Can we stop pretending anyone was, at any point, asking to get to grind through hundreds of low level FATEs to upgrade their currently best endgame weapon.
Can we stop pretending anyone was, at any point, asking to get to grind through hundreds of low level FATEs to upgrade their currently best endgame weapon.
It's not the best weapon though. And there are alternatives for second tier weapons. If you don't want to grind the zodiac, go run Leviathan EX and upgrade that, or farm your soldiery tomes and get the weathered weapon, and upgrade that. Or you can get the actual best weapon, and beat T9.
Why are options bad? Some people wanted a grind, they got it. Others want a challenge, they got it.

I'm totally okay with this. Because, this is only a repetitive grind if you're trying to do it immediately. It's content that's meant to take a while, meant to inspire high level players who are running past a lowbie fate to stop and help, because hey, they might get something too. So yeah, it's burn out worthy if you're doing it for 12 hours at a time, but overall, it will help the open world.
"Cuz when your back's against the wall,
That's when you show no fear at all."



After burning myself out last night by smacking my face against FATEs for 4-5 hours, I've resolved to only put 2 hours a day into Atma FATE grinding. If I don't get it, so be it, another day. Not gonna spend too much time on what can be a fruitless encounter.
And in those 2 hours, I'll be pushing my retainers out to get materials ohohoho.
well this has made it almost impossible for people to lvl their lower lvl classes with fates, I'm not going to blame the players for what they have to do in order to get the relic+2 but on my server in the Western La Noscea its almost impossible to lvl a low lvl class with fates, SE could have used mid to high lvl fates for it like 30-40, it does have some ups and downs, ups theres more people to do the fates downs sometimes its over before some people make it there.
Exactly the right attitude, don't want to spend 5(or more) hours a day doing this, don't do it, do it more casually, as in- do some fates when you go through a zone that you know drops one of the atmas or just dedicate 1-2(or whatever you want) hours a day to it.After burning myself out last night by smacking my face against FATEs for 4-5 hours, I've resolved to only put 2 hours a day into Atma FATE grinding. If I don't get it, so be it, another day. Not gonna spend too much time on what can be a fruitless encounter.
And in those 2 hours, I'll be pushing my retainers out to get materials ohohoho.
No one is forcing you to get them, in fact you have other options(three of them) when it comes to weapons, and certainly NO ONE is telling you to do it all in a marathon style grind, it's clearly been designed as something where you can progress however much you want, whenever you want with no restrictions whatsoever.
I'm not defending it(although i honestly don't mind it at all, and i will get it), but all this overblown drama is annoying.

We can file this one under, "Becareful for what you ask for".



I'm having fun with it, and have no issue with putting in some work for something.
I'm just a bun boy, doing bun boy things.
I like it.
It's not like I love FATE-ing, but there are multiple good things that SE did with this:
1. While the new Relic might not be super-unique, due to the time involved nearly noone will have all the Relics upped. So you can say that to some extent the new Relic is only for your mainclass(es).
2. Low level characters actually have a far better chance of doing Fates aside from the usual spots (I can't count how many Fates I soloed just for the heck of it, because noone ever does Fates in certain regions), so that makes it a bit more fun, albeit maybe still slower than being at suncoast all day^^
3. I actually like grinding and so do other people. If this won't be the same every new upgrade I think it'S a nice change of pace.

Coming from a background of korean mmos, honestly this is nothing new to me and I'm actually perfectly fine with it. Relics shouldn't be handed out freely and I would say this would compensate for the ease of the zenith weapon. One small change I would like to see if such quests are implemented in future would be to not limit the grinding to fate. Make it such that any mob in that zone has a chance to drop the item. It can be 0.1% or 0.01% , I don't really care but I hate standing around waiting for fates to spawn or travelling across half the map to get to a fate. I would much prefer if I can choose 1 corner of the map to grind mobs non-stop, even for a few hours its better than spending half of the time standing around or riding on my mount to get to fates.
Just my 2 cents.
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