Page 3 of 18 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 173
  1. #21
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    WAR did this too. I wouldn't mind them doing it. The buff didn't last long so it's not a bad thing.
    (0)

  2. #22
    Player
    Seraphita's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    116
    Character
    Seraphita Raziel
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Though it is a good idea when the level cap gets higher i dont believe something like this should be implimented early on. its really not that hard to level up that you need assistance when you are logged off. you should not be penalized for playing too much, and you should not be rewarded for playing less. you should be rewarded for playing, and earning it. that is where your sense of accomplishment comes from, and that is what makes games rewarding.
    (5)

  3. #23
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Seraphita View Post
    Though it is a good idea when the level cap gets higher i dont believe something like this should be implimented early on. its really not that hard to level up that you need assistance when you are logged off. you should not be penalized for playing too much, and you should not be rewarded for playing less. you should be rewarded for playing, and earning it. that is where your sense of accomplishment comes from, and that is what makes games rewarding.
    exactly earn your ranks. if you are online playing you are earning it in game. if you are offline you are not earning anything and should not be given anything.
    (6)


    http://crystalknights.guildwork.com/

  4. #24
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    All they need to do is abolish the surpless exp and I'll be happy. Hell I hardly ever hit it, but it always sucked when I did.
    (0)

  5. #25
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Seraphita View Post
    Though it is a good idea when the level cap gets higher i dont believe something like this should be implimented early on. its really not that hard to level up that you need assistance when you are logged off. you should not be penalized for playing too much, and you should not be rewarded for playing less. you should be rewarded for playing, and earning it. that is where your sense of accomplishment comes from, and that is what makes games rewarding.
    I like you.

    Quote Originally Posted by darkstarpoet1 View Post
    exactly earn your ranks. if you are online playing you are earning it in game. if you are offline you are not earning anything and should not be given anything.
    This coming from a guy who religiously defended leve-failing. The effin irony of saying "earning"...
    (2)
    Last edited by Vackashken; 06-28-2011 at 07:35 PM.

  6. #26
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Vackashken View Post
    This coming from a guy who religiously defended leve-failing. The effin irony of saying "earning"...
    believe me when it was asked originally if se had said that is was against the rules to do so i would have not been doing so. as long as they allowed it and they said it was ok to do so i was within the rules to do so. they are moving away from it and that i do understand. i am not happy they haven't really replaced it with anything, yet, but i am sure that will come eventually.

    to me leve failing over completing was a way i was able to party with my real life friends. i have 3 of them in game and they only get to play a few hours in the evening and it was the way we were able to party together. as long as the leve groups are replaced by another viable group event to be able for them to see results in a few hours i am happy.

    i would have preferred to have every leve give around the same sp and allow them to all be available every reset. i failed because it was the way to keep myself and my static group together. if i could have chosen different leves every reset and them choose the same ones i would have been more than happy to complete them. the keeping the group together for saving time was my only reason for supporting the leve failing method.

    leve failing over leve completing to me is no different to grinding raptors compared to grinding coblyns(post hp increase). both methods were within the rules and people did what they could to be able to get the most sp per hour. this allowed people that did not have much time to be able to group up and feel like something was accomplished in that short time frame.

    whether you liked the method or not you cannot say the kills were any less than a kill and the sp gained by playing the game is earning. i was playing the game as it was setup and did what it took to earn sp. i killed mobs for sp.
    (5)
    Last edited by darkstarpoet1; 06-28-2011 at 07:57 PM.


    http://crystalknights.guildwork.com/

  7. #27
    Player
    Shiki_Lockhart's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    434
    Character
    Shiki Lockhart
    World
    Ragnarok
    Main Class
    Astrologian Lv 80
    That a stupid idea and also a lazy/lame way to get exp. If you stop playing you dont get any exp for doing nothing. It's common sense... No wonder now i read/listen to people that get level cap in WoW with just one or two weeks.
    (2)

  8. #28
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Vackashken View Post
    I like you.



    This coming from a guy who religiously defended leve-failing. The effin irony of saying "earning"...
    Oh get off your high horse. So you're really trying to say that by running away from 1 to 3 enemies at the end of a leve, we somehow didn't earn our SP? Really? Are you serious?
    (5)

  9. #29
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by giftforce View Post
    What's wrong with MMOs today?
    If you have to ask you really haven't played many in your life time. People want things handed to them in almost every single way -- I understand getting a bonus, but people want to be rewarded for not even playing the game lol.

    Quote Originally Posted by Molly_Millions View Post
    Oh get off your high horse. So you're really trying to say that by running away from 1 to 3 enemies at the end of a leve, we somehow didn't earn our SP? Really? Are you serious?
    I caught the sarcasm, unless you're being serious then it shows just how flawed guildleves are -- especially considering that you can gain failed leves again or keep faction leves that are failed.
    (2)
    Last edited by Jennestia; 06-28-2011 at 09:48 PM.

  10. #30
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by giftforce View Post
    Im not saying its a bad idea. I think it's a more psychologically-friendly version of the current surplus system.

    Im just saying that because it's an idea used in WoW, among other recent MMOs, that he will lap it right up.
    oh don't get me wrong the SP while you off idea is awesome just the idea that he may turn this into a wow 2.0 when tanaka sold this game to us as being something else which what pissing off both should not have lead this game and also sage sundi
    (1)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

Page 3 of 18 FirstFirst 1 2 3 4 5 13 ... LastLast