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  1. #131
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    For me, there's 2 parts to my excitement, or lack thereof. It's natural to feel underwhelmed, certainly just by the very short preview it all looks underwhelming. Nothing looks new there from a graphical standpoint so the cool-factor is already low, and usually to sell something some of the best is displayed to garner attention, and that makes me wonder if it's more copy/paste armor.

    You can't really blame some of us for feeling underwhelmed given what was shown. Of course i'll still be here, I'll continue to be optimistic despite having my occasional doubts. If the battle system is adjusted and fun, I can only imagine these dungeons will be pretty damn exciting to play as well, so I'm really looking forward to seeing how everything in this patch will turn out.
    (0)

  2. #132
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    There's so much cynicism on these boards these days. What's especially bad about it is that it's almost entirely self afflicted.
    Truth.

    Not going to speculate on anything until they're ingame or more detailed info is out. Doing otherwise is pointless.
    (0)

  3. #133
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by RedAffinity View Post
    You can't really blame some of us for feeling underwhelmed given what was shown.
    Can easy blame some trolls that continue to say "same dugeons retextured", when it's obviously not true to anyone that has eyes. The environments shown in the areas have no equivalent in the current dungeons.

    And if you feel underwhelmed for two low resolution sneak peek pictures, then it's self-inflicted, as someone already said.
    (2)

  4. #134
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Quote Originally Posted by Abriael View Post
    It's always lovely to see people assume a bunch of nonsense from two pictures (without even reading the text, mind you), that look nothing like the dungeons we can currently play on, by the way. Let alone the fact that we have no idea on how they'll play.

    I'll wait to see what the dungeons look and play like before crying wolf. Because you know, I have a brain and I can use it.
    http://www.youtube.com/watch?v=W7hB8N9NaHQ

    Welcome to your new dungeon.

    But yeah, it's all about how it plays, hopefully we get some insight soon.

    Quote Originally Posted by Abriael View Post
    Can easy blame some trolls that continue to say "same dugeons retextured", when it's obviously not true to anyone that has eyes. The environments shown in the areas have no equivalent in the current dungeons.

    And if you feel underwhelmed for two low resolution sneak peek pictures, then it's self-inflicted, as someone already said.
    We absolutely have seen what they look like already, and that particular dungeon layout shows up at least twice in various blocked off areas currently.
    (0)

  5. #135
    Player
    Reaux's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    55
    Character
    Rorota Rota
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Focant View Post
    There's so much cynicism on these boards these days. What's especially bad about it is that it's almost entirely self afflicted. People seem to expect the game to change overnight with a single patch. They get their hopes up beyond anything SE can realistically reach and when they don't deliver a world changing experience people rage. Even in the midst of their cynicism people STILL bank too much on single patches. I know we're all very impatient and really want the game to become something we'd gladly hand over our cash to experience, but you all have to realize this doesn't happen with just a single patch. There is no quick save. It's something that comes with time. I know just saying this won't stop people from expecting the world by tomorrow, but it's still just remarkably unhelpful to have that mentality.
    But is it helpful and right for people to keep making excuses for the developers? They set up the expectations to an extent. Do some people go overboard and hype themselves up too much, yes. But you cannot place the blame solely on the playerbase. The development cycle for the game was long, it was the companies choice to release it in such a state and for that they open themselves up to criticism. It was SE's choice to cut beta short and release early. They are not following through on their own time tables that THEY set up, not us. They are also not following through on smaller promises like new quests with each patch.

    You cannot blame only the loud forum people for their cynicism and bad word of mouth. SE did develop the game...seeing as we are still playing many of us are still holding out for hope, but this is also SE we all know since the merger they haven't exactly had a good run with producing quality product and fulfilling promises.
    (0)

  6. #136
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Sephr View Post
    http://www.youtube.com/watch?v=W7hB8N9NaHQ

    Welcome to your new dungeon.

    But yeah, it's all about how it plays, hopefully we get some insight soon.
    That was cool, but I don't see anything in it that looks like the screenshot we got?
    (0)

  7. #137
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Sephr View Post
    http://www.youtube.com/watch?v=W7hB8N9NaHQ

    Welcome to your new dungeon.
    Welcome to being wrong.

    The area shown in that movie..

    1: looks nothing like what's shown in the pictures
    2: is not in any way near camp dragonhead.

    So no, we saw absolutely nothing of the new dungeons besides two low resolution pictures that look nothing like the current dungeons.

    Next please.

    Quote Originally Posted by Reaux View Post
    But is it helpful and right for people to keep making excuses for the developers?
    It's not "making excuses". It's debunking silly, baseless assumptions made of nothhing and biased to the extreme.
    And yes, that's quite helpful by definition.
    (4)
    Last edited by Abriael; 06-21-2011 at 01:39 AM.

  8. #138
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Vackashken View Post
    I can't help but think its a huge mistake not level capping the lower one. Level capping would facilitate a challenge regardless of how many 50 jobs you had. Dunno, just thing its a bad call.
    I'm just hopping they use a scaling mechanic so that when Rank 50's enter a Rank 25 Dungeon all the enemies become ridiculously powerful.
    (0)

  9. #139
    Player
    Reaux's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    55
    Character
    Rorota Rota
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Abriael View Post
    It's not "making excuses". It's debunking silly, baseless assumptions made of nothhing and biased to the extreme.
    And yes, that's quite helpful by definition.
    I agree with the video being wrong and not judging the dungeon layout itself til it comes out or we get more SC's. But, it's not debunking because that requires scientific evidence or minimal deviation of pattern. The pattern is thus: announcement of big change, patch that implements change, no additions or tweaks to added content, next big announcement. They have added content, none of which has fundamentally changed the game in anyway and doesn't support much more than a slight deviation from going back to doing leves and behest.

    They added sidequests that are unsupported by content beyond rank 10 and NM's that are soloable by any high level mage. That really is all they added: they tweaked leves, anima, rewards, market wards to be more like an auction house ....sort of it but no changes that really mean anything. The pattern is lack of focus and continued implementation and support of added features so far.
    (0)

  10. #140
    Player
    Focant's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    121
    Character
    Arturia Rivaut
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Reaux View Post
    But is it helpful and right for people to keep making excuses for the developers? They set up the expectations to an extent. Do some people go overboard and hype themselves up too much, yes. But you cannot place the blame solely on the playerbase. The development cycle for the game was long, it was the companies choice to release it in such a state and for that they open themselves up to criticism. It was SE's choice to cut beta short and release early. They are not following through on their own time tables that THEY set up, not us. They are also not following through on smaller promises like new quests with each patch.

    You cannot blame only the loud forum people for their cynicism and bad word of mouth. SE did develop the game...seeing as we are still playing many of us are still holding out for hope, but this is also SE we all know since the merger they haven't exactly had a good run with producing quality product and fulfilling promises.
    Certainly SE is to blame for the current state of the game. They rushed it out and didn't really listen to beta testers. However how are they now, after all that has occurred, after the development team was shuffled around in a very public way, to blame for the way people behave? They've made fairly detailed posts on what they plan to do in the future and even go on to mention how they have no set time tables for several of those developments. They reveal things as they're ready to be and occasionally put out things to wet the appetites of the rabid fanbase, but as far as I know they've never played off any patch, any development, as something utterly game saving. Everything has been put out as a small step to some ultimate goal. Not everything they do is gold, sure, but they aren't entirely to blame for the roller coaster of hype and disappointment that so many on these boards seem to go through time and time again.

    I don't think SE is infallible. I have my own doubts about how well they can implement change in this game. I do, however, try to be sympathetic to their position and the amount of work that's laid out before them. I want to see this game succeed and as such am willing to offer feedback and attempt to stave off any emotional and baseless ranting against literally everything SE does. The amount of SE bashing I've seen lately just bothers me. The fanbase is like an abusive boyfriend at times and it makes no sense to me. ._.
    (4)
    Arturia Rivaut - WIPE! - Besaid/Balmung

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