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  1. #1
    Player
    Edellis's Avatar
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    Ixora Lepta
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    Zalera
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    Archer Lv 73
    Quote Originally Posted by Shioban View Post
    If YOU understood anything about games development, then you'd know that it would be a rather simple task to repair it. So before you go pointing fingers check your facts.

    As someone who actually works in 'games development', this is something that I know for isn't completely beyond repair.
    A simply mesh deformer would fix the issue, but at the cost of processing time and memory which is why (for the time being) it wouldn't even be remotely considered.

    Which makes it a non-simple task to "repair" it. Which is retarded to even suggest because it was done on purpose.


    No, you guys really have absolutely no clue how game development works to suggest anything is a "simple fix" if it isn't on a schedule to be done. Knowing how to round out the ass on a model does not suggest you know shit about game development.

    And i don't know why people are still complaining about this. The models were changed on purpose and nothing short of an extensive graphical update would say otherwise. The models are designed to be clothed, and thats what the dev team is (and should be) focusing their attention.
    (0)
    Last edited by Edellis; 03-02-2014 at 06:13 AM.

  2. #2
    Player
    Chasely's Avatar
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    Yawn Alexander
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    Behemoth
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    Pugilist Lv 50
    Quote Originally Posted by Edellis View Post
    Which makes it a non-simple task to "repair" it. Which is retarded to even suggest because it was done on purpose.


    No, you guys really have absolutely no clue how game development works to suggest anything is a "simple fix" if it isn't on a schedule to be done. Knowing how to round out the ass on a model does not mean you know shit about game development.
    And by telling SE we want it, maybe they will put it on their schedule to be fixed. I certainly hope that, should it be placed on a schedule, everyone who needs to know will see it.
    (8)

  3. #3
    Player Jynx's Avatar
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    Mar 2011
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    Gridania
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    Jynx Masamune
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    Diabolos
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    Thaumaturge Lv 100
    Quote Originally Posted by Edellis View Post
    I'm an armchair developer.

    While I can't say I'm clamoring for this exact request better character models and textures in general would be great.

    Anyone including you who pretend to know anything about game development need to stop pretending to be athorities on the subject unless you can show us you worked on a AAA budget game then just push that argument aside. Nobody here truely knows what SE's development cycle is like for all we know Yoshida throws a dart at a board to decide what primal is released next, what class gets nerfed/buff, what hairstyle they work on next....so on.

    What we can however do is explain why we think ______ would be good for the game, or why you feel time should be spent elsewhere.

    See how easilly that makes us have a civil discussion? If you feel the development time should be spent on the actual equipment then tell us so without trying to raise yourself above everyone with snide remarks and insults.
    (11)

  4. #4
    Player
    Knives's Avatar
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    Johnny Knives
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    Balmung
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    Marauder Lv 50

    Problems with gear on the new character models

    Quote Originally Posted by Edellis View Post
    And i don't know why people are still complaining about this. The models were changed on purpose and nothing short of an extensive graphical update would say otherwise. The models are designed to be clothed, and thats what the dev team is (and should be) focusing their attention.
    I do agree that the models had to be changed to get ARR out on time, and that it would be a pretty extensive update due to having to refit leg gear. The models are meant to be clothed, but very often leg equipment is very tight and meant to compliment the physique, but the actual physique being complimented is off just enough that everything looks a little awkward from many angles. Every (I think) new piece of leg gear that wasn't already in 1.x is covered nearly entirely by the body piece of the same set, or it's a skirt that matches the old proportions enough to be worn with body gear and not look awkward. Shirt-type equipment flairs out at the hip much further than the current hip-shape would naturally allow unless you go out of your way to find a skirt to wear under it to hide the gap. A glaring example of the problem can be seen by wearing any set of the coatee-styled gear for crafting. Even the skirt that was made to be worn with it doesn't fill the giant gap left by the reduction.

    I'm not saying it's urgent or needs to be fixed right now (though sooner would help me to enjoy the content they add while I'm playing it) but I must point out that the presentation is off and the fact that it was rushed is apparent to those who will see it. I just want it to be updated, even if it's pretty far down the road or after the 1st expansion. I do love this game more than any other mmo, despite flaws I might point out so I won't be going to another game. I just want the best to be brought back to my favorite game.

    http://www.youtube.com/watch?v=PirscKRxHHI this video shows the coatee-set back in 1.x, which fit much more naturally even with the tight skirt. The pants worn by one of the miqo'te fits incredibly well too and while it may seem subtle to some, it's a huge difference from my perspective.
    (4)
    Last edited by Knives; 03-02-2014 at 06:59 AM. Reason: Text limit

  5. #5
    Player Shioban's Avatar
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    Shio Ban
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    Twintania
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    Conjurer Lv 90
    Quote Originally Posted by Edellis View Post
    No, you guys really have absolutely no clue how game development works to suggest anything is a "simple fix" if it isn't on a schedule to be done. Knowing how to round out the ass on a model does not suggest you know shit about game development.
    Actually I do, it's my job as previously stated, if you'd even slightly read my post you'd have realised that.

    Adding a mesh deformer would be a simpler fix this, there are many other options and solutions on how you could fix this without a huge error margin or largely consuming development time . It was easier in 1.23 to implement a mesh deformer (as a decent one already existed in the client), sadly what they're using in 2.0 would make this a slightly more cumbersome task and whether it would suit the task of deforming Body Mesh > Clothes or Clothes > Body Mesh would be a different issue.

    Quote Originally Posted by Edellis View Post
    And i don't know why people are still complaining about this. The models were changed on purpose and nothing short of an extensive graphical update would say otherwise. The models are designed to be clothed, and thats what the dev team is (and should be) focusing their attention.
    People can complain if they want to, even if it doesn't get changed. If you don't like what's been changed why sit on your buttocks.

    A slightly exagerated explanation of the process of "Complaining versus Sitting and not saying anything"


    Everyone knows why it was changed, it was already previously explained (moot point) that doesn't mean at any time in the future it cannot be changed.

    When people originally asked the World of Warcraft development team to change the models/textures for characters they wouldn't do it, people said "This is silly, why change it? Don't be stupid they'll never change it" and now they're actually doing it.

    They were designed to wear clothes??? NO WAY! (/gasp)

    Quote Originally Posted by Edellis View Post
    The models are designed to be clothed, and thats what the dev team is (and should be) focusing their attention.
    The development team (as with any good development team) is segregated into departments and 'assignment' teams.
    In ARR you have multiple teams working on various tasks, some teams would be considerably further ahead of the others due to the nature of their work.

    No-one can assume exactly how little or much time they have to spend on miscellaneous tasks such as this for implementation, but from experience this department is usually miles ahead of the rest in terms of preparation for implementation so there's a slight possibility in the distant future when there's a gap between development stages that tasks like this get considered.

    Quote Originally Posted by Edellis View Post
    No, you guys really have absolutely no clue how game development works to suggest anything is a "simple fix" if it isn't on a schedule to be done. Knowing how to round out the ass on a model does not suggest you know shit about game development.
    That may be the case for most people in this thread, but they all know fine rightly that if you request something enough over a long enough period of time it gets changed.
    That's a fact. If you want something changed that badly (regardless of how small or benign it is) it will be considered EVEN if it's been declined in the past.

    That being said, it's a low priority, and should be treated as such, this is something that would be considered when it's an actual possibility to spend the time to create/apply/adjust and test.
    (9)
    Last edited by Shioban; 03-06-2014 at 04:36 AM.

  6. #6
    Player
    Edellis's Avatar
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    Ixora Lepta
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    Zalera
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    Quote Originally Posted by Shioban View Post
    more chatter about game development, semantics
    Look, whatever, nobody cares, all of this is moot point. It's just not going to happen. And if it does, we're talking seasons from now, if even that.

    If it happens sooner, HURRAY power to the people, our characters asses go from "High-fashion model" to "petite", which still isnt enough to make me care either way.


    Quote Originally Posted by Jynx View Post

    Anyone including you who pretend to know anything about game developm--
    Uhh. The only reason i'm even still bothering with this topic is because of the amount of people who blindly throw around words like "SIMPLE FIX", trying to imply laziness to every issue Square doesn't hold in equal priority to their own. I'm just trying to stop the spreading of ignorance, which is a personal pet-peeve of mine.

    At the end of the day, i mean....I really don't care. Like I said, i'd much rather you guys petition square to reimplement the use of dynamic animation to the models, since that would provide a much more significant increase in quality to pretty much everyone if they were able to pull it off.


    But I personally just don't get the whole "butts" complaint, sorry. But by all means, do not let me poop on your parade.
    (1)

  7. #7
    Player
    AmyNeudaiz's Avatar
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    Adahna Serafi
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    Excalibur
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    Blacksmith Lv 80
    Quote Originally Posted by Edellis View Post
    Look, whatever, nobody cares, all of this is moot point. It's just not going to happen.
    This thread and the last 2 like it show that people quite literally do care and it is not a moot point as others have pointed out, if the customer base wants it enough, they will give it to us. Period.

    Quote Originally Posted by Edellis View Post
    But by all means, do not let me poop on your parade.
    Despite your efforts, you have not.
    (10)

  8. #8
    Player
    Vejjiegirl's Avatar
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    Raelynn Lovelace
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    Hyperion
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    Quote Originally Posted by Edellis View Post
    snip
    ._. you need to calm down, your getting angry over nothing.
    (4)

  9. #9
    Player Rex's Avatar
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    Gridania
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    Rex Xylon
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    Hyperion
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    Lancer Lv 90
    Quote Originally Posted by Edellis View Post
    But I personally just don't get the whole "butts" complaint, sorry. But(t)..I fixed it for you...shh.. by all means, do not let me poop on your parade.
    Get it...because...that also involves....a butt...
    (1)

  10. #10
    Player Shioban's Avatar
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    Shio Ban
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    Twintania
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    Conjurer Lv 90
    Quote Originally Posted by Edellis View Post
    Look, whatever, nobody cares, all of this is moot point.
    Yet threads keep cropping up for it.

    Quote Originally Posted by Edellis View Post
    It's just not going to happen. And if it does, we're talking seasons from now, if even that.
    Wrong. It's a completle possibility that it could happen, no-one is expecting to log in next week to a "Pancake > Watermellon" slider.

    If you'd read my post I actually mentioned that if this were to be done it'd be a very low priority (And If I didn't mention it or didn't make it clear enough)
    This is a VERY low priority, but still someting people care about just becauase YOU personally don't care/mind doesn't mean others think the same.


    Quote Originally Posted by Edellis View Post
    Uhh. The only reason i'm even still bothering with this topic is because of the amount of people who blindly throw around words like "SIMPLE FIX", trying to imply laziness to every issue Square doesn't hold in equal priority to their own. I'm just trying to stop the spreading of ignorance, which is a personal pet-peeve of mine.
    In this case there is a potential "simple fix" hence why my "lolsemanticsihatereading" post you so easily dismissed explained.

    Quote Originally Posted by Edellis View Post
    At the end of the day, i mean....I really don't care.
    Then why respond?


    Quote Originally Posted by Edellis View Post
    i'd much rather you guys petition square to reimplement the use of dynamic animation to the models, since that would provide a much more significant increase in quality to pretty much everyone if they were able to pull it off.
    You're confusing departments.

    A lead animator isn't going to even look more than once at a "Fix butts for 2.3" on the priority list, it's almost negligible to them.
    This is a problem for a different department.

    There are various teams split into priorities as Yoshi-P explained, but also in general games development.

    Something along the lines of;
    1# Immediate Fixes/Hotfixes/Critical Errors
    2# Patch 2.2 - Major Content Production
    #2-3 Post 2.3 minor changes
    #3 Patch 2.3 Major Content Production
    #4 Expansion Content
    #5 Future content post expansion

    Each department would either be split or sectioned off or completley focusing on one of these levels, claiming that "Fixing the buttocks" would affect a lead animator is ridiculous, sorry but it is.

    Quote Originally Posted by Edellis View Post
    But by all means, do not let me poop on your parade.
    A little late for that, you already did. But I can guarantee you people will still want it.



    TL;DR

    Every request is considered, especially ones that have been rejected yet still garner a large amount of attention/response.
    You are not a special snowflakes, and neither is anyone else for that matter.
    There IS a simple fix (there are more complex ones too)
    Animation has nothing to do with Butts.
    If you didn't care you wouldn't have responded.
    (8)
    Last edited by Shioban; 03-06-2014 at 04:35 AM.

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