Quote Originally Posted by Tupsi View Post
Yes it is. What can't you do with the initial 15$ a month? As I'm legacy I know for a fact I can do everything in this game for my $10. You're paying for extra - not basic functionality.

EXTRA functionality.
The idea is that one might expect the cost of a subscription to cover any quality of life upgrades that are introduced. Where a free to play game might throw extra inventory slots up in the cash shop (and they often do), a subscription based game which is already being funded by players monthly may offer them through some sort of quest instead.

Both charging a subscription and then dangling the same quality of life incentives as free to play games is just double dipping. It's great if SE if a good chunk of their player base is willing to throw money at them for both a subscription and free to play style microtransactions, but that doesn't necessarily make it a good value for the consumer.