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  1. #41
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Jigg View Post
    YI personally thought the loss of xp in FFXI was a GREAT death penalty and made for better players (typically). I however was not a fan of the level down...

    I propose that if they reduce the level requirement for raise, then they should emplement xp loss (without level down) to compensate.
    Why should a rank 50 not suffer any SP penalty when everyone else does? SP penalty is a horrible idea in this game, it's way easier to die than it was in XI. They would have to change so much of the game if SP penalty was added, to make it less easy to die. Making the penalty for dying weak allows content to be harder because it's no big deal if you die multiple times in a fight or have to retry shit. SP penalty would mean AoEs have to be weaker, mobs 10+ ranks above you would have to stop two shot killing you, among other things. No one would risk high staring leves and people would be less willing to help you with anything difficult.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  2. #42
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    A penalty shouldn't be as harsh as XI's, but not as weak as what we have right now. Though, many people in XI refused to help because they were afraid of loosing their precious XP what I respect. But the ignorable penalty in XIV that doesn't encourage people to think (as much), along with that weird aggro icon... It's just too easy.
    I could live with an EXP loss as long as you can't delevel. But that's just me.
    (0)

  3. #43
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Most people doing hard content where you're likely to die are rank 50, I don't see why we should be immune to SP loss if this was implemented. Either everyone gets it and people are allowed to delevel all the way to rank 1 or no one gets it. I'm glad the majority of people are against this.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  4. #44
    Player
    Ranka's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    130
    Character
    Pascal Graces
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Ya um people, 38 is not a unattainable rank to get, just rank it up. And having a higher rank raise is pointless unless it does not give weakened. I say they are good where they are at. If anything, reraise should be added around 50, if at all, but there is no reason to lower raise.
    (0)


    It is not the quantity of friends you have that determines your worth, its the quality of friends that does.

  5. #45
    Player
    Ranka's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    130
    Character
    Pascal Graces
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Xenor View Post
    Why should a rank 50 not suffer any SP penalty when everyone else does? SP penalty is a horrible idea in this game, it's way easier to die than it was in XI. They would have to change so much of the game if SP penalty was added, to make it less easy to die. Making the penalty for dying weak allows content to be harder because it's no big deal if you die multiple times in a fight or have to retry shit. SP penalty would mean AoEs have to be weaker, mobs 10+ ranks above you would have to stop two shot killing you, among other things. No one would risk high staring leves and people would be less willing to help you with anything difficult.
    Xenor stop being such a nub cake. But I agree with you, just like making fun of you. ^^ Also grats on 50 CON, you shall be healing all our NM fights now!!!
    (0)


    It is not the quantity of friends you have that determines your worth, its the quality of friends that does.

  6. #46
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Ranka View Post
    Ya um people, 38 is not a unattainable rank to get, just rank it up.
    No one said that 38 is "unattainable". There's simply absolutely no reason for a large chunk of group leveling up not to have this rather basic function.
    (0)

  7. #47
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Maybe when the bring the level cap up they could lower it but atm it is fair because other classes can use it, it costs no MP to cast and only has a 1 min cooldown which is relatively amazing. All in all I like it where it is personally and I would like to be able to use it on another class like current system. I am willing to take one of the 2 classes to 50 just to get the ability. Look at FFXI, anyone with a whm sub could raise or PLD, RDM and WHM could use it, so the system is currently fair but could use some tweeks to improve upon it.
    (0)

  8. #48
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18
    GUYS.

    Why would they radically lower the lvl requirement for raise when you can just lvl a conj to that lvl and then slap it on a lvl 1 class....? See why this games armory system is broken?
    (0)

  9. #49
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    It isn't broken, you took the time to level that class to get its abilities. Just like someone else said from another post, If I was a boxer my whole life and then I quit and became a doctor I wouldn't forget everything from my life as a boxer, how to take a hit, being able to take a hit and how to fight. I may not be the best doctor at first but I would still know how to fight well. Same concept, if you a healer and you leveled up a healer why should you not be able to use your healer abilities, all of them no matter what class you was (ofcourse, there needs to be a bit more of a nerf of effectiveness but there is another post about affinity that ties into this).
    (0)

  10. #50
    Player
    Ranka's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    130
    Character
    Pascal Graces
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Abriael View Post
    No one said that 38 is "unattainable". There's simply absolutely no reason for a large chunk of group leveling up not to have this rather basic function.
    What I am stating is that if you take the time to rank con or thm, just subbing raise is enough if you want to use it low rank. Dieing as no consequences in this game besides being weakened which is probably why it comes later. There is no dire need for it.
    (0)


    It is not the quantity of friends you have that determines your worth, its the quality of friends that does.

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