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  1. #1
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by TheRogueX View Post
    Ha! Thank you all very much! Coerthas used to be ridiculously gorgeous! And you guys are right; the textures for clothing and armor used to be waaay better. I wonder why they didn't leave them in as a 'Ultra High Quality' graphics mode or something?

    EDIT for Question: How were the zones different back then? Where they bigger?

    EDIT: I can't post any more today? I've reached my daily limit or my MAIN CHARACTER isn't high enough level? WTF is that all about?
    The zones were quite a bit different. Basically everything was seamless. In Limsa Lominsa, you'd run the entire length of the bridge and be inside "middle la noscea," near Bearded Rock. You'd run on foot up to Skull Valley/Aleport, could keep going from a path near Skull Valley up towards Bronze Lake (wasn't a lake back then) or to Iron Lake (was beautiful, no Kobolds except up a ways on the eastern side of the lake). They were still discrete zones, and basically everyone learned to wait a few seconds when passing through one of the invisible zone lines because it always took a second or two for the mobs to appear on your screen. Many an adventurer has died zoning in to the old Moraby Bay area and finding a newt spawn on top of them out of the blue.

    That was part of the problem though. Because the maps were so huge (they were seriously huge) and because there were all connected with no loading screens between them, the devs had to copy paste a bunch of features. La Noscea had this one double rock hill thing that was EVERYWHERE.

    I still miss it though. Coerthas was my absolute favourite. I hope and pray that Riversmeet came out alright.
    (8)

  2. #2
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by LlenCoram View Post
    That was part of the problem though. Because the maps were so huge (they were seriously huge) and because there were all connected with no loading screens between them, the devs had to copy paste a bunch of features. La Noscea had this one double rock hill thing that was EVERYWHERE..
    Curious. Do you think they broke it up like they did for the PS3? Other games I've played are (mostly) seamless (WoW, Lineage II, LotRO - those are just the ones I can remember off the top of my head), so I'm not sure why this one would be so limited.
    (0)

  3. #3
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    Quote Originally Posted by TheRogueX View Post
    Curious. Do you think they broke it up like they did for the PS3? Other games I've played are (mostly) seamless (WoW, Lineage II, LotRO - those are just the ones I can remember off the top of my head), so I'm not sure why this one would be so limited.
    According to them, it was the only way to make each zone interesting/not copypasted everywhere. I think it's also because of the PS3. Yoshi himself has said it has memory issues.

    Kidvideo, it's winter now in Coerthas because someone at SE wanted a snowy zone :\. It was so pretty before.
    (1)

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