Page 1 of 5 1 2 3 ... LastLast
Results 1 to 10 of 50
  1. #1
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18

    [dev1032] Current Affinity System

    This is a rant.. Beware.

    So here is how our current affinity system works and why SE should completely rid it.

    So I'm a "Hardcore Player" and I want to be the best of the best. Let us put their system to use.

    1. Level Lancer to 20 for Feint, Invigerate, Ferocity andComrade in Arms then TRASH it.
    2. Level Conj to 20-40 for Cure I-IV and Raise then TRASH it. (Which I can use lvl1-50)
    3. Level Pug to 16 for Second Wind and Sneak Attack then TRASH it.
    4. Level Marauder to 10 for Defender and Blood Bath then TRASH it.

    Archer level 50.


    Now I have the most over powered melee class in the game (at the moment) combined with every single ability that makes every other class unique, thus making all other classes pointless to level up any further. Now I can heal myself for 400-600HP (because I can stack X~ number of Mind) along with Raise, and never miss (Feint) while spamming weapon skills as much as my stamina will let me; combined with every single class attack buff and accuracy buff further enhancing my WTF OVERPOWERED KNOCK ARROW THREE TIMES for 600-1k+ damage per arrow on the initial burst in which I can reknock ASAP thus giving me around 1.5-3k TP allowing me to toss out 2-6 weapon skills in a row. Rinse and Repeat in a matter of seconds.

    Why level a Lancer and or a Marauder when you can have a class like this?

    I don't understand how any of this is fair. I have no idea how they are going to "Revamp" the current system unless they bring back FF11's system or adopting and mixing a system of Aion's and FF11's.


    Tweaking the current system just won't work.
    (0)
    Last edited by Spuffin; 03-11-2011 at 03:49 AM.

  2. #2
    Player
    Alicia_WM's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    90
    Character
    Alicia Silvermoon
    World
    Goblin
    Main Class
    Thaumaturge Lv 90
    So I'm a "Hardcore Player" and I want to be the best of the best. Let us put the XI system to use.

    1. Level Ninja to 37 for Utsusemi 2 then TRASH it.
    2. Level Red Mage to 41 for Convert and Refresh then TRASH it.
    3. Level Samurai to 45 for all those abilities then TRASH it.
    4. Level Warrior to 45 for Warcry, Provoke, etc. then TRASH it.

    Now I have the most over powered melee class in the game (at the moment) combined with every single ability that makes every other class unique, thus making all other classes pointless to level up any further. Now I can heal myself for 400-600HP along with Raise, and never miss (Zanshin) while spamming weapon skills as much as my stamina will let me; combined with every single class attack buff and accuracy buff further enhancing my OVERPOWERED SLUG SHOT damage per arrow on the initial burst in which I can Store TP ASAP thus giving me around 1.5-3k TP allowing me to toss out 2-6 weapon skills in a row. Rinse and Repeat in a matter of seconds.
    (0)
    Last edited by Alicia_WM; 03-11-2011 at 03:33 AM. Reason: mistake in copypasta

  3. #3
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    And just out of curiosity, why did you copy/paste your response to a thread in the battle content forum, about a topic that's related to the battle content, in the general discussion forum, where it doesn't belong?

    By the way, your calculations are completely arbitrary, as the premise of your post. Lowering affinity ensures that the scenario you paint would simply not happen.

    You CANNOT heal yourself for 400-600, because the class affinity is low, and you will be able to heal yourself for 200-300 tops. The damage dealt by feint will be lower, invigorate will be less effective regenerating less TP, second wind will heal you much less and so forth, for all the skills you mentioned, making their use extremely situational instead of a must have.

    To put things down simply, you're warping reality to fit an agenda. Bad way to start a discussion, without even mentioning the wrong forum and crossposting.

    Oh. And if you think that SE will get rid of the armory system and affinity (which is the very basic foundation of the game) i see some "hardcore" delusions there.

    If you think FFXI is so perfect (as much as to warp reality to try and prove a false point), I'd advise to go back there.
    (0)
    Last edited by Abriael; 03-11-2011 at 03:38 AM.

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    93
    Spuffin thats no rant to be honest its called Fact and concern I agree 100% with everything you stated.

    ummm I can heal myself for almost 300 with only cure 2 on my pug 40 sothats not true Abriael

    Alicia everything past ninja is Voided honestly FF11 original system anything past 37 you could not get with every job in the game not sure how it works with the level cap increase, but SE had the system almost perfect all the major abilities were past 37 minus Ninja, Or was nerfed majorly with the class subbed ie Sneak attack,trick attack so on.
    (0)
    Last edited by Dalmore; 03-11-2011 at 03:39 AM.
    <a href="http://www.ffxivorigin.com/tools/signature/"><img src="http://sigs.enjin.com/sig-ffxiv/33226_e492ed927ed5e48d.png"></a>

  5. #5
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by Alicia_WM View Post
    So I'm a "Hardcore Player" and I want to be the best of the best. Let us put the XI system to use.

    1. Level Ninja to 37 for Utsusemi 2 then TRASH it.
    2. Level Red Mage to 41 for Convert and Refresh then TRASH it.
    3. Level Samurai to 45 for all those abilities then TRASH it.
    4. Level Warrior to 45 for Warcry, Provoke, etc. then TRASH it.

    Now I have the most over powered melee class in the game (at the moment) combined with every single ability that makes every other class unique, thus making all other classes pointless to level up any further. Now I can heal myself for 400-600HP along with Raise, and never miss (Zanshin) while spamming weapon skills as much as my stamina will let me; combined with every single class attack buff and accuracy buff further enhancing my OVERPOWERED SLUG SHOT damage per arrow on the initial burst in which I can Store TP ASAP thus giving me around 1.5-3k TP allowing me to toss out 2-6 weapon skills in a row. Rinse and Repeat in a matter of seconds.
    In FF14 there is no point in taking one specific class to lvl cap as it is pointless and useless when you can have all of its GOOD abilities on a better class.

    FF11 sub job system just enhanced your Main class in which each class had a specific use in which you can not function w/o every class in a basic party. All you are taking from most classes in 11 are a couple of job abilities to enhance attack and accuracy.
    (0)

  6. #6
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by Dalmore View Post
    Spuffin thats no rant to be honest its called Fact and concern I agree 100% with everything you stated.
    Finally a non fan boy concurs!
    (0)

  7. #7
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Spuffin View Post
    In FF14 there is no point in taking one specific class to lvl cap as it is pointless and useless when you can have all of its GOOD abilities on a better class.
    And what would be the point, in Final Fantasy XI, to take any sub-job past 40?

    I see what you did there...

    Quote Originally Posted by Spuffin View Post
    Finally a non fan boy concurs!
    yes, because anyone disagreeing with your reality-warping points is a fanboy right?
    Waitress! A reality check for my friend please.
    (0)

  8. #8
    Player

    Join Date
    Mar 2011
    Posts
    212
    Quote Originally Posted by Abriael View Post
    And what would be the point, in Final Fantasy XI, to take any sub-job past 40?
    For fun? To play something that was actually different? I had every job past 50 and most to 75.
    (0)

  9. #9
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    You're using the tags wrong.
    (0)

  10. #10
    Player

    Join Date
    Mar 2011
    Posts
    212
    Abriael's nay saying aside as usual.

    I agree and this is an issue i've seen with this system all long. You'll probably have 2-3 builds by the end.. Who cares if you add more classes later when the abilities are just going to be added into this ultimate bastard classes.
    (0)

Page 1 of 5 1 2 3 ... LastLast