Quote Originally Posted by Betelgeuzah View Post
The servers, the engine, the combat system, the area design, the economy, the class system, and the UI all need a major rework.

Nobody should be doing anything else before these issues are addressed completely. Building another floor to the building when the foundation is rotten would be insane, regardless of if all the other buildings in the neighbourhood all have 3 floors each and a nice backyard.

Especially when the only people who care about another floor are few homeless people who aren't even paying for the rent, much less paying the expenses to build the second floor.
the only one of those things that is foundation in an rpg is the area design, the foundation of the game is the engine, and online is the servers. The truth is battle class system etc, are not the foundations of an rpg. Just because you do something a alot doesnt make it a foundation.

the foundation of any rpg is progression, story and adventure. you can swap any and many battle systems in. Alter it, change it, add to it whatever, its not required.

the foundation of something, is something every building has, and cannot do without, without not being a building.

The fact is battle class systems and econmoy are all features, and they are things they can change on the fly as long as they have the other things. You could litterally swap out the entire battle system from one ff title to any other, battle is just a feature of an MMO, and it is a feature they decided to do first because they wanted to. In fact neither the class system nor the battle needed a complete rework for this game to succeed. It does however need content.

At this point all they are building is leveling game, and a battle game. I have played rpgs where you tell people to attack, and you see a flash, and a pixel image shakes. that is not the foundation of the game.