Quote Originally Posted by Staris View Post
If you run out of mana you probably don't understand that spamming heals accomplishes very little, versus well timed heals.
Also your probably afraid to let medica 2 tick people to full and cast too many medica 1s, when 99.9% of the time you know when the next aoe is coming (unless you don't pay attention and have low awareness of fights).
Even the first half of turn 9 I', just find myself spamming aeros and stone 2 in boredom attempting to not miss (and the miss % is crazy high), because all the damage is reliably timed, and I know I am going have full mana by the end of the first or second add phase.

Only thing more useless for a WHM is crit.
I disagree, for three reasons:

1) Piety is best on progression, when people die, or you AREN'T used to the fight and don't know how much or how fast you'll need to heal, or people stand in bad.
2) If you truly don't need piety, you should take crit over it, because hey, extra dps when your spells DO hit the boss.
3) Secondary stats in this game are all near useless and it really doesn't matter what you take.

Given 550 mind, 77 weapon damage, and assuming you hit a divine sealed Cure 2 onto a mantraed warrior in defiance with Convalescence up, your Cure 2s will hit for ~3900 at 350 determination. At 450 determination, and the same stats? That Cure 2 will hit for ~4000. Underwhelming, and that's in near optimal conditions. Spell Speed isn't great, because as Staris said, you should be timing your heals and not just blasting away, and the returns on it are horrendous as well. Crit actually gives about 30% more return per point than determination (and because of the way the stats are weighted, you get far more crit than you do det to boot), but the base crit rate is really low, so you can't bring it up to anything resembling reliability, and even if you could, introducing chances for the RNG to mess with you is a bad idea. Piety isn't necessary, but I feel the opportunity to make up for poor spell selection or extra raid damage taken is useful.

TLDR: the only secondary stat you should focus on stacking if possible? Accuracy. Missing sucks.