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  1. #1
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    OBS: Fix the dev tag. It needs to be at tag list and not at title.

    I like the way affinity is right now. Its pretty balanced in my opinion. Also, the access to most skills from each class not only allows players to play the way they want, but also protect the classes from situations like we often saw in FFXI, where or you have a certain subjob or you are kicked from parties. Here the player can just play the way he wants. If he need a provoke, he isn't forced to rank up GLA...there are several options for him.

    Only thing i really would limit about affinity is the usage of affinity traits to just one. I don't like the idea of someone using affinity traits of 5~6 classes at same time. I believe affinity trait is supposed to be your "subjob" here...its how you say what crossclass skills are more important for you.
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  2. #2
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    Quote Originally Posted by Lienn View Post
    OBS: Fix the dev tag. It needs to be at tag list and not at title.

    I like the way affinity is right now. Its pretty balanced in my opinion. Also, the access to most skills from each class not only allows players to play the way they want, but also protect the classes from situations like we often saw in FFXI, where or you have a certain subjob or you are kicked from parties. Here the player can just play the way he wants. If he need a provoke, he isn't forced to rank up GLA...there are several options for him.

    Only thing i really would limit about affinity is the usage of affinity traits to just one. I don't like the idea of someone using affinity traits of 5~6 classes at same time. I believe affinity trait is supposed to be your "subjob" here...its how you say what crossclass skills are more important for you.
    Dude wrong. Class Affinity is not balanced at the moment it is broken. Any class can be any class at any given time making every other class completely useless. That completely takes away from the game as well as uniuqness.

    As far as FF11 goes the way they had it with the sub jobs was perfect. Imagine if you lvled Samurai to 75 and then you lvled every single class to 37 and put all of there abilities on the Samurai and now you have this WTF OVERPOWERED I CAN SOLO ANYTHING IN GAME job. FF11 sub jobs allowed you to pick ONE class to sub really only allowing you to use the ABILITIES not the over powered weapon skills of that class when it is 75.... and these abilities were capped at 37... If you sub warrior you are only utilizing berserking defender provoke and warcray... that is it... and stat buffs. That right there just enhances your class even further not turning you into a jack of all trades
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  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    You ain't hitting no 1k+ per arrow unless you are fighting weak crap, I get your point but Archer are supposed to be powerful.

    I still feel fairly unique, but it does definitely need some tweeking to make it feel even more like how an archer should feel. Should be able to shoot from far, should be able to shoot from above the enemy or below (like archer in FF Tactics).
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