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  1. #31
    Player
    Nuru's Avatar
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    Mar 2011
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    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Azurus View Post
    yupp its def SE saying yes too much that has ruined this wonderful game we already had...Are you guys serious in thinking this? What has been ruined, or better yet what could be ruined that wasnt released in an already shitty state? If anything any change made is a step forward for this game and everyone should just shut up till the changes are all out and we can see how they are actually going to play out. You can't "ruin" a game that was already in the shitter.
    I'm not saying that they should say "no" to everything, but saying "no" to things that

    1) Wouldn't really help the game
    2) Things that only one person out of the whole community wants
    3) Things that serve no purpose in this game
    etc.

    There are thing you need to say no to, otherwise, [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
    (1)
    Last edited by Bublex; 06-23-2011 at 10:35 PM. Reason: Forum Rule Violation

  2. #32
    Player

    Join Date
    Mar 2011
    Location
    Uldah
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    994
    Quote Originally Posted by Adol View Post
    Threads like these are just like the Endless 8 episodes of that same anime the OP mentioned.

    Jokes aside, I feel SE are introducing features of the game that they would have implemented anyway regardless of whether it was requested or not. It's not odd for the community and developers to share the same ideas. I think it's the individual feedback, however, which can affect these shared ideas. That is the problem I think.
    thank you, the whole point of a beta and having a site dedicated to player feedback is to change things the players didnt like.
    heres an example
    in the new star wars MMO people threw a fit because one of the mage classes was going to be called Jedi-wizard.
    so what did the developers do? they held an official poll with a list of names to call the new class.
    the winning choice was Jedi-Sage.
    so get over yourself OP, SE was supposed to do the things they are doing now only they are over 6 months late in doing them.... this is totally normal in developing an MMO, SE just did it way late.
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  3. #33
    Player
    Linkurrra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Linkci Lunarpaw
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    I like how ppl say "Just say No" but not really give a reason as to what SE should say No to?

    To me everything they have said yes to has been constructive to the game.

    They are silent on what they say no to as a PR move. Ppl are less likely to get upset if you don't tell them anything about what you are not going to do. Or give false hope you are looking into it.

    Somebody has to do the dirty work of staging all these changes and focus on the ones that are going to provide the most benefit and impact on the game design. Combat changes is just one of these examples! And hence why it is first because it is going to change the core fundamentals of the game that everything else will need to conform or adhere to.

    I think a better tutorial should be higher on the agenda to. As much as us veterans hate the hand holding because we already suffered though the pain of getting used to the game. If you want this game to continue and get new blood in here you got to introduce ppl to the game! They must experience what it means to play "Final Fantasy" and get used to the new terminology of this MMO.

    I would almost go as far to say that they should put in WoW terms and explain what the equivalent FFXIV MMO term is so ppl can relate to it. As much as it pains me to say it. "Most" everybody has played WoW at some point and you will be catching the majority of users that will struggle with learning this game if you explain it to them in this fashion.

    Ah but I have gotten off subject. My point is with the tutorial tangent is this. You must lay the foundation for ppl for an MMO first and then branch out with content from there.

    What SE is currently saying no to is mounts. Sure they'll be in, but not right now because there are more important things to focus on. They just do so, without saying NO.

    Tanaka was good at flat out saying NO. and being brutally honest. Yes it's sucks that he took the fall for the game misgivings when he was not the source of the problem.

    Yoshi-P however is an optimist with a very focused agenda that he has laid out. His method is sound, and he's doing a excellent job on informing the community about their progress or lack of progess currently and why.

    It's just so hard to be patient as gamers that have endured so much! I do hope this game can endure long enough to see all this work come together in the end. It's getting there..... that is the hard part :P
    (1)

  4. #34
    Player

    Join Date
    Mar 2011
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    Uldah
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    24
    making a game that appeals to both the casual and the hardcore may well have been the biggest mistake that the devs made, simply because these two opposing camps have radically different opinions of what makes a good MMO.
    I second this,

    but oh well... you can't blame SE totally on this
    (0)

  5. #35
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Miquinee View Post
    I second this,

    but oh well... you can't blame SE totally on this
    Its not that casual and hardcore cant mix, look at WoW it somehow allows itself to cater for both. In Squares case they failed with there execution and thus catering to neither group, who else is there to blame but themselves.
    (1)
    Last edited by Joeking; 06-23-2011 at 02:32 PM.

  6. #36
    Player
    Nordya's Avatar
    Join Date
    Jun 2011
    Posts
    58
    Character
    Lockhe Laverpool
    World
    Diabolos
    Main Class
    Ninja Lv 60
    With all the changes going on in the game, it's normal there will be a Yes to many things the player demands, only time will tell if it actually improves the game or not.
    (0)

  7. #37
    Player

    Join Date
    Mar 2011
    Location
    Super Mario World Stage 2 Behind the bush.
    Posts
    225
    i like this ~~~ not really...
    (0)

    Dance like you mean it !

  8. #38
    Player
    _C-a-e-r-i-t-h_'s Avatar
    Join Date
    Jun 2011
    Location
    San d'Oria
    Posts
    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Joeking View Post
    Its not that casual and hardcore cant mix, look at WoW it somehow allows itself to cater for both. In Squares case they failed with there execution and thus catering to neither group, who else is there to blame but themselves.
    The players. It's their fault for not loving the game unconditionally. Really, how dare anyone criticize something they paid good money for? Unthinkable.
    (0)

  9. #39
    Player
    Lorelai's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    29
    Character
    Lorelai Amalia
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Vanguard319 View Post
    [...] it seems to me like they have no capacity to say no to player demands, ESPECIALLY when those ideas are really bad.
    Why on earth would the devs implement an idea they think is really bad?

    At this point the game is undergoing a fundamental redesign, that's what the new team is for. Indeed, that's what we voted for. During such a phase I think it's wise to explore many possibilities, because now is the time, innit?

    There are plenty of ideas that have been suggested on the forum without any confirmation from the reps that they have, or ever will, reach the development stage. SE clearly have an idea where they'd like to take the game - AA, armoury system, materia system, etc. - and aren't just being led blindly by the community. They are, however, being polite enough to listen to you, those jerks.

    And so SE I beg you: Learn how and when to tell the players that you will not give them what they want whenever they demand it like horribly spoiled children, even if they throw a tantrum.
    The ironing is delicious??? (*'-')
    (0)
    Last edited by Lorelai; 06-23-2011 at 07:38 PM.

    http://intheskywithlorelai.com

  10. #40
    Player
    Monzcarro's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    65
    Character
    Monzcarro Murcatto
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    People need to make a decision. Do they want an exclusive (to the point of dead) game that very little people play yet holds to their arbitrary ideas of what makes a good game (basically all the popular games aren't doing it), or do they want a game that can attract a wide audience and actually have a hope of surviving 1 year into the future.

    There is something to be said for the ol "10,000,000 flies can't be wrong!" argument, yet threads like this make me think that any degree of popularity would be seen as a failure to some people.
    (0)

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