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  1. #51
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kirosuu View Post
    from my experience, party will increase drop chance
    6 from 7 atma i got is from party with less than half hour ~ 1 hour each

    Increase you say? Hm. It counters observations I've heard elsewhere, but it's worth trying out. Thanks for sharing.
    (0)

  2. #52
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Hyrist View Post
    Increase you say? Hm. It counters observations I've heard elsewhere, but it's worth trying out. Thanks for sharing.
    This is true for regular items - Atmas not so much.
    (0)

  3. #53
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    Placebo effect, the more people you have to chat away with, the less tedious and time consuming it feels.
    (2)

  4. #54
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    the trouble is the atma farming are going against what Yoshida was saying. he was talking of person that have social life, familly obligation that can still get what they want. for this they need to be able to say, for this two next hours i will do this. but there the atma, the big RNG train. 12 item with extremely low drop rate from the FATE.
    do it was harder to give the atma throught another way? i means, it was possible to say, you can get your atma if you complet X FATE (even if this number was something like 100 FATE)
    it's not instant gratification, it will ask the same work, but at the same time allows people to say, ok today i do 30 fate for my atma of the twin. and they will be able to know... they have progress for them goal. it will still be a big grind and will be far of the instant gratification. but at least it will be possible to follow our progression.
    better with a systeme like this it was possible to implement variety in the way to get Atma, like for one do 20 leves into this area. or do 20 dungeon of this area!

    it was possible to do soo much better without fall into the instant gratification.
    (1)

  5. #55
    Player
    YeaniNah's Avatar
    Join Date
    Feb 2012
    Posts
    482
    Character
    Yeani Sky
    World
    Hyperion
    Main Class
    Dark Knight Lv 60
    I don't understand ....

    Complain the game and quest is toooo easy .... and now complain it's tooooo hard .... -.- what you guys want. cos i know if they increase drop rate youll complain that everyone have it.

    Unles your goal or idea would be only hard core have it easy while casual get nothing
    (2)

  6. #56
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Nothing is hard, the main complaints are no one asked for FATE grinding.

    No one.
    (2)

  7. #57
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Much as I disagree with the complaints, I hope Square is paying attention to what their players want.
    (2)

  8. #58
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Jaybot View Post
    A few of my friends are unsubbing after this month because of the new changes, and grind. I will probably join them too. If Square can afford to lose a part of it's player base, it's their loss.
    It's your and your friends' loss for quit playing an awesome game like this.

    (5)

  9. #59
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    heavy rng grind it's all exept hard. i don't come ingame for get bored at repeat the same action that will be reward randomly. the atma don't bring any challenge exept have luck.
    (1)

  10. #60
    Player
    agroyboy's Avatar
    Join Date
    Mar 2011
    Location
    wesley chapel, fl
    Posts
    37
    Character
    Katori Way
    World
    Hyperion
    Main Class
    Archer Lv 65
    Yea I finally stuck it out. Took maybe 15 to 16 hours. But it's done. Got mine yesterday.
    (2)

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