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  1. #10
    Quote Originally Posted by fergalicious View Post
    Way to implement failed argument #2, you clearly read my original post.

    Also, I wish I could work for it like others. Unfortunately, everyone has to work for it in their own personal universe of random chance. If my ATMAs take me 500 hours to farm and your take 14, did we work for it the same?
    Yes, the same item. Nobody care about the amount of hours. I did read, you just don't want to understand but hey, nice try.

    Funniest part is that people are actually complainin for a ilvl 100 weapon that they won't even be able to finish before at least, bare minimum, 2 months just because of the design, like you said. So if its designed that way, why the hell you even bother to complain about how low and unfair the drop rate is.

    Spoiler : loot rng is based on rng. Can't stand that generation of spoiled gamers, its like readin Blizzard forums all over again when it's about looting legendaries in Diablo "omg it doesnt drop enough" "omg the affixes are so crap" "OMG X PLAYER GOT SO MUCH MORE THAN ME BUT WHY ON EARTH WHY"


    These are ridiculous numbers and in my oppinion we should have either RNG or a lockout, not both.
    If we have lockouts, then we should have tokens that we can turn in for items.
    It's actually a point I've raised in one of my earlier posts, and funnily enough, more serious people didn't complain about it in 20 different threads that got 15 pages each.
    (2)
    Last edited by Sygmaelle; 04-13-2014 at 03:26 AM.