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  1. #1
    Player
    Edellis's Avatar
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    Dec 2013
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    Character
    Ixora Lepta
    World
    Zalera
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    Archer Lv 73
    People are still crying about instanced content? Seriously, move on.


    Instanced content, lockouts and tome gear beat out 0.02% drop rates, farming and oppressive crafting/upgrade systems any day of the year.


    I agree with OP, there is NOTHING that would make me go back to that old Korean MMO mentality of farming and stretching 10 hours of content thin out over 200.


    Thats what 1.0 was. Tons of empty space to fill in the gaping void left by a lack of actual content and design. Luckly it tanked so that Square could learn from their mistakes.
    (0)

  2. #2
    Player
    Vensaval's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    251
    Character
    Vhen'li Sahval
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Edellis View Post
    0.02% drop rates

    I love how this is still an argument being used. Percentages below 1% aren't the only ones that exist in video games. Be real, people.
    (3)

  3. #3
    Player
    Edellis's Avatar
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    Dec 2013
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    Character
    Ixora Lepta
    World
    Zalera
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    Archer Lv 73
    Quote Originally Posted by Vensaval View Post
    I love how this is still an argument being used. Percentages below 1% aren't the only ones that exist in video games. Be real, people.
    The thing is, you guys need to stop pretending that FFXIV with "Open World" mechanics would be the same game. There is a reason those mechanics don't exist, and it's because they've been replaced with something else. There's also a reason you miss them, and thats because they offer an experience different than the one FFXIV is trying to give you.



    Instanced dungeons = lockout by design. You gain your items by completing content, and the only RNG that stops you is the roulette of which piece drops, which is also mitigated by Tome acquisition -- there is no traditional drop rate. The theme here is forward progress with playtime.



    Open World MMOs = lockout by respawn rates and drop %. You gain items by repeated defeat of enemies that drop your item. You gain what you want by getting lucky. Biggest determining factor other than pure RNG is your combined number of roles, I.E. playtime counter. The theme here is repetition.



    They are not the same, and adding in the mechanics of one over the other (that drop gear everyone will want) is just pure and simple bad game design. They will compete with one another.


    Quote Originally Posted by Yurimi View Post

    And before you tell me if I liked that kinda stuff so much to go back and play those instead... already did. Just killing time for FFXI maintenence to end on a game that is at the moment more entertaining for me than XIV.

    ...congratulations? Why don't you just make the switch permanent? Nobody is forcing you to pay to play this, and if you can spend your money elsewhere then what on earth is stopping you.


    Look, Square isn't going to suddenly turn this game into Final Fantasy 11. It just isn't going to happen. This game is the way it is because the design team doesn't care for open-world MMO antics, something i IMMEDIATELY noticed when I started playing XIV, and is currently the only reason im still subscribed. It's clear the game is catering more to people like me, and not you.

    So i'd honestly suggest you just save the frustration and quit. I'm not even kidding. I've played my fair share of MMOs, and if you are annoyed with the general design path of the game, you're eventually just going to hate it anyway. It isn't going to change.
    (1)
    Last edited by Edellis; 03-19-2014 at 03:11 AM.

  4. #4
    Player
    Yurimi's Avatar
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    Apr 2012
    Posts
    661
    Character
    Nixi Sarcia
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Edellis View Post
    People are still crying about instanced content? Seriously, move on.


    Instanced content, lockouts and tome gear beat out 0.02% drop rates, farming and oppressive crafting/upgrade systems any day of the year.


    I agree with OP, there is NOTHING that would make me go back to that old Korean MMO mentality of farming and stretching 10 hours of content thin out over 200.


    Thats what 1.0 was. Tons of empty space to fill in the gaping void left by a lack of actual content and design. Luckly it tanked so that Square could learn from their mistakes.
    I would like to point out that drop rates are not always 0.02% I mean in XI Nidhogg always dropped 1 abjuration Fafnir for ridill was kinda rare but I remember my linkshell getting like 7 in 1 month and that was against 3 other LS's sure some drop rates sucked (hocho and thiefs knife for example) but for the majority of stuff the drop rates were fine (I would show you the plethora of rare/ex dropped items I have and I doubt I would have that many if the drop rates were as bad as you claim but XI is in maintenence atm).

    And before you tell me if I liked that kinda stuff so much to go back and play those instead... already did. Just killing time for FFXI maintenence to end on a game that is at the moment more entertaining for me than XIV.

    (2)

  5. #5
    Player Bizniztyme's Avatar
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    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Yurimi View Post
    I would like to point out that drop rates are not always 0.02% I mean in XI Nidhogg always dropped 1 abjuration Fafnir for ridill was kinda rare but I remember my linkshell getting like 7 in 1 month and that was against 3 other LS's sure some drop rates sucked (hocho and thiefs knife for example) but for the majority of stuff the drop rates were fine (I would show you the plethora of rare/ex dropped items I have and I doubt I would have that many if the drop rates were as bad as you claim but XI is in maintenence atm).

    And before you tell me if I liked that kinda stuff so much to go back and play those instead... already did. Just killing time for FFXI maintenence to end on a game that is at the moment more entertaining for me than XIV.

    Pretty smart of them eh? Why add mechanics from their other game and steal their own customers?
    (0)

  6. #6
    Player
    Yurimi's Avatar
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    Apr 2012
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    661
    Character
    Nixi Sarcia
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Bizniztyme View Post
    Pretty smart of them eh? Why add mechanics from their other game and steal their own customers?
    dont know how its stealing from themselves more like I stopped paying for this and am going to pay for XI instead. Speak with your wallet right ? well XIV isnt getting my wallet anymore so hopefully that speaks.
    (1)

  7. #7
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
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    343
    Character
    Solo Playa
    World
    Hyperion
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    Botanist Lv 50
    Quote Originally Posted by Yurimi View Post
    dont know how its stealing from themselves more like I stopped paying for this and am going to pay for XI instead. Speak with your wallet right ? well XIV isnt getting my wallet anymore so hopefully that speaks.
    They still got cho mula.
    (0)

  8. #8
    Player
    Yurimi's Avatar
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    Apr 2012
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    661
    Character
    Nixi Sarcia
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Bizniztyme View Post
    They still got cho mula.
    yes but my "mula" is going to the game style I personally enjoy and funding that rather than funding this game which if by chance others choose to follow suite will slowely decrease the development budget of this game to the point there will be delays cut corners and an overall quality drop. Will that happen no idea but I know I have made my choice and encourage others to do the same. This isnt the only MMO out there and there is far more choices for entertainment. If even 20% of the player base quits and they dumb down end game because NOONE is doing it so that now the new top 20% are ending up in the same boat and quit and that continues then what? going to keep telling them to quit and move on ? Its going to be an amusing boat to watch hopefully it doesnt end up like SWTOR or Aion or Rift or Tera or... well see the list of any released MMO in the last 5 years.
    (3)

  9. #9
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Yurimi View Post
    Its going to be an amusing boat to watch hopefully it doesnt end up like SWTOR or Aion or Rift or Tera or... well see the list of any released MMO in the last 5 years.
    What's wrong with SWTOR, AION, RIFT, TERA? looks like they're still running and people are enjoying it, not to mention they're all profiting, so what's the problem?
    (0)

  10. #10
    Player
    skaterger's Avatar
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    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Yurimi View Post
    yes but my "mula" is going to the game style I personally enjoy and funding that rather than funding this game which if by chance others choose to follow suite will slowely decrease the development budget of this game to the point there will be delays cut corners and an overall quality drop. Will that happen no idea but I know I have made my choice and encourage others to do the same. This isnt the only MMO out there and there is far more choices for entertainment. If even 20% of the player base quits and they dumb down end game because NOONE is doing it so that now the new top 20% are ending up in the same boat and quit and that continues then what? going to keep telling them to quit and move on ? Its going to be an amusing boat to watch hopefully it doesnt end up like SWTOR or Aion or Rift or Tera or... well see the list of any released MMO in the last 5 years.
    And people say hardcores are complaining about the game because they care about the game and want it to develop and prosper. Guess what? Posts like these show that they only care about themselves, not about the game or the company, stooping so low as to hope the company goes under so that their own wants are met. Holding a game you claim to support at gunpoint is not supporting it. SE should not give in to these players as if they cater to their whims, what is going to happen next time? More demands..and more and more. When these demands are not able to be met, they will leave the game without the blink of an eye.

    These are the players who have a negative impact on the community and its creating a bad vibe for the game and for me personally I am glad they are gone. Good riddiance! You won't be missed!
    (1)