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  1. #1
    Player
    ExKage's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    1,171
    Character
    Heixin Xiaoshuita
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ehayte View Post
    ...but you have to understand that strats get tailor specifically to groups, work is put into those strats and those players, and people want to get out what they put in...What I am trying to encourage my people in a similar situation to do is to make friends while pugging, generate some interest in your own FC, take the bull by the horns and help your FC leaders get another static going!
    Oh I'd agree it's definitely something that needs to be compromised by those in the statics and those who are catching up. But how do you expect people to gain experience with T4 when it seems so group dependent through Pugging and failing each week? You don't get a feel for a group's composition through pugging and most times the group falls apart by the 3rd wipe. In essence, people should make their own statics and see if perhaps those people can boost the FC themselves by making a group that started with... oh 1 person. Essentially making one's own FC. It's essentially what apparently happened to the OP's FC and their FC(s) broke apart.

    That's not what I'm promoting when I say that because I know very much how hard my friends have worked on T1-4 (having been on vent and doing T4 once with them as they tried to get through it) and I don't resent them for wanting to keep that group together. But the way to the least resistance is once you find a group you stick with it. I don't come from any MMORPG experience and certainly not any type of raiding experience, but if I joined up with a group's static, I don't see what the point of the FC is when you're not doing end-game content with them and not just staying in a LS with them.
    (1)

  2. #2
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ehayte View Post
    snip
    There are other ways to go about this as well. I've seen FC's that have a static pretty comfortable with a turn split the group in two and each pick up four people to learn the content. If they are off by a member, they'll recruit. Continue this process and not only are more people in your FC getting into content, but you are building a community that allows group members in the FC to swap around teams more easily when people aren't around.

    I could argue that those unwilling to break away from statics are the selfish ones. Not that I don't understand, but I could play devils advocate.
    (2)

  3. #3
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by L-D-Omlette View Post
    I could argue that those unwilling to break away from statics are the selfish ones. Not that I don't understand, but I could play devils advocate.
    And I would argue that if you put your idea into practice and there are two weeks in a row where the 4 people you bring with you are slow learners or are not skilled, you will start to see a great amount of unrest among your original static members.

    Your sentiment is great in a world where the probability of things going smoothing is high. We all know that isn't the world we live in.
    (0)
    Last edited by Ehayte; 03-12-2014 at 04:14 AM.

  4. #4
    Player
    shanvhere's Avatar
    Join Date
    Mar 2011
    Location
    Houston, TX
    Posts
    251
    Character
    Shanvhere Kurosaki
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I do not like how FF14 is heading, already canceled.
    (8)
    If pigs can really fly, I wouldn't care about anything else!!!

  5. #5
    Player
    Hairo's Avatar
    Join Date
    Sep 2013
    Posts
    60
    Character
    Hairo Ayam
    World
    Odin
    Main Class
    Lancer Lv 50
    similar story as the op, started playing ffxiv with mates i had played eqoa with, had a FC around 40 members over time that broke down and we merged with another FC with approx 110 members....... over time that broke down.

    Now am in a new FC, currently been clearing t1-5 for the last 1.5 months (monday raiding i call it).

    Respect to those individuals that have been doing it for 3 month+ since turn 5 was first downed....... but how the hell do you guys keep your self motivated.

    Am hoping 2.2 reinvigorates my love for the game but am reaching the end of the road as one says.

    The one person that is actually happy is my wife..... shes noticed me playing alot less lol ^^

    I did make a topic on the forums a while ago saying this is the most unfriendly guild/FC game i have ever played.
    (2)

  6. #6
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    For everyone that don't like myth cap and the lockouts think about the alternative of grinding out one dungeon 500 times to have a chance at one item dropping pretty sure people will leave this game in masses then
    (1)

  7. #7
    Player
    OldGeezer's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Kallen Statdfeld
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Royze View Post
    Disclaimer -This isn't a "I quit thread"...
    Well first off, you should have swapped out your 1.0 buddies with your static. I have the same issue in my FC. I get invited to the static when there is a vacancy, but it's rare. You are correct, your static was a tad selfish because they didn't want to mess with their farm system to help its other members out. That's a problem with immature FCs when the gear outweighs the comraderie. I was in a guild in WoW for almost 5 years. We weren't the best raiding guild, we certainly weren't the first to beat new content, but we survived all the AA-type personality guilds out there because our focus was people and not loot. When an FC's focus becomes loot and not people, the path to destruction has started and it can't be stopped. This isn't a FF-problem, it's a problem with all MMO's because it's an issue caused by the players and not the games.
    (5)

  8. #8
    Player
    FoxiLady's Avatar
    Join Date
    Oct 2013
    Posts
    38
    Character
    Foxi Lady
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    I got burnt out over this game a while back and wandered off to check out other games. Recently I decided to come back again and first job was to complete my 8 crafting classes. One day I decided I would play a lowbie character to go farm some items I needed, I was amazed that a map that used to be filled with groups 24/7 doing fates could barely muster up one fate group. I hopped on my main char and started wandering around other maps and it was the same story everywhere. I asked a friend who was still playing *he has since quit* how do players level these days and he said dungeons and leve quests.

    I'm about to start struggling trying to level up other classes and I can see it being a long and drawn out process because the lower level maps are empty. This game has loads of potential and the game isn't at fault for players faults and attitudes. Gamers these days want everything now and if they aren't entertained 24/7 and everything isn't as easy as sliding a knife into hot butter they just aren't interested. Not a common game I know but I remember back when in the distant past I played Maple Story and I needed 600M to go up one lvl and 6 billion to go from lvl 199-200 and we didnt even blink an eye we just did it. These days if you cant max level your char in a few days the forums are filled with people crying the game is grindy
    (0)

  9. #9
    Player
    Yuichi's Avatar
    Join Date
    Aug 2013
    Posts
    142
    Character
    Victoria Mccry
    World
    Jenova
    Main Class
    Archer Lv 50
    Quote Originally Posted by FoxiLady View Post
    I was amazed that a map that used to be filled with groups 24/7 doing fates could barely muster up one fate group. I hopped on my main char and started wandering around other maps and it was the same story everywhere. I asked a friend who was still playing *he has since quit* how do players level these days and he said dungeons and leve quests.
    I miss the old fate leveling. I mean really do we suddenly have less "noobs and people who do not know thier job" because of breaking fate leveling? I have yet to see a difference.
    (2)

  10. #10
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Its probably already been mentioned in this thread and I'm not going to scour through 10+ pages to verify it but...


    Even though ffxi had content that capped out at 60+ players, you were not required to have a full alliance to attempt content. Things might be different if you could low man content in ffxiv.
    (2)

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