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  1. #21
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by syntaxlies View Post
    "and maybe kind of magic", Oh like anima.

    this whole idea is just a time sink and would make forming partys take much longer. i enjoy being able to put a group together in less then 30 minutes.
    So why not making it an instanced game with a town. You know... a lobby, and a dungeon? You're bound to make parties easily, after all everyone who's in the lobby is available...

    I've seen ton's of MMOs that do that. Really cheap to do as well. FF14 just shouldn't be that type of game.
    (3)

  2. #22
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    It's player preference really. I usually walk to my destinations. Recently I have been going around collecting all of the aether crystals and have found some pretty extraordinary things in my travels. I just needs coerthas and the limsa region. I use my anima sparingly.
    (1)

  3. #23
    Player

    Join Date
    Mar 2011
    Posts
    190
    Quote Originally Posted by Eugenics View Post
    If the world (ingame) wasn't boring and bland maybe then i would agree, but running for 15 minutes looking at copy and pasted textures isn't all that fun. Run from uld to limsa and if you don't fall asleep halfway all you see is cow's and dodo's
    The game is boring, but hopefully it's not going to stay that way.
    Honestly it's not that much running either.

    Let's say your in Uldah, just run to the city aetheryte and now you're able to travel to any aetheryte you've touched.
    At the entrance of Gridania? Simply make it to BentBranch, now you have an option of going to Emerald Moss or even Limsa.

    It's not taking it away. It's gradually getting us to stop being so dependent upon it. That way it won't be such a drab if they do decide to remove it when they implement other methods of transportation.
    (1)

  4. #24
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    I would hope that once chocobos and airships are in the game that anima regeneration would be slowed.
    This is possibly an easier restriction to implement than teleporting only from a crystal, and doesn't completely take away what everybody is already accustomed to.
    (4)

  5. #25
    Player

    Join Date
    Mar 2011
    Posts
    190
    Quote Originally Posted by syntaxlies View Post
    "and maybe kind of magic", Oh like anima.

    this whole idea is just a time sink and would make forming partys take much longer. i enjoy being able to put a group together in less then 30 minutes.
    It really isn't that much of a time sink. 2-5 minutes at most? It depends on your location.
    There are so many aetherytes around I don't understand why it wasn't made like that in the first place.
    (1)

  6. #26
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    I wonder if the people who complain about the current teleport system making the world seem too small have ever run from Limsa to Gridania. When I was leveling my Mining I would do just that every reset. Walk to each city to get all the mining leves I could and let me tell you, it gets old REALLY fast. The world is boring even though it is large, especially those loooooooong hallways in the Black Shroud.

    Yes teleporting from anywhere can make the world seem small but I doubt those who complain would ever choose to walk instead of teleport currently (outside of lack of anima).
    (1)

  7. #27
    Player

    Join Date
    Mar 2011
    Posts
    190
    Quote Originally Posted by PrettyPrincess View Post
    It's player preference really. I usually walk to my destinations. Recently I have been going around collecting all of the aether crystals and have found some pretty extraordinary things in my travels. I just needs coerthas and the limsa region. I use my anima sparingly.
    Exactly! I think since we're so used to using it, we don't even know that we're missing out on stuff. I really want to be immerged in this game. I switched everyone's names off because it partially took that away.

    But if the option is still there without us working at all to use it, we'll eventually abuse it, until our anima runs out of course. Then we'd be force to walk anyway.
    (1)

  8. #28
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Jobeto-Rin View Post
    Exactly! I think since we're so used to using it, we don't even know that we're missing out on stuff. I really want to be immerged in this game. I switched everyone's names off because it partially took that away.

    But if the option is still there without us working at all to use it, we'll eventually abuse it, until our anima runs out of course. Then we'd be force to walk anyway.
    Then play the game how you like to play it. You are not forced to use your anima in the middle of the field. Like Pretty just said, it's personal preference. Some people like to run and find new places. Some people don't have enough time and need to get where they need to go to join with their group and get their enjoyment started that way. When you don't have the time to run around, it's not enjoyable knowing you're wasting so much time.

    This is why we have options. It's a game and that is also a reason why you shouldn't use real life examples. It's a fantasy game. Not visiting your local zoo.
    (7)

  9. #29
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Dreamer View Post
    They need to do something. The current system utterly destroys the sense of world scale. I'm still holding onto the hope that once chocobos and airships are implemented, they'll remove the anima/teleport system completely.
    Same here, and I hope they do it through a big campaign, as part of the inevitable destruction of Eorzea. ^_^
    (2)

  10. #30
    Player

    Join Date
    Mar 2011
    Posts
    190
    Quote Originally Posted by BruceyBruceyBangBang View Post
    Then play the game how you like to play it. You are not forced to use your anima in the middle of the field. Like Pretty just said, it's personal preference. Some people like to run and find new places. Some people don't have enough time and need to get where they need to go to join with their group and get their enjoyment started that way. When you don't have the time to run around, it's not enjoyable knowing you're wasting so much time.

    This is why we have options. It's a game and that is also a reason why you shouldn't use real life examples. It's a fantasy game. Not visiting your local zoo.

    This isn't just about me and my preference.
    It's more of simple reasons why this game is less attractive than others.

    Since time is being brought up incessantly, exactly how much time does it take to run to an aetheryte?
    Also, when you first played this game, didn't you have to run to every aetheryte? Can you say you enjoyed making it there because of the time it took and the reward of now being able to teleport there? Placing the need to travel to one puts more importance into our crystals.

    And just like Pretty said, they found exciting things when they're weren't using anima. A vagrant adventurer is more likely to have better experiences than a "jumper".

    SE should have made it like this at the forefront of this games opening.
    (1)
    Last edited by Jobeto-Rin; 06-30-2011 at 02:18 AM.

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