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  1. #41
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Ikeda View Post
    Then they've broken their lore and it makes no sense. They turned summoner into a affliction warlock reskin for the sake of lore because summoning the real primals harms the planet, and they won't give dragoon a wyvern pet because the lore says dragoons hate dragons like some sort of crusader zealot. But now they have it where we're going through all this trouble to recreate what's supposed to be the weapons the strongest fighters in the world used to save the world but oh some weapons made by some civilization that was recently destroyed by Garleans just magically happens to be stronger than those. If the final forms of the Zodiac Weapons aren't the strongest weapons then they've broken their own lore when they refuse to in other circumstances.
    Oh no not my precious lore. That is way more important than simple balancing decisions like "the hardest content should drop the strongest gear".

    Quote Originally Posted by Velox View Post
    Which also justifies the zodiac quest as a necessary option. Some players have enough skill to do Coil, hell some of these players are the most skilled in the game, but if you can't find a group of 7 people who are equally skilled
    But seriously, people should at least have something to gear up with in case the opportunity arises where they can do coil. Starting coil 6 as i100 makes life easier for you and your party rather than being i90.
    This is a contradiction, if they are the most skilled in the game why do they need to gear up to i100 since people are doing it in current gear? In any case its a claim completely without substance, how do you know they're the best if they don't do hard content.

    My money is on high allagan remaining the strongest weapons until more coil turns come out anyway, it obvious this is their design philosophy so debating it is just wishful thinking at this point.
    (0)
    Last edited by SarcasmMisser; 04-20-2014 at 10:43 AM.

  2. #42
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by SarcasmMisser View Post
    Snip
    You don't need to run Coil to see the potential in players in how they play, how they react to various circumstances, and how they respond to pressure. A good player can recognize raid-worthy traits in a player without ever stepping into endgame with them. The problem is that there are very few "good" players in MMOs these days. Even endgame in FFXIV is tame compared to content that has arose in games past. You don't have to be "good" to do Coil. You just need to not be bad. Modern MMOs are built upon and around the mediocre player, so that even the mediocre player is capable enough to do 100% of a game's content. FFXIV is no different. This is why parsers are so demanded in today's gaming world. Its a crutch that mediocrity has become dependent on because they can't judge themselves without it, something a truly skilled player can.
    (2)

  3. #43
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Skills are frowned upon and supposedly means that they don't have fun in the game and are special snowflakes.
    (0)

  4. #44
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Velox View Post
    This is why parsers are so demanded in today's gaming world. Its a crutch that mediocrity has become dependent on because they can't judge themselves without it, something a truly skilled player can.
    How extensive is your background in mathematics?
    (1)

  5. #45
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    You really need to get over this Atma thing man.
    (2)

  6. #46
    Player
    Silvanoshi's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    88
    Character
    Silvanoshi Starwind
    World
    Faerie
    Main Class
    Conjurer Lv 90
    I can gurantee it was designed to be fates and RNG because of how many people couldnt get past Titan Hard Mode initially.

    I personally feel both a skill check and a... diligence check? ... have thier place for the best weapon in the game.
    (1)
    The best Final Fantasy was the one everyone played at age 12!

  7. #47
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    SE just used a regrettable RNG system, followed by a much more punishing token disposal system to make this content take a long time. It's supposed to require determination, perseverance, and/ or a lack of real life commitments. They purposely avoided especially challenging content with the zodiac weapons for players that aren't doing that content for one reason or another, and made it very long to both give players something to do whenever they log on (for quite a while anyway) and to be reasonably sure that animus weapons won't be seen the same way relics previously were (initially equal to allagan but super simple to obtain). By the time zodiac weapons are nearly as powerful as high allagan weapons, I imagine most successful raiders will already have the high allagan and nobody has to feel slighted by other players getting nearly identical gear form less difficult content.

    As to the lore discussion, for what it's worth, I don't think the intent is that we're crafting specifically any weapon that existed in the past, as such it's ultimate potential isn't really defined. We're thus far following instructions on how a legendary group of fighters made their own weapons stronger and hoping that we can emulate the process with our own weapons.
    (1)

  8. #48
    Player
    Kazumac's Avatar
    Join Date
    Aug 2013
    Posts
    385
    Character
    Kha'tan Moapaln
    World
    Leviathan
    Main Class
    Arcanist Lv 67
    Quote Originally Posted by Felis View Post
    With each Atma you get you need to do 1 zone less. isn't it a measurable progress in some way?
    Sure maybe measurable wasn't the correct word choice without further expanding on my point.

    For instance you've accumulated 5 atma and are working on the 6th, there's no progress indicator for that 6th atma (next fate or in 1000 fates). Therefore saying I've found 5/12 atma really doesn't say anything with regards to how much time you've already spent or how much time still needed to complete your goal.

    So in my opinion stating I'm 5/12 (gosh I wish I had this many!) isn't that helpful to gauge completion. I guess it means that at a minimum you'd need to complete 7 more fates... but that's kind of stating the obvious and not really a measure of total time/effort to complete your goal.
    (1)

  9. #49
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    It really just amazes me how many people on this forum fundamentally cannot stomach RNG. Like people are really getting upset because they think "their atma" is 10,000 FATEs away so they might as well give up. Someone was in a very trolly way saying "you'd have it already if you'd just get back there and farm", and they really weren't wrong.
    (0)

  10. #50
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Worm View Post
    It really just amazes me how many people on this forum fundamentally cannot stomach RNG. Like people are really getting upset because they think "their atma" is 10,000 FATEs away so they might as well give up. Someone was in a very trolly way saying "you'd have it already if you'd just get back there and farm", and they really weren't wrong.
    You MIGHT get one if you go back and farm. An element of rng is natural in games... it keeps things exciting. This is different from the traditional rng element of loot drops and stuff.... this is a fairly large variance in quest effort and player experience from one person to another.
    (1)

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