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  1. #41
    Player
    Parasoth's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    10
    Character
    Mileena Milenec
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Elazu View Post
    This is not the point. TC is talking as if it was mandatory to grind in other FFs.

    It is not.
    No, it was not mandatory to grind the FF's to complete them. But guess what? You didn't get the best gear/weapons/abilities without doing it.
    ohhhhh.. we are on to something.
    (3)

  2. #42
    Quote Originally Posted by Tupsi View Post
    or don't remember it because they didn't consider it grinding, every FF game is a grind fest, especially the supposed "BEST FF TO EVER EXIST, FFVII!" - If you wanted multiple rare materia, you had to grind AP to master and 'clone' the materia.
    you don't think that's important for them to design the game in such a way that the grind actually feels fun for people? level capping Lv 50 players is not fun.

    i don't remember FFVII telling me i can't use Knights of the Round after i got it.
    (1)

  3. #43
    Player
    FritoBandito's Avatar
    Join Date
    Sep 2011
    Posts
    526
    Character
    Frito Bandito
    World
    Hyperion
    Main Class
    Archer Lv 60
    Sure, older games involved a lot of grinding. But did anyone EVER say "ZOMG I freakin love this grinding!" Doubtful, depending on the game.
    (0)

  4. #44
    Player
    CamAlch's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    103
    Character
    Camrahn Alchierard
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Eardstapa View Post
    People that say RNG is a part of RPGs are forgetting modern RPGs... This isn't 10 years ago, heck, it isn't even 5 years ago. Please stop making that comparison.
    Well here is the thing about "modern MMORPGs", what is the number one complaint you hear when a new MMORPG comes out?

    "There's not enough to do in this game!"

    Why? Because everything is on a fast track and even if there is actually enough content you are able to blow through all of it far too quickly. MMO's had a grind aspect for a reason. Because the game itself is intended to have no end, its not like playing a single player RPG where you purchase the game and then play it through. And one of the ways they keep the game going is by designing content that takes time to complete, RNG is part of that. It does have its place.

    Keep in mind that these modern MMORPGs also never achieve the level of success that the old ones did, and even if they do its always very short lived. WoW being an obvious exception. But what I mean is that a lot of people are still playing games like FFXI & Everquest and its been 12-15 years since those games released. Do you think half of the modern games that we are seeing now will still be around in a healthy capacity in 12-15 years? Not likely.

    So say what you want about their design and how times have changed, but the continues success of these older titles and their design and the continued dissatisfaction with modern titles kind of says otherwise, imo.
    (8)
    Last edited by CamAlch; 04-02-2014 at 10:05 PM.

  5. #45
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by FritoBandito View Post
    Sure, older games involved a lot of grinding. But did anyone EVER say "ZOMG I freakin love this grinding!" Doubtful, depending on the game.
    Actually yeah - They're called completionists.
    (8)

  6. #46
    Player
    CamAlch's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    103
    Character
    Camrahn Alchierard
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by SendohJin View Post
    you don't think that's important for them to design the game in such a way that the grind actually feels fun for people?
    This is the real issue at hand.

    I am very happy that they implemented a grind for upgrading relics. In fact I would have liked to have seen it be even more in depth and time consuming, I agree that people shouldn't have their Animus Weapons already. However, the design was a bit on the lazy side, they could have done something more interesting and fun.
    (3)

  7. #47
    Player
    Calyanare's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Calyanare Vendaurel
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by MurakumoMillennium View Post
    It doesn't need to. Sure, somebody can play for 24 hours and finish their atma farming quickly, but if they can do it in ONE DAY then a very casual player with a few hours on their hands can do it within a couple of weeks.
    Actually, my problem with the Atma thing is that what you just said there is completely false. If it took an equal amount of grinding/effort for anyone to get it, I would be fine with it, even if it took WEEKS (which I think it should). However, some people being done in 8 hours while I grind for 26 hours and only have 1/12, something is horribly wrong.

    Quote Originally Posted by CamAlch View Post
    Why? Because everything is on a fast track and even if there is actually enough content you are able to blow through all of it far too quickly. MMO's had a grind aspect for a reason. Because the game itself is intended to have no end, its not like playing a single player RPG where you purchase the game and then play it through. And one of the ways they keep the game going is by designing content that takes time to complete, RNG is part of that. It does have its place.
    Not asking for there not to be a grind. I'm asking for the amount of grinding to be equalized a little bit, so that it's a long grind for everybody and not just those who are unlucky. This is what all of you "OMG I finished mine in 8 hours so it's not a problem" people don't understand. I'm one of the unlucky ones. I've been grinding FATEs a total of 26 hours now and have one, that's right, ONE Atma. I don't want them to take away the grinding, I just want it to be equal (and ideally somewhere in between the extremes that exist now).

    Quote Originally Posted by mythicrose View Post
    I'll consider myself fortunate seeing how you only have one after 26 hours.
    And I consider myself fortunate alongside someone in another thread who said they only have one after 32 hours. All these people saying it's fine really have no idea.
    (5)
    Last edited by Calyanare; 04-02-2014 at 10:19 PM.

  8. #48
    Player
    mythicrose's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    480
    Character
    Mythic Rose
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Spanky View Post
    Calm down guys.. really. I got my atmas in a total of 8 hours..
    I can't take you seriously. 8 hours for all your atma is a blessing. I spent a combined total of 12 hours in western thanalan for a single atma.


    Quote Originally Posted by Calyanare View Post
    However, some people being done in 8 hours while I grind for 26 hours and only have 1/12, something is horribly wrong.
    I'll consider myself fortunate seeing how you only have one after 26 hours.
    (2)
    Error 3102 Survivor

  9. #49
    Player
    FritoBandito's Avatar
    Join Date
    Sep 2011
    Posts
    526
    Character
    Frito Bandito
    World
    Hyperion
    Main Class
    Archer Lv 60
    Quote Originally Posted by Tupsi View Post
    Actually yeah - They're called completionists.
    I'd be willing to bet what the completionists love is the result of the grinding, and not the grinding itself.
    (0)

  10. #50
    Player
    Zwipe's Avatar
    Join Date
    Dec 2013
    Posts
    98
    Character
    Zwipe Zanther
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by SendohJin View Post
    you don't think that's important for them to design the game in such a way that the grind actually feels fun for people? level capping Lv 50 players is not fun.

    i don't remember FFVII telling me i can't use Knights of the Round after i got it.
    The only time grinding becomes unbearable is when you want it, "NOW! NOW! NOW!"

    And where did you get this unusable Knights of the Round stuff? You lost me.
    (0)

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