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  1. #121
    Player
    DkFusion's Avatar
    Join Date
    Oct 2013
    Posts
    104
    Character
    Nook Ni
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Hard"
    requiring a great deal of endurance or effort.
    "stooping over all day was hard work"
    synonyms: arduous, strenuous, tiring, fatiguing, exhausting, wearying, back-breaking, grueling, heavy, laborious;
    (3)

  2. #122
    Player
    DkFusion's Avatar
    Join Date
    Oct 2013
    Posts
    104
    Character
    Nook Ni
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    adverb
    adverb: hard; comparative adverb: harder; superlative adverb: hardest

    1.
    with a great deal of effort.
    "they work hard at school"
    synonyms: diligently, industriously, assiduously, conscientiously, sedulously, busily, enthusiastically, energetically, doggedly, steadily;
    (3)

  3. #123
    Player
    DkFusion's Avatar
    Join Date
    Oct 2013
    Posts
    104
    Character
    Nook Ni
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Do not mistake the trivial chores to be hard, but the overall process.

    I think I just won the internet no?
    (2)

  4. #124
    Player
    KoujiMoreno's Avatar
    Join Date
    Aug 2012
    Posts
    205
    Character
    Soi Fong
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Easier just to edit your post...

    Also, we all know what hard means...you just seem to think time=difficulty.

    Quote Originally Posted by DkFusion View Post
    Do not mistake the trivial chores to be hard, but the overall process.

    I think I just won the internet no?
    No, far from it.
    (2)

  5. #125
    Player
    DkFusion's Avatar
    Join Date
    Oct 2013
    Posts
    104
    Character
    Nook Ni
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    The process is not difficult? Then why doesn't everyone have animus? Because they don't want one? Why? If atma's dropped 50% of the time, speeding up the process, would there be complaints? If it cost 150 myth instead of 1500 myth, would there be complaints? No, because it is less time consuming, hard, and therefore easier to obtain.
    (2)

  6. #126
    Player
    KoujiMoreno's Avatar
    Join Date
    Aug 2012
    Posts
    205
    Character
    Soi Fong
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Time does not equal difficulty.
    (3)

  7. #127
    Player
    DkFusion's Avatar
    Join Date
    Oct 2013
    Posts
    104
    Character
    Nook Ni
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Here is where we see differently - You assess difficulty simply on skill required.

    I assess difficulty being modified either by skill required for a task, or effort or time required to complete a task, or possibly both.


    Edit: I see you point and it is valid, we just have a difference of opinions and I apologize if I seemed stubborn.
    (4)
    Last edited by DkFusion; 04-24-2014 at 11:24 AM.

  8. #128
    Player
    KoujiMoreno's Avatar
    Join Date
    Aug 2012
    Posts
    205
    Character
    Soi Fong
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Understood, we'll drop it here.
    (1)

  9. #129
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Difficultly can be measured in different ways:

    1) Measured in time, and how fast you can get it done ( if at all) If you can't beat the time required ( blindly or not) the difficulty in time is hard
    2) Measured in skill, and how well you and/or party can scale against a boss, if killed several times ( 25-50 times before 1st win) the difficulty in skill is hard.
    3) Measured in both time and skill, and how well you and/or party can scale going against time and bosses/dungeons etc. If it takes too long/keep dying then difficulty in both skill and time is hard.
    4) Measured in combined effort, If your team can't come together to beat something that you can't beat yourself ( or with less than 8 people) then the difficulty in combined effort is hard.

    *All of these in time will become easier with each content you do.*

    Atma may not be hard skill wise, but in time it can be someone's worse enemy. I'm all for time>skill but not with content that is boring ( like FATEs). If the content in question is of no interest, then that person won't even attempt to go through the torture to begin with.
    (0)
    Last edited by Starlord; 04-24-2014 at 11:42 AM.

  10. #130
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by whoopeeragon View Post
    Source required.
    Quote Originally Posted by KoujiMoreno View Post
    Gonna need a source on that.
    my source, in the message about people leaving in DF after the two first boss:
    Quote Originally Posted by Hvinire View Post
    I wanted to let you know that the team is currently looking into ways to counteract this behavior. If you encounter a player that is going AFK specifically in an attempt to be dismissed, please be sure to report this to the GMs.
    by the way, it was a given, dungeon are means to be done fully, not just the part that interest us. like with the exploit of AK at that time, people was zaping trash for simply kill boss. there, they simply ignore the last part of the dungeon.

    ps: the thread: http://forum.square-enix.com/ffxiv/t...39#post2026139
    (0)
    Last edited by silentwindfr; 04-24-2014 at 11:58 AM.

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