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  1. #11
    Player
    OmegaSinX's Avatar
    Join Date
    Oct 2013
    Posts
    321
    Character
    King Drako
    World
    Behemoth
    Main Class
    Marauder Lv 76
    Honestly, I don't think SE needs to give people incentives to play tanks because alot of people already love playing tank. I believe the reason for the shortage of tanks is because of 2 reason.

    1. End Game is more unforgiven on Tanks and Healers.

    - It requires more attention and more foresight to be a good Tank and Healer. While most DPS can go into the fight knowing nothing about the fight and may still win; it will most likely mean a wipe if a Tank or Healer is abysmal. Also, End Game mechanics dont make it any easier on us. I find it kind of stupid that even with the best gear in the game that we can still be 1-shotted by unavoidable attacks (e.i Wicked Wheel, Death Sentence, Fed Dreadnaugh etc). I understand Content has to be hard to keep people playing, but there are othere ways to make content hard without getting hit like a truck hits a fly. I dont recall getting 1-shotted like this in FFXI or WoW (Sorry, End Rant) This puts people off and alot of people dont want that responsibility out of fear of criticism.

    2. Toxic Attitudes
    - I think this is the True reason why we have fewer tanks than we use to have, and giving us mounts wont change that. Being a good tank is harder than it looks, but most people (*cough*DPS*cough) dont understand that and rage on the tank or healer as soon as the team fails. And its petty, people result to name calling (Noob, Bad, Trash, the list goes on). If this happens enough times to one person without thick skin, it can become stressful leading them to eventually quit playing Tank.
    (3)
    Last edited by OmegaSinX; 03-24-2014 at 01:42 PM.