Quote Originally Posted by TheSL View Post
I'm mostly annoyed with the RNG because the rest of the game has been easy to set aside a couple hours around my kids to get stuff done, but here it just feels like I'm grinding endlessly for no progression to the next relic upgrade. Not everyone is a college kid or whatever with 40+ hrs of disposable free time each week.
Couldn't agree more. I get that they want to put out enough things to do for the user base until the next content patch. Frankly, this grind fest is not content nor is it a challenge. It is nothing but lazy/poorly thought out design. In fact, this trajectory is deviating very far from the initial design to promote having multiple class/jobs. It is essentially forcing people with or without 40hrs of free time a week to place an emphasis on one class. The initial progression methodology of locking people out via a difficult encounter (then Titan HM) was brilliant. More of that, less of this. Please!