And in FFXI, the Thyrus was a weapon used for building the BLM relic weapon.in FFXI, Liberator, was a Mythic Weapon acquired by Dark Knights
What the weapon was in XI has NOTHING to do with what it will be/could be in XIV.
-Yet DRG in XIV looks more like DRG from XI than any other title.
-WARs were THE tank in XI and SE tried to keep it that way until the community forced their hand into allowing it to develop as a DPS post ToA - and that was way way waaaay after Lv.50 cap was removed. However, WARs in XI could tank, as could DRKs, just not many were skilled enough to make proper use of it.
-SCH having a pet is nothing more than SE being lazy and trying to release a second healer job to balance the game and providing a second job for the ARC class to progress into. They didn't think it through, and that is even more obvious when you consider one needs INT and the other needs MND yet both share the same class points.
-BRD XI screwed BRD into being everyone's b!tch. It and WHM were the most tedious jobs to play. It was popular to have in a group, and a chore to play. There was no way they were going to repeat that mistake, ever again.
Just like they will never give anyone utsesemi.
EDIT: SMN being a Warlok Clone: It still summons Ifrit, Garuda, Titan and will probably evolve to have more pets and the emphasis of its role be shifted towards pet-control.
Last edited by Royze; 03-27-2014 at 04:56 AM.
Botanist weapon doesnt even look like the weapon scythe that is used in popular cultures.
That's like saying MIN Pick Axe = to WAR weapon.
Goodbye, Final Fantasy...
Goodbye, Final Fantasy...
No, this doesn't in anyway rule DRK out for future classes.
I'm not quite sure if you're joking or not, so I'll explain one way or the other. Clipping is everywhere in FFXIV. There is no collision detection on weapons; if your weapon clips through your body (like 2-handed staves clip through my character's leg when sheathing them or the Bravura clips through my character's back), it just keeps going. Most things are addressed by trying to make animations and features (e.g. hairstyles) that innately don't clip much. The problem is that a weapon as huge and awkwardly-shaped as that duct-tape scythe, it's virtually impossible to animate without the thing cutting through your character repeatedly. You could not ever cleave downward as it would clip into your chest and/or face. You would have to end every sideways attack with a return to neutral position because the rear blade would end up behind you and poke you in the back as soon as the haft became perpendicular with your body. Because of autoattacks, this would be especially difficult to implement. You'd basically be limited to twirling the thing around above your head like a confused cheerleader.
The kusarigama would be much easier to do in addition to being a more natural weapon. As a Ninja-job weapon, it would also be somewhat more historically-accurate and more feasible because it's a weapon used in part as a novelty tool (if your opponent hasn't seen it, he won't know how to counter it, and won't live through the fight to get it right next time). A ninja using a quick and unorthodox tool like that would both be feasible and feel pretty natural. Dark Knight using it, though, just seems awkward.
Greatswords were not really that common in the series in general until more recently, and most dark knight weapons were just swords generally. In 2, Leon came with an axe and sword and had highest skill in axes, though Dark Knight was a name and not a job. In 3, they could only wield one-handed swords that were ultimately katanas, but they still had no Darkside and had white magic. In FF4, one-handed sword and shield. In X-2, it was a sword generally, as there were no shields in all of Spira and different girls had different swords. FFXI, greatsword/scythe. In FFT, Gargarion wore one-handed sword and shield, but the remake super-class got access to specific swords which were two-handed only. That said, they could still wield knight swords and axes which were one-handed, so... yeah. Anyway, FFD was one-handed dark sword and shield as it was the tankiest job the warriors of darkness got. And take a guess at what the proficiency of 4HoL and BD dark knights are.
Dark Knight generally uses any manner of sword, from one-handed with or without shield to two-handed to katana specifically. Every now and then, can equip other things, like axes or scythes or spears, but if you want the classic equipment, sword is it, and sword-and-board is going to be the single most common thread. That doesn't necessarily mean that Dark Knight in ARR would have to wield that, but if you want any justification for a weapon via FF history, that's what you've got.
Remake shoehorns.![]()
According to the patch notes Dark Knight is seafood in ff14! So yes Dark Knight is coming this patch.
"A king among Dark Bass, and lord of the waters of the Unholy Heir."
Yup, but they took it away. Less Stress, Please Look Forward To It™
http://ffxiv.gamerescape.com/wiki/Ge...It:_Thanalan_V
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