
			
			
				I never really played WoW that much. But didn't they start losing subscribers after they made everything more accessible to everyone? I.e. During Wotlk.They should take it from Blizzard who's said that this isn't a sustainable business model. When you alienate all but 5-10% of the player population from experiencing new content by making it inaccessible, you're not only wasting resources as a company, but potentially losing subscribers who feel like they aren't getting anywhere.
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