot and then defending why you didn't do an idiotic thing.
Maybe we should never invite you to garuda ex as well, because obviously you can't not hit something shinny on your target box. Heck you probably wake sleeping targets as well, or stun resist bosses to wipe parties.
Here are the facts of what happens.
Levi pops splumes at xyz hp. You are stupid and start hitting levi while ignoring plumes, then complain that levi enrages because you can't leave levi alone while killig splumes. If you do it like you should, Levi will move on to the next phase once the splumes are dead.
I don't understand why an enrage mechanic exists at all. You don't enrage when the tank has too much enmity, you don't enrage when the healers do a good job and keep everyone alive, so why is it acceptable for efficient DPS to cause it? It's double bad when there's also a hard timer based enrage. Hurry up and get him down, just you know, not too fast.
This is also an issue that will only get worse as DPS climbs. At some point we're going to all have i110 weapons.
And Echo buff next patch...Spumes already have an auto-fail mechanic, if you fail to down spumes, the converter is too low, you wipe. If the DPS in the party Take out all the spumes in time, they have passed said mechanic. They hit the correct target.
I don't understand why an enrage mechanic exists at all. You don't enrage when the tank has too much enmity, you don't enrage when the healers do a good job and keep everyone alive, so why is it acceptable for efficient DPS to cause it? It's double bad when there's also a hard timer based enrage. Hurry up and get him down, just you know, not too fast.
This is also an issue that will only get worse as DPS climbs. At some point we're going to all have i110 weapons.
The only real point i see here is the Hp% which is an oversight on SE's part, the idea that pushing a boss too hard causing a wipe while not done in this exact way Has been done before in other MMOs. So the real issue here is Not knowing exactly when to slow up the dps but as stated by someone in a previous post the boss in T1 people flat out stoped dps to make sure he didnt split with stacks up so not like people havent figured out how to handle not dpsing.
As I already said before you even posted this, the parties hitting this enrage have already killed spumes. They attacked all the right targets in all the right order, then died for it. Why don't you understand basic English?Every world except the one in your imagination. It's call hitting the right target.
In almost any case of "hp enrage" it's because people are not hitting the proper target, be it nails, conflags, spiny, or in this case bubbles. Any number of games much less MMO games hitting things at wrong time wrong place is unutterably your own darn fault, and no one but your own /whine.
It's call being an idiot and then defending why you didn't do an idiotic thing.
Maybe we should never invite you to garuda ex as well, because obviously you can't not hit something shinny on your target box. Heck you probably wake sleeping targets as well, or stun resist bosses to wipe parties.
Here are the facts of what happens.
Levi pops splumes at xyz hp. You are stupid and start hitting levi while ignoring plumes, then complain that levi enrages because you can't leave levi alone while killig splumes. If you do it like you should, Levi will move on to the next phase once the splumes are dead.
Caduceus doesn't enrage shortly after he splits, though. He certainly doesn't hard enrage and instantly wipe the entire raid if you don't kill him fast enough. As Cailae pointed out, SE is expecting us to DPS fast enough to avoid the timer enrage while going slow enough to avoid this enrage, and the % enrage is tuned so tight that ilvl 90 parties are hitting it.The only real point i see here is the Hp% which is an oversight on SE's part, the idea that pushing a boss too hard causing a wipe while not done in this exact way Has been done before in other MMOs. So the real issue here is Not knowing exactly when to slow up the dps but as stated by someone in a previous post the boss in T1 people flat out stoped dps to make sure he didnt split with stacks up so not like people havent figured out how to handle not dpsing.
The only idiot here is you, making a lot of assumptions in that post of yours, keep up the good work.Every world except the one in your imagination. It's call hitting the right target.
In almost any case of "hp enrage" it's because people are not hitting the proper target, be it nails, conflags, spiny, or in this case bubbles. Any number of games much less MMO games hitting things at wrong time wrong place is unutterably your own darn fault, and no one but your own /whine.
It's call being an idiot and then defending why you didn't do an idiotic thing.
Maybe we should never invite you to garuda ex as well, because obviously you can't not hit something shinny on your target box. Heck you probably wake sleeping targets as well, or stun resist bosses to wipe parties.
Here are the facts of what happens.
Levi pops splumes at xyz hp. You are stupid and start hitting levi while ignoring plumes, then complain that levi enrages because you can't leave levi alone while killig splumes. If you do it like you should, Levi will move on to the next phase once the splumes are dead.
As others have pointed out people are doing the correct things, you just don't understand or have jumped to a stupid conclusion.
Last edited by Jinko; 04-30-2014 at 04:05 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.