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  1. #11
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Perrin_Aybarra View Post
    Oh sorry I didn't know they changed it in this game... I was going off memory in FFXI lol ; ;

    I find it weird that they have 2 different circles, one light one dark I would assume but still...

    Yeah Ice beating wind is strange but was like that before. "Ice obstructs wind, but is melted by fire"
    makes sense, a big wall of ice obstruct the gust, no?
    Its weird that its not light and dark either....
    Fire, Wind and Lightning are Astral.. and it makes sense, they are all "Sky" based elements

    Earth, Ice and Water are the Umbral elements and they seem more terrestrial based

    But the elemental hierarchy isn't split like that, it's weird
    (0)

  2. #12
    Player
    _C-a-e-r-i-t-h_'s Avatar
    Join Date
    Jun 2011
    Location
    San d'Oria
    Posts
    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    Ice > Wind makes sense. Wind is movement, ice (well, cold) slows down movement. The ones that don't make sense to me are Wind > Fire (sure, a candle might be extinguished by a gust of wind but large fires are actually spread by the wind) and, to a lesser extent, Water > Earth (wind has a much larger claim on erosion than water does; moisture in soil actually helps to prevent erosion, and if you're thinking in big terms only like rivers carving out a canyon then why not give erosion to ice because glaciers have done more than rivers ever will). Still makes little sense that Water doesn't beat Fire, and electricity technically doesn't boil water.

    I apologize in advance for the sheer amount of trolling this next sentence is going to get, but... elements made more sense in FFXI than they do in FFXIV.
    (0)

  3. #13
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by _C-a-e-r-i-t-h_ View Post
    Ice > Wind makes sense. Wind is movement, ice (well, cold) slows down movement. The ones that don't make sense to me are Wind > Fire (sure, a candle might be extinguished by a gust of wind but large fires are actually spread by the wind) and, to a lesser extent, Water > Earth (wind has a much larger claim on erosion than water does; moisture in soil actually helps to prevent erosion, and if you're thinking in big terms only like rivers carving out a canyon then why not give erosion to ice because glaciers have done more than rivers ever will). Still makes little sense that Water doesn't beat Fire, and electricity technically doesn't boil water.

    I apologize in advance for the sheer amount of trolling this next sentence is going to get, but... elements made more sense in FFXI than they do in FFXIV.
    not really trolling, it's a pretty much well founded opinion. I too think the FFXI weakness cycle of elements was making a lot more sense, and is also more complete than 2 seperate cycles that does not cross one another.
    (0)

  4. #14
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by _C-a-e-r-i-t-h_ View Post
    I apologize in advance for the sheer amount of trolling this next sentence is going to get, but... elements made more sense in FFXI than they do in FFXIV.

    I will add to that and say Elements made more sense in pretty much every other FF game than this... but yea, it really is just a minor thing....

    I would have liked more complexity... Where there isn't a wheel... but unique relationships between all of them... Like earth being strong against lightning AND fire... but super weak against wind, water and Ice... and taking normal damage from earth based attacks...
    (0)

  5. #15
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    I want more stats to skill up on, this game is very barren in the Stat Department. I want to be able to skill up on things like Block, Evasion, Parry, Elemental Magic, Healing Magic, Enfeebling Magic and so on. If my Healing magic is high then I want my Cures to Cure for more, if my Block is high I have more chance of Blocking attacks and negating DMG, If my Elemental Magic is high I want my Elemental nukes to land for more.

    I want more stats to level up and give me a sense of achievement when I get those extra 10 levels on Parry and I can see a difference in the rate at which it procs.
    (2)

  6. #16
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by AlexiaKidd View Post
    I want more stats to skill up on, this game is very barren in the Stat Department. I want to be able to skill up on things like Block, Evasion, Parry, Elemental Magic, Healing Magic, Enfeebling Magic and so on. If my Healing magic is high then I want my Cures to Cure for more, if my Block is high I have more chance of Blocking attacks and negating DMG, If my Elemental Magic is high I want my Elemental nukes to land for more.

    I want more stats to level up and give me a sense of achievement when I get those extra 10 levels on Parry and I can see a difference in the rate at which it procs.

    Kind of like Sentinel???
    (0)

  7. #17
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Rydin View Post
    Kind of like Sentinel???
    Yeah kinda of but something for every class not just ones that can use shields
    (0)

  8. #18
    Player
    _C-a-e-r-i-t-h_'s Avatar
    Join Date
    Jun 2011
    Location
    San d'Oria
    Posts
    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by AlexiaKidd View Post
    Yeah kinda of but something for every class not just ones that can use shields
    I'll second that. Not for the "oh great more stuff to grind and skill up" but because I'd like to be able to focus on specific aspects of my character depending on how I play.
    (0)

  9. #19
    Player

    Join Date
    Mar 2011
    Posts
    837
    Unfortunately, the 'physical' mechanics seem a little mundane compared to the 'magic' mechanics (or at least less expanded upon)
    (0)

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