I'm looking forward to see how the redo the leave system. they used the word repeatedly in the later which makes me think that the reset timer might be done away with.
I'm looking forward to see how the redo the leave system. they used the word repeatedly in the later which makes me think that the reset timer might be done away with.
Calm down, I don't know for sure, but that's a reasonable time table. Yoshi-P said the patch was delayed for two weeks and if the patch was originally supposed to come in mid-June or late-June, then that means the patch would come either next week or the week after.
So, if I understand correctly, what we can expect in 1.18 is a reduction in SP from leve linking so that our #1 means of ranking up in the game is potentially severely lessened? Didn't they just state somewhere they wanted to keep leveling the same difficulty as it is now...? Unless there's a replacement in the patch, how can this be good for the short-term?
the devs already confirmed that they are looking into putting exp chains (like FFXI) back into the game. My outlook is that leves are now optimized for the solo casual player and they will be introducing "special leves" + optimized grind areas (much like Tam-Tara/Treespeak Efts and Boulder Downs/Ever Lakes Raptors) for parties to grind in + Frontier Hubs for quest grinding.
Good things are coming.
* Lose sp from linking .
* Gain sp from completing leves.
If you want to blame someone than blame the people who fail their leves.
( 4~6 People linking dune only to fail it before the last mob.)
This is the only thing that worries me, actually. Unless they already do something about monster distribution, revamp the party search and other stuff that helps grinding parties in 1.18, we will have a bit of problem leveling between 1.18-1.19. That's assuming 1.19 comes with said fixes.Calm down, I don't know for sure, but that's a reasonable time table. Yoshi-P said the patch was delayed for two weeks and if the patch was originally supposed to come in mid-June or late-June, then that means the patch would come either next week or the week after.
All in all, as someone who can't play that much during the week, guildleves as solo content may actually work pretty well.
This has become very standard behavior among the entire playerbase, so it's downright absurd to dismiss it as inappropriate play-style. I also can't possibly imagine the "gain in SP for completeing leves solo" will make up for the loss of getting through two sets of a party of 8's BW leves, or come anywhere close. I'll reserve any further negative assumption until I see how it actually plays out, but as the next patch being only the beginning of the changes, I'm not liking the sounds of it alone.
After reading this letter, I'm a little more optimistic about the game. Reasonably, though, because you can never say it's in the bag unless it really is. Yoshida seemed pleased though, and that makes me think that all the pieces are finally coming together.
1.18, I believe in you! Don't make me regret it...
Well I guess if they screw up the SP from failing leves theres still raptors and sundrakes.
I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!
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