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  1. #241
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Duelle View Post
    I somehow doubt that what you'll get for clearing the dungeon faster will be just a mount.

    Though if you want a story-connected timed dungeon, you could also mention Caverns of Time: Culling of Stratholme. Which again netted you a mount and an extra badge to trade in for gear. Wasn't a bad deal and you could meet the conditions with some gear and after learning the dungeon. Here's the kicker, though: stuff like ZA and CoS worked because they were dungeons for level capped players. Neither was mid-game content. Which means you're not gonna gear up and learn the dungeon, but instead outlevel it. (Edit: And before you even think about it, level caps in the dungeons would be a very sloppy way of combating that)

    That and I somehow can't bring myself to trust SE's developers to be that good at dungeon design, though.
    There can be miracles, when you believe
    Though hope is frail, it's hard to kill
    Who knows what miracles you can achieve
    When you believe, somehow you will
    You will when you believe
    (1)

  2. #242
    Player
    Reaux's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    55
    Character
    Rorota Rota
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    (1)

  3. #243
    Player
    Katie's Avatar
    Join Date
    Mar 2011
    Location
    Lower Lominsa
    Posts
    38
    Character
    Katie Omega
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    A time limit forces replay value. Take that as a good or bad thing.


    Also this just in:
    Releasing in summer 2012: FINAL FANTASY XIV
    (1)

  4. #244
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Reaux View Post
    YOU WILL WHEN YYYYOOOUUUUUU BELIEVE!!!!!!!!!!!!!!!!! *parts the red sea*
    *snorts coffee through nostrils*

    You guys are killing me XD
    (0)

  5. #245
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Lol Thought I would check the numbers again.. 32 to 78 Looks like Time Limits are still the way to go..

    Time Limit = Replay Value
    No Time Limit = One Run
    (0)

  6. #246
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Joeking View Post
    There can be miracles, when you believe
    Though hope is frail, it's hard to kill
    Who knows what miracles you can achieve
    When you believe, somehow you will
    You will when you believe
    *tilts head in confusion*

    はー?
    Quote Originally Posted by Kiote View Post
    Time Limit = Replay Value
    No Time Limit = One Run
    False. I clearly remember doing Heroic Utgarde Pinnacle lots of times to get Red Sword of Courage. I also did Halls of Lightning lots of times for the +Defense rating trinket. Neither had a time limit. Were replayed lots of times.
    (0)
    Last edited by Duelle; 06-22-2011 at 05:01 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  7. #247
    Player
    _C-a-e-r-i-t-h_'s Avatar
    Join Date
    Jun 2011
    Location
    San d'Oria
    Posts
    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Reaux View Post
    unless they have a global cooldown like they do with leves. That I would prefer. Make it JP midnight or something.
    Downside to that is that 5 minutes after the reset you'd have 90% of the server lined up outside. The guildleve counter was crowded as hell every 36 hours, if I recall correctly. Better to have personalized resets that spread out the crowd.

    Quote Originally Posted by Reaux View Post
    Everyone that wants dungeons super badly go play Etrian Odyssey III, it's out and super fun!
    Fixed
    (2)

  8. #248
    Player
    Speeral's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    263
    Character
    Speeral Olbodra
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    Im all for time limits on dungeons and most content. I do want a few fights that are gruelling battles of attrition that puts the players stamina, abilities, and knowledge of the games mechanics through a long test that can be attempted by all but accomplished by a few. Not make it primary content but have it as a few extras that add to the over all experience.

  9. #249
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Koga View Post
    Aion has instanced dungeons & they are timed. Example, fort instance battles where the chest disappears. it is on a timer. it is a challenge based on time so SE just likes time trials, so what? i like time trials it is more demanding.
    WoW has time limits as well on stuff thats meant to be "challenging", like the Zul Aman timeruns, where you only get the Bear Mount if you manage to safe all 4 prisoners in time.(old Zul Aman, no clue how the new Zul aman in Cata works)

    There are a lot of MMOs out there that have time limits on stuff. Usually its stuff thats meant to be challenging cause a timelimit will add to that challenge!

    PS: If you need to go afk to pamper a crying baby...don't you think you shouldn't be playing endgame in an MMORPG at all? I'm sick of people thinking everything needs to be catered to them. If you can't invest time for a game that demands time investment, fnid yourself another game that does allow you to invest less time(focused time)

    I play FFXIV a lot, cause I only work part time and got a gf that I can only see on the weekends(where I don't play at all).
    But believe me...the moment I work full time and got something like a baby to take care of this game is history. There is more important stuff than this and if you fail to see this, you have my sincere pity...I only ivnest this much time into this game cause I can and the game more or less demands and it's not going to be better(less time) at all, so if you can't handle this fact, you shouldn't have started playing XIV in the first place. I know SE said the game will be more casual than XI...but honestly...are you that naive to think an MMO won't be a huge timesink at ALL times? There is no MMO out there that's not a huge timesink if you want to be a "good" player, no matter how "casual" the devs of it say it is.
    (0)

  10. #250
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by TirionCrey View Post
    PS: If you need to go afk to pamper a crying baby...don't you think you shouldn't be playing endgame in an MMORPG at all? I'm sick of people thinking everything needs to be catered to them. If you can't invest time for a game that demands time investment, fnid yourself another game that does allow you to invest less time(focused time)
    That's the only reason I'm playing XIV instead of XI.


    I play FFXIV a lot, cause I only work part time and got a gf that I can only see on the weekends(where I don't play at all).
    But believe me...the moment I work full time and got something like a baby to take care of this game is history. There is more important stuff than this and if you fail to see this, you have my sincere pity...I only ivnest this much time into this game cause I can and the game more or less demands and it's not going to be better(less time) at all, so if you can't handle this fact, you shouldn't have started playing XIV in the first place. I know SE said the game will be more casual than XI...but honestly...are you that naive to think an MMO won't be a huge timesink at ALL times? There is no MMO out there that's not a huge timesink if you want to be a "good" player, no matter how "casual" the devs of it say it is.
    D&D Online. Of course, depends what you mean by good.

    By good I mean "can make a positive contribution to a raid group" or "can handle all level-appropriate content without hindering the party". Not "has run everything 500x" or "has all the best gear".
    (0)

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