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  1. #6
    Player
    Fizzy's Avatar
    Join Date
    Mar 2014
    Posts
    81
    Character
    Fizzy Grumblebelly
    World
    Malboro
    Main Class
    Archer Lv 60

    Explorer Class

    My biggest gripe about this whole game is the lack of exploring/adventure when setting out to roam around. Too many things take you from point A to B and back 20 times. So I've been trying to find ways to encourage roaming and searching that isn't repetitive.

    So, I'm proposing an Explorer class. Someone who can have the skills and gear to get to places normal players cannot. For example, when I was gathering in Thanalan, I looked up and noticed the large rock formations and wondered how cool it would be to climb up there and see whats on top. Would I find rare bird nests with feathers or eggs? How about lost treasure? In Gridania, I would like to be able to climb some of the rather large trees and see what's at the top. Limsa Lominsa has cliff sides that you could rappel down or shorelines that could be explored for sunken treasure. I think this class would give a good opportunity to make better use of the beautiful scenery we all want to explore more.

    While leveling some of the skills to be learned could be rock climbing, rappelling, snorkeling, and diving. The tools to support those skills would be climbing gear such has hooks, ropes, gloves etc. Diving gear could be snorkels, diving fins, etc. And Rappeling could also be rope, and a grappling hook. This would also give crafters new things to create as well as help the market.
    (2)
    Last edited by Fizzy; 03-20-2014 at 05:00 AM.