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  1. #1
    Community Rep Hvinire's Avatar
    Join Date
    Mar 2011
    Posts
    256
    I wanted to let you know that the team is currently looking into ways to counteract this behavior. If you encounter a player that is going AFK specifically in an attempt to be dismissed, please be sure to report this to the GMs.
    (76)
    Robert "Hvinire" Peeler - Community Team

  2. #2
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Hvinire View Post
    I wanted to let you know that the team is currently looking into ways to counteract this behavior. If you encounter a player that is going AFK specifically in an attempt to be dismissed, please be sure to report this to the GMs.
    You can counteract it by adding myth on the final boss as well. Problem solved.
    (53)

  3. #3
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Jinrya-Geki View Post
    You can counteract it by adding myth on the final boss as well. Problem solved.
    That's not really the best of solutions. We're talking about a group of people who think 5-10min more of the instance is less efficient than the 30min wait for a penalty. Maybe they like to AFK a lot (I know I do during my normal solo play sessions). These people, given the impatience, are probably the same bunch that can't wait 30sec or so for a cutscene to finish. Do you really believe these people will think completing a dungeon that takes ~10min more (despite myth reward) is going to be worth their time compared to what they're currently doing? Logic says YES, these people say NO.
    (1)

  4. #4
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Welsper59 View Post
    That's not really the best of solutions. We're talking about a group of people who think 5-10min more of the instance is less efficient than the 30min wait for a penalty. Maybe they like to AFK a lot (I know I do during my normal solo play sessions). These people, given the impatience, are probably the same bunch that can't wait 30sec or so for a cutscene to finish. Do you really believe these people will think completing a dungeon that takes ~10min more (despite myth reward) is going to be worth their time compared to what they're currently doing? Logic says YES, these people say NO.
    If they converted overcapped soldiery to myth, that'd be 45 myth for beating the boss (plus loot and commendations if anyone cares). I dont think anyone would leave anymore.
    (9)

  5. #5
    Player
    JonBigwood's Avatar
    Join Date
    Nov 2013
    Posts
    415
    Character
    Jon Bigwood
    World
    Odin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Zaels View Post
    If they converted overcapped soldiery to myth, that'd be 45 myth for beating the boss (plus loot and commendations if anyone cares). I dont think anyone would leave anymore.
    This would change the balance between dungeons that give myth and few or no soldiery and the new ones, roulettes, etc. The new dungeons would be clearly the best place to go: if you need soldiery, you get it, if not, 95 myth for the dungeon.
    Myth would get too easy to obtain too, the gear progression altered if myth gear gets too easy to obtain relative to ilvl70 and 80, and animus upgrade would become much easier (that doesn't look to be wanted right now.)
    (0)
    Last edited by JonBigwood; 04-14-2014 at 06:42 PM.

  6. #6
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Welsper59 View Post
    That's not really the best of solutions. We're talking about a group of people who think 5-10min more of the instance is less efficient than the 30min wait for a penalty. Maybe they like to AFK a lot (I know I do during my normal solo play sessions). These people, given the impatience, are probably the same bunch that can't wait 30sec or so for a cutscene to finish. Do you really believe these people will think completing a dungeon that takes ~10min more (despite myth reward) is going to be worth their time compared to what they're currently doing? Logic says YES, these people say NO.
    They dont get 30min lockout if they join partys through PF. It only locks you out if you try to initiate the entry.
    (1)

  7. #7
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    Quote Originally Posted by Jinrya-Geki View Post
    You can counteract it by adding myth on the final boss as well. Problem solved.
    Doesn't solve impatient people who give up on a single wipe and losses all hope on the party, who then questions himself/herself "Why did I DF again?"
    (0)

  8. #8
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jinrya-Geki View Post
    You can counteract it by adding myth on the final boss as well. Problem solved.
    This would only cause them to nerf the first two boss Myth counts which means lower Myth overall and Brayflox then dies out weekly and people will go right back to CT - So they can counter it by nerfing it overall or they can disperse the Solid for a total of 45.
    (0)

  9. #9
    Player
    Nova_Dresden's Avatar
    Join Date
    Aug 2013
    Posts
    287
    Character
    Nova Dresden
    World
    Cactuar
    Main Class
    Scholar Lv 73
    Quote Originally Posted by Jinrya-Geki View Post
    You can counteract it by adding myth on the final boss as well. Problem solved.
    You can also counteract it by adding the 30 minute debuff to players who are kicked. I've had several tanks, healers, and DPS who just refuse to do anything and stand there until you kick them so they can just requeue.
    (2)

  10. #10
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Nova_Dresden View Post
    You can also counteract it by adding the 30 minute debuff to players who are kicked. I've had several tanks, healers, and DPS who just refuse to do anything and stand there until you kick them so they can just requeue.
    And then people who get abuse kicked are also punished? Sounds like a great idea.
    (0)
    Last edited by Lyrinn; 04-12-2014 at 11:24 AM.

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