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  1. #11
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Elexia View Post
    He knows they're the foundation, he's just one of the people who firmly believes just because it's FFXIV, an RPG and Yoshida, Battle System is no longer a major part of an MMORPG and yoshida is wasting his time "doing nothing" instead of catering to his needs. I mean, if my RPG was titled "Battle Arena" and I spent 99% of my time battling, I'm pretty damn sure the foundation of that game would be the battle system. If my game is called Street Fighter and I spent most if not all of my time fighting, I'm pretty sure the fighting system is the game's foundation.

    If my game is called Dance Dance Revolution, pretty damn sure the rhythm mechanic is the foundation of the game. If I'm playing an MMORPG where you have to progress through killing and leveling...I'm damn sure the battle system is a big part of the foundation and no one plays MMOs just to read/hear dialog, they play to fight and get loot, even the most jaded cynical soandso can't argue this.



    Auction house un-needed. Mog House they already mentioned they have something in the works soon, mailbox is honestly unneeded, most MMOs that have one people barely utilize and it's largely used by RMT anyway. Unless you mean a delivery box, i.e retainers sell something and you get the money or item, yeah they already mentioned that would be happening. They also mentioned by 1.19 they hope to get Airships functioning.

    Do you even read? Or just skim then complain?
    take it for however you want to take it. Im not even arguing about it, it just occured to me the other day, when my friend was playing, he was played beta said it was too unfinished even to play free and stopped, he recently gave it a chance, and hes having a little fun early, but as he continues to level finds all the problems most people find.
    any number of members higher than 4 makes battle so easy it becomes unfulfilling
    leves and the anima system make you feel like you should only play once in awhile,
    blah blah
    but basically he was like i like the battle, but still the game feels like any other f2p mmo, except some of them have even more engaging and entertaining battle systems, but the problem with them, and ffxiv is thats it. all it is, is leveling, and fighting. thats empty. I realized the battle system isnt what makes a great rpg, or mmo, i didnt like ffxi battle system much, it was by an large less entertaining than an offline rpg battle system, less entertaining by far than aion battle, and even RO battle was overall more entertaining, but i played it longer, and the game was entertaining over all.

    Its not the battle, its everything else, you adapt and get used to whatever battle system is there if the game is good in other ways. Its not catering to my needs, I just realized battle aint really the selling point of rpgs.

    youd be right battle is the core element of a fighting game, racing is the core element of a racing game. the best rpgs arent great for the battle, was ff6 battle great? have people been playing dice rolling rpgs for 20 years because dice rolling is awesome? does even the best FF battle system compare to street fighter alpha? devil may cry 4? Man if i could jack devil may cry 4 battle for a sword user, SF2 for pugilist and copy and paste them in to ffxiv that would be awesome, but that still wouldnt make it a sucessful RPG.

    They got korean online games with battle systems that blow ffxi, ffxiv out of the water, but thats not what you really get from an rpg, thats not what these other f2p mmos are missing, many have excellent leveling systems, and engaging battle.
    there is a reason why UO, and EQ are still being played, and its not because of the best battle systems out there. There is a reason why ff still sells huge numbers on a portable, with a battle system from 1989.
    (1)
    Last edited by Physic; 06-27-2011 at 07:23 AM.