Actually, with a 50% increase in stats they probably could stand in WoTL and survive.I bet you still die to Titan HM plenty even after the nerf. It's like some people think these nerfs will mean people can just stand in landslide or WoTL and survive. They're not giving people a win button. If people can't dodge and play their class, they will still be halted at Titan HM.
Attributes won't help with Landslide and I've seen Dragoons with over 5k HP get one shot by a couple stacked WoTL. So, adding 1.7K HP or so to a player with 3.5K HP won't stop them from being one shot if they can't dodge. More than anything, the buff will make it so the DPS race isn't as difficult to complete and so that healers have an easier time during unavoidable stuff.
I have 6 relics and Titan HM is a cake walk to me now (I regularly offer to help FC mates who need it), but, I understand players pain. You could go the whole fight and never get hit by anything and still lose constantly because other people can't seem to dodge. Besides that, I don't mind if other players have an easier time obtaining their relic. I had fun getting mine the old way and I'll have fun getting my last three when my SCH/SUM and MNK are level 50. Then again, I play for fun. Not bragging rights.
I never said anything about landslide. As far as stacked plumes; don't stand near other people. That has nothing to do with latency or even being bad. It's not hard to stand alone, even after he destroys the majority of the instance. You're also forgetting in addition to the 50% hp increase, their defense and magic defense is also being increased by 50%. So yes, likely someone with around 4.5-5k AND a 50% defensive stat increase could stand in multiple plumes and survive.Attributes won't help with Landslide and I've seen Dragoons with over 5k HP get one shot by a couple stacked WoTL. So, adding 1.7K HP or so to a player with 3.5K HP won't stop them from being one shot if they can't dodge. More than anything, the buff will make it so the DPS race isn't as difficult to complete and so that healers have an easier time during unavoidable stuff.



It's not really different. It's a matter of habits. I'm also pretty bad at dodging (though it comes more easily with trainng. Way far from a natural thing but yet easier), but I never had to be above a full DL to do titan.I think it's different cause then I have worked for my gear and didn't get a free buff for it. Also Titan hm is scary. So I'd rather work for my gear and then go for a hard trial than being able to do it without that gear. (Sure it's possible anyways but I'm not that good at dodging stuff)
the difference between iL70 (iL required for a not-so-hard fight with titan) and iL90 is the same that the echo buff will provide with 3 wipes. More or less. People will even be able to gear at iL100 with the new patch. With that in mind, giving a buff to ease the progress a bit more in order not to drag people behind by needless farm isn't that much a problem. Also, if you don't want the buff, you'll still be able to remove it to experience the "real deal".
because a lot of people would not have even one relic if they did. And by a lot, I mean a big part of players who are farming coil today.
Every single successful Titan HM run that I did was with a non-stacking method, just because you can survive the plumes that way if you mess up. The only moment you *need* to stack is for the stomps, really
you're doing it with your Fc, thus you can remove the buff and will never see the nerf in action. I'm not sure what your issue is here..Two two things that are really fun in this game so far are coil and EX primals. Our guild is still working on both T5, and Titan EX (mostly due to lag issues on Titan,) and they haven't grown old yet. I like content that is challenging to beat, and I while I can understand the logic behind making the old stuff easier I think they are doing it too fast in XIV. Rather than nerfing the content at this point I think they should work on fixing the lag issues then see how people do and make adjustments. Basically they have a game whose challenge appears to be centered around reacting to things in a timely fashion and we often can't as a result of server lag. This buff they are adding seems more like a band-aid than a fix to me.

Nah, stacking sucked on HM. Standing in a line behind titan is/was better. That way even if someone messed up and only took a step or two, they would only get hit by their own.. Well unless they took those steps forwards or backwards.



There is a reason a lot (if not pretty much all but a few) PUG fail at titan, either HM or EX version. And that reason is called "plumes". If it was such a simple mechanic, everyone would have a relic weapon, and that statement is all but true.
Also, you forgot the main factor which determines if you'll be able to beat titan or not : lag. If you lag (and a lot of people do), no matter how hard you try or know the fight, you won't dodge the plumes. Thanksfully enough, not stacking allows you to live through it.
But yeah I know : "lag doesn't exist. People invented that excuse to justify them being horribad"
I totally agree that stacking is better. But it causes people with "lag" to get one shot instead of just eating a single plume and living. I use the term lag loosely.



People with lag will eventually be dying to other mechanics such as geo crush, landslide, gaol, or upheaval.
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