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  1. #1
    Player Versiroth's Avatar
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    Sep 2013
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    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    I had a group that did something interesting last night. We had one melee and instead of everyone killing Chirada and then the OT pulling Suparna across the tornados, we had all range on Suparna from the start and we had the melee LB Chirada each time. So, the melee/OT pretty much downed Chirada by themselves (we switched to Chir for a second when Garuda/Suparna teleported) and the three range were able to down Suparna very fast as well as we could stay on her practically the whole time. The tanks only had to worry about the spiny and no DPS had to risk WW.

    It seems like a pretty good melee friendly strategy to me.
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  2. #2
    Player
    Lemon8or's Avatar
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    Aug 2013
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    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Versiroth View Post
    It seems like a pretty good melee friendly strategy to me.
    Except: 1. You only have 1 melee DPS. This would not work if you have more than 1. 2. You LB Chirada which usually is either 1 or 2 while if you save for 3 and LB Garuda in Eye phase, it would probably go faster.

  3. #3
    Player
    HoolieWho's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    207
    Character
    Hoolie Who
    World
    Hyperion
    Main Class
    Lancer Lv 55
    Quote Originally Posted by Lemon8or View Post
    Except: 1. You only have 1 melee DPS. This would not work if you have more than 1. 2. You LB Chirada which usually is either 1 or 2 while if you save for 3 and LB Garuda in Eye phase, it would probably go faster.
    If you have two melee, you do the same thing Versiroth said except you LB Suparna instead of Chirada. If you have three or four melee, then you probably want to explore a different strat.

    I'm not convinced LB3 on Garuda makes the fight faster than LB1 on the sisters, but it is nice to have LB3 in case something goes wrong with the spiny.
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    The First Law of Roegadynics: "A Roegadyn may not injure a Lalafell or, through inaction, allow a Lalafell to come to harm."

  4. #4
    Player Versiroth's Avatar
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    Sep 2013
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    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by HoolieWho View Post
    If you have two melee, you do the same thing Versiroth said except you LB Suparna instead of Chirada. If you have three or four melee, then you probably want to explore a different strat.

    I'm not convinced LB3 on Garuda makes the fight faster than LB1 on the sisters, but it is nice to have LB3 in case something goes wrong with the spiny.
    Yeah, with two melee, you could have one on Chirada and the other on Suparna (with the MT). The melee on Suparna could LB her and then switch to Chirada (to avoid DWW) while the range finish off Suparna and then switch to Chirada. Either way, it takes away having to provoke a sister and makes the fight more melee friendly. In either strat, LBing a sister makes it to where you're able to attack Garuda for a longer time during the twisters. So, it probably equals out anyway.
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    Last edited by Versiroth; 03-07-2014 at 10:24 PM.

  5. #5
    Player
    Gamemako's Avatar
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    Aug 2013
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    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Lemon8or View Post
    Except: 1. You only have 1 melee DPS. This would not work if you have more than 1. 2. You LB Chirada which usually is either 1 or 2 while if you save for 3 and LB Garuda in Eye phase, it would probably go faster.
    Not to mention that the as long as both sisters are alive, they receive a defense buff, and when you have to swap with both sisters alive, your DPS gets absolutely clobbered by buff stacks.

    Though, it's worth noting that I don't recommend using the LB during Eye phase. It pierces the Lithified Flesh buff, so you can use caster LB during tornado phase to nuke both Garuda and Suparna at once, simultaneously reducing risk of a wipe and boosting DPS.

    Quote Originally Posted by Versiroth View Post
    Yeah, with two melee, you could have one on Chirada and the other on Suparna (with the MT). The melee on Suparna could LB her and then switch to Chirada (to avoid DWW) while the range finish off Suparna and then switch to Chirada.
    Don't add moving parts to a fight. Follow the KISS principle. The only good reason to split DPS on Chirada and Suparna is that your DPS is too high in the first place and you want to slow down Chirada's death.

    //EDIT:

    Quote Originally Posted by Cessna View Post
    You all could try the most melee friendly stragedy the official stragedy which is the triangle method, same dps requirements as the American version *ie double wicked*
    None of this is true. It is not the "official strategy" and it is harder on the DPS than double WW. You get DPS reduction from stacks as well as lost positional abilities. Almost all of the methods involve using melee LB1 here because the sisters have 4 stacks after the jump. A poorly-geared group will fail this method 100% of the time due to DPS requirements being too damn high.
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    Last edited by Gamemako; 03-08-2014 at 03:43 AM.

  6. #6
    Player
    Cessna's Avatar
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    Aug 2013
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    127
    Character
    Judge Justus
    World
    Balmung
    Main Class
    Marauder Lv 78
    None of this is true. It is not the "official strategy" and it is harder on the DPS than double WW. You get DPS reduction from stacks as well as lost positional abilities. Almost all of the methods involve using melee LB1 here because the sisters have 4 stacks after the jump. A poorly-geared group will fail this method 100% of the time due to DPS requirements being too damn high.
    Reread my post, you only saw triangle method.

    The tanks swap positions when the sisters disappear so the stacks do NOT build. Thus the dps requirements are thusly the same.
    (1)
    Last edited by Cessna; 03-08-2014 at 06:48 AM.

  7. #7
    Player
    bokchoykn's Avatar
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    Sep 2013
    Posts
    368
    Character
    Bokchoy Mcnuggets
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Gamemako View Post
    None of this is true. It is not the "official strategy" and it is harder on the DPS than double WW. You get DPS reduction from stacks as well as lost positional abilities. Almost all of the methods involve using melee LB1 here because the sisters have 4 stacks after the jump. A poorly-geared group will fail this method 100% of the time due to DPS requirements being too damn high.
    I agree.

    The triangle strategy is a significant compromise to DPS because melee can't do rear/flank attacks and casters have to stop casting to dodge Slipstreams.

    The benefit is tanks not having to deal with double WW and melee doesn't have to deal with WW at all. However, these two can be easily handled by having Tanks predict double WW with major cooldowns and having melee actually understand the fight and not be in melee range when WW occurs.
    (1)

  8. #8
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by bokchoykn View Post
    However, these two can be easily handled by having Tanks predict double WW with major cooldowns and having melee actually understand the fight and not be in melee range when WW occurs.
    Good luck with that. I think you, Gamemako and Lemon all down these in statics and simply don't realize how often melee and tanks get instakilled to WW/DWW. Your method is fine for an experience group that knows what they're doing, sure. But, again, good luck with pugs. I don't have a static, personally, so I'm trying to figure out a strat were any group could go in and have a great chance. Also, we successfully pulled off the strat were one melee LBs Chirada and all range stay on Suparna and it worked out just fine.

    People have downed this fight in a multitude of ways, yet you three act like only one strategy is feasible.


    Also...

    The triangle strategy is a significant compromise to DPS because melee can't do rear/flank attacks and casters have to stop casting to dodge Slipstreams.
    In this strat, the melee LBs Chirada each time as well and she dies quick. Lack of positional attacks and having to dodge one slipstream doesn't matter when she dies so fast to LB.
    (1)
    Last edited by Versiroth; 03-08-2014 at 06:37 AM.

  9. #9
    Player
    Lemon8or's Avatar
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    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by HoolieWho View Post
    I'm not convinced LB3 on Garuda makes the fight faster than LB1 on the sisters, but it is nice to have LB3 in case something goes wrong with the spiny.
    3 LB1 is 6900 potency. 1 LB3 is 9000 potency. That 2100 potency is where it will make your fight faster. Provoking Suparna after Chirada is dead is not risking anything except 2 or 3 seconds while Suparna runs across the tornadoes.

  10. #10
    Player
    Cessna's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Judge Justus
    World
    Balmung
    Main Class
    Marauder Lv 78
    You all could try the most melee friendly stragedy the official stragedy which is the triangle method, same dps requirements as the American version *ie double wicked*

    It works like this, dps grab chirada stack on downburst (big warning when its coming) and share the damage, 1k each person, while tanks grab surpana and gurada, when they disappear swap positions so the adds don't build up their stacks, when chirada dies, the melee just waltz over and destroy surpana, no wicked wheels to worry about for the melee's and as a added bonus tank swaps are done with ease and no main tank can't get instakilled if he doesn't pop a cooldown. Only downside to this strag is it requires more from the healers and a bit more movement from the tanks.

    On phase 3, same thing and the tanks just pass the spiny when one gets 2 stacks on.
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