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  1. #1
    Player
    Edellis's Avatar
    Join Date
    Dec 2013
    Posts
    754
    Character
    Ixora Lepta
    World
    Zalera
    Main Class
    Archer Lv 73
    Im sure its easy to hide special locations when the world maps were endless hellscapes of nothing, and the secret areas were too.
    (0)

  2. #2
    Player
    Kittra's Avatar
    Join Date
    Apr 2011
    Posts
    349
    Character
    Kittra Thelder
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Edellis View Post
    Im sure its easy to hide special locations when the world maps were endless hellscapes of nothing, and the secret areas were too.
    Merge all current zones into one endless zone and you pretty much have endless hellscapes of nothing again with a few places to look at here and there.

    Whereas one version had "soft" zone-lines so you didn't feel like you were changing locations, the new version has "hard" zone-lines so you know when you've changed locations.

    Divide up 1.0's areas based upon the soft zone-lines and you pretty much have areas of the same size as 2.0's but with more of them. Give all of 2.0's areas soft zone-lines, it's the reverse and basicly the same as 1.0 but without as much space.

    Some people like it that way, some don't, whatever floats your boat. I personally have nothing against hard zone-lines, I played FFXI for 8 years and never once complained about them.

    *EDIT*

    I also forgot to mention, 80% of those copy pasted areas people would complain about in 1.0 were the soft zone-lines, so I'm not sure why so many people expected them to expend resources on areas where literally nothing happened.
    (2)
    Last edited by Kittra; 03-01-2014 at 07:26 PM.