I can't help but think its a huge mistake not level capping the lower one. Level capping would facilitate a challenge regardless of how many 50 jobs you had. Dunno, just thing its a bad call.
I can't help but think its a huge mistake not level capping the lower one. Level capping would facilitate a challenge regardless of how many 50 jobs you had. Dunno, just thing its a bad call.
Hm.. you got a good point there. I think we just have to wait for more details on the Dungeons or for the Release, so we can try.
Good call there. And if we can do it like 3-5 Times a week im more than happy with it.Its all fun and games Neroon topic, 60min time limit sounds fine, for people who work that is. After food,kids,wife in that order
you dont have alot of time left.
I'm relatively certain that they are. They were previously referred to as R30/R50 dungeons, and SE is known to give a little flexibility in entry requirements.
How many of you actually entered Salvage as a Lv 65? Einherjar as a Lv 60?
About Tinolqa, Tinolqa looks to be the Japanese name for the Black Shroud region itself. I don't want to get overly optimistic, but I'm thinking that they may have started using the English name because the pending apocalypse may be soon.
They're not or at least thats how I read it. Say 25 or higher. Not 25-30 or whatnot.I'm relatively certain that they are. They were previously referred to as R30/R50 dungeons, and SE is known to give a little flexibility in entry requirements.
How many of you actually entered Salvage as a Lv 65? Einherjar as a Lv 60?
About Tinolqa, Tinolqa looks to be the Japanese name for the Black Shroud region itself. I don't want to get overly optimistic, but I'm thinking that they may have started using the English name because the pending apocalypse may be soon.
Hope I am wrong.
He means click this
Last edited by Vackashken; 06-20-2011 at 08:42 PM.
I think Dynamis was 65, but when you're like 1 out of 64 people you don't have to pull as much weight. Salvage, when you're 1 out of 6-8 people, it matters a wee bit more.
I hope you're right. It's worded like 25+ and 45+. I'm taking a job up to 25 and leaving it there to experience the dungeon as intended. I won't be surprised if 4 rank 50s can go into that 25 dungeon.I'm relatively certain that they are. They were previously referred to as R30/R50 dungeons, and SE is known to give a little flexibility in entry requirements.
How many of you actually entered Salvage as a Lv 65? Einherjar as a Lv 60?
About Tinolqa, Tinolqa looks to be the Japanese name for the Black Shroud region itself. I don't want to get overly optimistic, but I'm thinking that they may have started using the English name because the pending apocalypse may be soon.
I just wish they had a maximum level cap rather than minimum :-(
I'm glad we have more idea's on how to restrict and alienate our limited population even more with thier toon xD caps like that make no sense... if your avatar/toon is higher experienced or lv u should be able to go back when strong and should be easier... natural mmo progression
Well, no. It doesn't really work in the same way other MMOs do because you can switch class. If people want gear from a dungeon, they can switch to a high level, kill the bosses and switch back.I'm glad we have more idea's on how to restrict and alienate our limited population even more with thier toon xD caps like that make no sense... if your avatar/toon is higher experienced or lv u should be able to go back when strong and should be easier... natural mmo progression
That kills the point and party-play element because everyone will end up soloing it for what they need.
Are you implying people should stick around for another 3 years before this game becomes playable? Yes it took them 5 years to make but SE was a total mess and lacked direction/communication in every department, hopefully a lot of that inefficiency has been or is being resolved.You do realise it took 5 years to make what we had at release and then you expect them to re-write the entire game in 6 months?
Can we get a dev to clarify on this for us? I really hope they re-introduce the idea of level-caps and syncs to this game. Think it will be really useful for when they release it on PS3.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.