Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast
Results 71 to 80 of 83
  1. #71
    Player
    Thunderz's Avatar
    Join Date
    Sep 2012
    Posts
    421
    Character
    Thunderz Canadia
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    /bump

    This needs to be fixed

    Animation should not be the deciding factor of when your heal lands

    This is bad game design

    PvP is a beautiful example of this btw

    /Jump
    (3)

  2. #72
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    For Swiftcast, I think the problem is the same as for Bene: supposed to be insta but not so much. Or better, the cast is instant, but if you cast the skill right after vs waiting a second it won't work. I learnt to wait a moment after casting it, between the skill, and it sucks.
    Also...anyone getting swiftcasted skills interrupted? Swiftcast-Raise-Interrupt-lose swiftcast. Wut?
    (1)

  3. #73
    Player NeruMew's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    393
    Character
    Neru Silverlight
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Tlamila View Post
    For Swiftcast, I think the problem is the same as for Bene: supposed to be insta but not so much. Or better, the cast is instant, but if you cast the skill right after vs waiting a second it won't work. I learnt to wait a moment after casting it, between the skill, and it sucks.
    Also...anyone getting swiftcasted skills interrupted? Swiftcast-Raise-Interrupt-lose swiftcast. Wut?
    Wut??? How do you get a non-existant cast bar interrupted??? (since it was instant, lol)

    Well, being serious, you mean when you swiftcast and then cast a spell that goes into hardcast accidentally instead of being instant, and it then gets interrupted causing you to lose the swiftcast buff?

    Quote Originally Posted by JonFarron View Post
    Animation. Being stunned/silenced right as you click the ability. Play PvP and you'll see. -.-
    Fail... xD

    I still think I prefer losing my instant cast due to that (since it was a buff and it got consumed). Than my CD when it wasn't successfully casted for whatever reason. This is SO wrong in so many ways (exaggerating some maybe), but SE really NEEDS to (so demanding) add way to get around this, whether check if the effect occurerd succesfully and then impart the cooldrown from there, or force the effect and the cooldown both (even if the tank took a hit after your benediction, heal him and count the heal after the dmg, maybe add a few miliseconds grace period after you cast the ability if you were .1 seconds late).
    (0)
    Last edited by NeruMew; 01-10-2014 at 03:13 AM.

  4. #74
    Player
    JonFarron's Avatar
    Join Date
    Aug 2013
    Posts
    180
    Character
    Alistair Adfectus
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by NeruMew View Post
    Wut??? How do you get a non-existant cast bar interrupted??? (since it was instant, lol)
    Animation. Being stunned/silenced right as you click the ability. Play PvP and you'll see. -.-
    (1)

  5. #75
    Player Rex's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by lilena View Post
    Yeah it def makes this "oh shit" spell more of an OH SHIT IT DIDNT WORK spell. lol
    I love your sig.
    (0)

  6. #76
    Player Rex's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by dragonflyseksparade View Post
    Hallowed ground suffers from the same issue - so I've heard.
    This is so true...quite a few times I've popped Hallowed Ground at the last minute and still died. But Hallowed Ground was still consumed.
    (0)

  7. #77
    Player
    thesamrtwun's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Samrt Wun
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I think we need to put this on the front page of everything and keep bumping it. Benediction and Hallowed Ground both say instant cast times, but it indeed is not instant.
    It should read as 1 second cast time. I'm tired of fail "instant" abilities that can not be popped off fast enough to be called instant.
    How many times has bene and HG failed because you have to do a little dance before it pops off.....saving nobody....then proceeds to "cool down".
    I think if it is "cooling down", then the ability should have worked right?
    SE either needs to change the text on those "instant" abilities to 1 second, or make the abilities Instant like the text states.
    (2)

  8. #78
    Player
    UOdhn's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    67
    Character
    Venthas Drakskyr
    World
    Omega
    Main Class
    Astrologian Lv 90
    Bumping this for truth, and to keep it on the main page. The responsiveness of this game's abilities are bar-none some of the worst I've ever seen. Won't stop me from playing though, but still...
    (0)

  9. #79
    Player
    Alindra's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    88
    Character
    Alindra Belle
    World
    Siren
    Main Class
    Arcanist Lv 59
    Quote Originally Posted by thesamrtwun View Post
    SE either needs to change the text on those "instant" abilities to 1 second, or make the abilities Instant like the text states.
    After I started playing archer for awhile, I realized SE's sole purpose of a spell being "instant" is so that you can cast while moving. That's it. So really, they need to either just make it so all abilities go off at the beginning of the animation, or call them "cast-able while moving" or something. Adding a 1 second cast time to those abilities would just make them even more unusable, and completely break archers/bards (because the same fix would have to be applied to their abilities).
    (1)

  10. #80
    Player
    Shmunkster's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    193
    Character
    Meowla Caith'lan
    World
    Phoenix
    Main Class
    Conjurer Lv 50
    Recently I worked out its a "I am gonna have an oh shit momment in a few seconds" spell. In the time I pause to think that, I'm ready for the cast

    Seriously though, I have stopped relying on it and cast it a little sooner than I used to, and adapted my use of it. If someone dies, a swiftcast + raise, and then I Benidiction them. Sorted. Straight back on the healing/DPS as required.
    I don't find myself using it very much....but when I do, and it works, it is the mother of my healing palette.

    I love it. If only it would work perfectly........
    (0)

Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast