you got 9 books of "missions" to do after that, that all got like
http://xivpads.com/i/097//-original/151863abc995.png
400 things to do in each single of them, and it cost 1500 mythos per book.
So yeah, enjoy time sink <3
you got 9 books of "missions" to do after that, that all got like
http://xivpads.com/i/097//-original/151863abc995.png
400 things to do in each single of them, and it cost 1500 mythos per book.
So yeah, enjoy time sink <3
It is correct because that relic quest was a simple grind.
So where are all the FFXI scrubs who wanted this kind of experience now?
edit: personally I have no problems with the atma drop rates, it ensures people aren't going to get the new relic on day 1.
I'm sorry you feel the need to have end game gear instantly. Again, MMO'S might not be for you. Try some console games. You can beat some of those in a few days.Please, 2.0 was a MMO and it was way better then 2.2 in terms of gear progression. It was just perfect, this patch only adds good game features and adjustments, but the rest is just timesink.
Also if you have to choose only 1 weapon then explain to me why we have multiple jobs. The game was designed so that average player should be able to fully gear 1 job, while skilled or nolife players could gear all the jobs. And well, all this stuff for a weapon that is not even close to the best of the game (that is just plain RNG). You need similar effort to make a Legandary in GW2, but when you get it that is and will always be the best weapon in the game.
Just go buy a Leviathan win.
This quest is not a requirement. It's an alternative there is no being left behind in this game because everything gets dumbed down so people can catch up. People need to stop behaving like they MUST do this.hm...
I wonder...
Working 2 years on one job powering up spending love and so...
To try something else because its becoming boring or just for fun taking another job now...
Locked out of content because stupid DPS race on most cotent in FFXIV:ARR...
Spending again 1 year just to catch up...
... realize too late that now both jobs are outdated because the 3 month progress in new content with linear item powerups!
Note: Thats a future example, that can possible happen if SE follow their current path
I am interested how new players feel about?
Timesink was never a solution to any problem!
When I heard something about "time to progress" firtstly i thought great, giving the weapon away and gaining it back after time... but to have stupid grinding (once again), all motivation is gone...
I wasnt gonna do it at first for mnk....but then i saw the black and white sphirai.....now there's no question. It will be done.
The mind numbing FATES won't last that long anyway. The way people are camping dozens and dozens in a row they'll be done with that quest in a couple days tops. I think Yoshi had some crazy idea that people would do this quest casually (eg. happen across a FATE, decide to do it, maybe get an atma) instead of trying to steamroll it. The next step unfortunately will be even more of a grind at least as a byproduct of what it requires. The actual objectives might be swift, possibly even entertaining, but collecting 1500 myth for each book is going to be annoying at best. Again, I think his idea was that players would be done spending myth on armor so much and buy a book when they hit 1500, kind of like I had been buying darklight gear that I didn't need yet when I was at cap on philosophy.
Not really sure what your point is with that... I don't think I have ever seen an pre-abyssea FFXI player saying they like the fate system.
The thing they might like though is that it's not given out like candy like all other item has before.
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