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  1. #15
    Player
    Steffie's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Miya Malaguld
    World
    Kujata
    Main Class
    Reaper Lv 90
    Greetings FFXIVers Yoshi-P here !

    Had you guys ever wondered if you are the warrior of light, why do you need adventurers to help you out in dungeons and in beating the primal. Well the answer is this, I didn't finished the combat system. I am very sorry but the combat system you all have been playing was a temporary substitute. Now you get to experience the power of the Warrior of Light. I present to you Patch 2.9000+. If Vegeta ever see this gameplay, he will truly say "It's Over 9000"

    Here is just a teaser of two class's change

    - Each member in a party will receive their own limit break meter and each job have their own limit break tailored to their lore and skillset
    - You may now queue a dungeon solo. It will be hard but with skills you will prevail.

    Paladin Armor now have piety stats bonus.
    Fast Blade now grant you haste.
    Rampart now also reflect some of the damage taken back to the enemy
    Savage Blade lower the target's slashing resistance
    Fight or Flight renamed to Fight or Fight. In additon to damage bonus, all paladin's skill will deal pure damage, unmitigated by enemy's resistance.
    Flash now deal damage comparable to that of White Mage's Holy, while healing other members around the paladin. Damage and heal scale off Piety and Flash will be renamed into Holy Nova.
    Convalescence now also increase your maximum hp and the healing bonus will now scale off Piety
    Riot Blade now also restore health along with mana. Health / Mana restoration now scale off Piety
    Shield Lob's range increased to 25 yard. Double tapping Shield Lob will cause the shield pull the target to you.
    Shield Bash no longer effected by global cooldown
    Provoke will now cast the enemy to mindless attack you for 5 second and will feature actual taunt by the voice actors.
    Rage of Halone will now affect enemy behind the target just like how the animation shows. The reduced strength from the enemy will be given to you. Multiple debuff on enemy STACKS.
    Shield Swipe no longer effected by global cooldown
    Having sword oath on will now result in swords of light raining down on your target on every auto attacks. Sword of Light damage scale off both Piety and Strength. Can activate both Sword and Shield Oath
    Awareness now increase dodge chance to 100%
    Cover now summon an image of you to take the damage for your ally. The damage won't be transferred to you.
    Sentinel now make you immune to damage
    Shield Oath now put blind debuff on enemy facing you and constantly damage your target. Can activate both Sword and Shield Oath
    Tempered Will will now cure every debuff.
    Spirit Within no longer scale off health, instead it scales off Piety.
    Bulwark now results in you blocking every enemy attack.
    Circle of Scorn now pull in all enemy in combat to you before damaging them.
    Hallowed Ground now roots all enemy around you and damage heavy damage to them. Damage scales off Piety.
    Paladin Limit break is now called Bath in the Light. Heals the entire party to full health, and also resurrecting all dead players and make them immune to damage for 10 second.

    Monk armor now also have dexterity stat bonus and monk will have increased skillspeed from dexterity too.
    Bootshine now disable enemy during the animation.
    True Strike now never miss and is always a critical hit.
    Feather Foot will now make you dodge every single attack.
    Snap Punch's animation will be made faster
    Second Wind now also restore TP
    Haymaker now also stun the enemy for 3 second in addition to the slow.
    Internal Release now make every attack a critical hit in it's duration
    Touch of Death no longer deal damage over time, it put Doom debuff on enemy.
    Twin Snake's buff will also allow double strikes of all the skills and auto attacks in it's duration.
    Fist of Earth now imbue you with the power of Titan. Turning all auto attacks into Titan's Mountain Buster
    Arm of Destroyer no longer silence, it stuns enemy.
    Demolish now disable enemy during it's animation.
    Rockbreaker now have the effect and power of Titan's Landslide.
    Fist of Wind now imbue you with the power of Garuda. Turning all auto attacks into Slipstream.
    Shoulder Tackle now shoves all enemy along the way to your target.
    Steel Peak's stun duration now increase to 6 second.
    Fist of Fire now imbue you with the power of Ifrit. Turning all autoattacks into Incinerate
    Mantra now heals everyone to full health along with the increased healing effect.
    One Ilm Punch now steal the buff instead of just removing it.
    Howling Fist now have the power of a Rank 1 Damage Limit Break
    Dragon Kick also disable the enemy during it's animation.
    Perfect Balance now make you an avatar of Rhalgr The Destoryer himself. Tripling player's damage and all skill will teleport the player to the target in it's duration.
    Monk's Limit break is now called Omnipunch dealing the damage of Rank 3 Limit Break while reducing the target's resistance.


    Please look forward to more class's epic changes
    (0)
    Last edited by Steffie; 04-01-2014 at 06:36 PM.