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  1. #1
    Player
    FoxiLady's Avatar
    Join Date
    Oct 2013
    Posts
    38
    Character
    Foxi Lady
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    I got burnt out over this game a while back and wandered off to check out other games. Recently I decided to come back again and first job was to complete my 8 crafting classes. One day I decided I would play a lowbie character to go farm some items I needed, I was amazed that a map that used to be filled with groups 24/7 doing fates could barely muster up one fate group. I hopped on my main char and started wandering around other maps and it was the same story everywhere. I asked a friend who was still playing *he has since quit* how do players level these days and he said dungeons and leve quests.

    I'm about to start struggling trying to level up other classes and I can see it being a long and drawn out process because the lower level maps are empty. This game has loads of potential and the game isn't at fault for players faults and attitudes. Gamers these days want everything now and if they aren't entertained 24/7 and everything isn't as easy as sliding a knife into hot butter they just aren't interested. Not a common game I know but I remember back when in the distant past I played Maple Story and I needed 600M to go up one lvl and 6 billion to go from lvl 199-200 and we didnt even blink an eye we just did it. These days if you cant max level your char in a few days the forums are filled with people crying the game is grindy
    (0)

  2. #2
    Player
    Yuichi's Avatar
    Join Date
    Aug 2013
    Posts
    142
    Character
    Victoria Mccry
    World
    Jenova
    Main Class
    Archer Lv 50
    Quote Originally Posted by FoxiLady View Post
    I was amazed that a map that used to be filled with groups 24/7 doing fates could barely muster up one fate group. I hopped on my main char and started wandering around other maps and it was the same story everywhere. I asked a friend who was still playing *he has since quit* how do players level these days and he said dungeons and leve quests.
    I miss the old fate leveling. I mean really do we suddenly have less "noobs and people who do not know thier job" because of breaking fate leveling? I have yet to see a difference.
    (2)